Player Matchup

Heimdallr
Heimdallr
BlackJack_416
Heimdallr
Level 86
God Stats
3W - 1L
1,721 SR
Queue Stats
85W - 107L
1,466 Elo+
Party 2
Raijin
Raijin
CloRoFilaPotenTe
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,252 Elo+
Party 2
Arachne
Arachne
PIR4T4
Arachne
Level 26
God Stats
16W - 6L
1,730 SR
Queue Stats
109W - 90L
1,540 Elo+
Solo
Merlin
Merlin
SLD TheP3dro596
Merlin
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,369 Elo+
Solo
King Arthur
King Arthur
smite_on_crak
King Arthur
Level 13
God Stats
1W - 2L
1,161 SR
Queue Stats
23W - 22L
1,477 Elo+
Solo
Team Averages
Level 26
1,522 SR
1,421 Elo+

VS

Team Averages
Level 23
1,495 SR
1,521 Elo+
Ymir
Ymir
Auditormcp
Ymir
Level 16
God Stats
0W - 1L
1,720 SR
Queue Stats
20W - 18L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
Leptonsito
Sun Wukong
Level 25
God Stats
5W - 5L
1,427 SR
Queue Stats
43W - 42L
1,485 Elo+
Party 1
Scylla
Scylla
MiguelUch
Scylla
Level 14
God Stats
3W - 6L
1,398 SR
Queue Stats
79W - 71L
1,562 Elo+
Solo
Loki
Loki
ZAFC_xALFA2004x
Loki
Level 29
God Stats
12W - 12L
1,540 SR
Queue Stats
332W - 436L
1,463 Elo+
Solo
Jing Wei
Jing Wei
pluop00012
Jing Wei
Level 29
God Stats
0W - 1L
1,388 SR
Queue Stats
23W - 23L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackJack_416
Heimdallr
15
3 / 3 / 6
9,008
563
13,123
9,993
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 1 / 8
9,473
592
12,132
10,786
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
PIR4T4
Arachne
15
14 / 2 / 5
10,081
630
15,611
12,464
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 6
6,823
426
4,018
6,585
2,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
smite_on_crak
King Arthur
12
3 / 3 / 9
7,992
500
7,780
11,211
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,685
480
4,892
16,196
12,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Leptonsito
Sun Wukong
13
7 / 5 / 2
8,672
542
11,702
14,740
9,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MiguelUch
Scylla
12
1 / 10 / 1
7,141
446
4,034
11,861
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 2
8,519
532
7,452
11,483
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
pluop00012
Jing Wei
12
1 / 5 / 2
7,515
470
5,204
15,269
4,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
30
Kills
14
14
Deaths
30
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Heimdallr
BlackJack_416
Heimdallr
3
3
6
2
W
10
1
8
14
L
Sun Wukong
Leptonsito
Sun Wukong
7
5
2
1.6
L
Scylla
MiguelUch
Scylla
1
10
1
0.15
W
Arachne
PIR4T4
Arachne
14
2
5
8.25
W
0
5
6
0.6
L
5
5
2
1.2
L
Jing Wei
pluop00012
Jing Wei
1
5
2
0.4
W
King Arthur
smite_on_crak
King Arthur
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,664
Damage
33,284
51,039
Taken
69,549
29,206
Mitigated
34,757
10,161
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,892
867
0
2,244
16,196
12,611
714
4,725
11,388
16,058
0
W
Heimdallr
BlackJack_416
Heimdallr
13,123
6,565
0
1,685
9,993
4,053
1,247
1,355
8,638
0
63,928
W
12,132
1,096
0
2,253
10,786
4,424
854
3,022
7,764
49,023
0
L
Sun Wukong
Leptonsito
Sun Wukong
11,702
4,328
0
913
14,740
9,434
1,841
2,983
11,252
0
50,653
L
Scylla
MiguelUch
Scylla
4,034
903
0
1,114
11,861
4,142
304
4,033
7,828
34,355
0
W
Arachne
PIR4T4
Arachne
15,611
11,858
0
4,043
12,464
6,349
517
2,196
10,268
0
55,913
W
4,018
936
19
582
6,585
2,439
175
1,569
5,016
19,893
0
L
7,452
1,868
0
2,839
11,483
4,519
0
1,253
10,049
0
38,921
L
Jing Wei
pluop00012
Jing Wei
5,204
3,102
0
3,519
15,269
4,051
0
3,156
11,831
0
44,278
W
King Arthur
smite_on_crak
King Arthur
7,780
1,331
0
1,579
11,211
11,941
823
784
10,427
0
32,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
39,532
363
Minions Killed
352
0
Camps Cleared
0
1,489,417
Distance Traveled
1,540,937
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,685
480
17
1
0
279,593
0
W
Heimdallr
9,008
563
118
7
0
296,827
0
W
Raijin
9,473
592
71
4
0
305,741
1
L
Sun Wukong
8,672
542
109
7
0
318,828
0
L
Scylla
7,141
446
66
4
0
247,041
5
W
Arachne
10,081
630
89
6
0
361,519
1
W
Merlin
6,823
426
31
2
0
231,168
2
L
Loki
8,519
532
69
4
0
382,289
1
L
Jing Wei
7,515
470
91
6
0
313,186
0
W
King Arthur
7,992
500
54
3
0
294,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role