Player Matchup

Arachne
Arachne
Admawrul
Arachne
Level 28
God Stats
3W - 0L
1,767 SR
Queue Stats
40W - 33L
1,465 Elo+
Solo
Izanami
Izanami
benjaminvilla847
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 163L
1,450 Elo+
Party 2
Thanatos
Thanatos
coelhorosa6
Thanatos
Level 16
God Stats
1W - 2L
1,284 SR
Queue Stats
86W - 98L
1,410 Elo+
Solo
Thor
Thor
pico_enelojo
Thor
Level 29
God Stats
2W - 2L
1,263 SR
Queue Stats
103W - 104L
1,512 Elo+
Party 2
Ymir
Ymir
rynjk
Ymir
Level 6
God Stats
3W - 2L
1,637 SR
Queue Stats
7W - 10L
1,442 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,456 Elo+

VS

Team Averages
Level 13
1,590 SR
1,434 Elo+
Jormungandr
Jormungandr
Elit3 617
Jormungandr
Level 7
God Stats
6W - 10L
1,688 SR
Queue Stats
97W - 92L
1,289 Elo+
Party 3
Da Ji
Da Ji
MarkoCuervo
Da Ji
Level 26
God Stats
34W - 32L
1,442 SR
Queue Stats
125W - 104L
1,309 Elo+
Party 3
Thor
Thor
Ribs3511
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,670 Elo+
Party 3
Kukulkan
Kukulkan
queijominas3321
Kukulkan
Level 9
God Stats
2W - 2L
1,777 SR
Queue Stats
33W - 52L
1,461 Elo+
Party 1
Set
Set
ray636slow
Set
Level 19
God Stats
12W - 20L
1,545 SR
Queue Stats
96W - 162L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Admawrul
Arachne
20
11 / 3 / 15
14,649
563
21,121
18,387
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 9 / 13
12,788
492
12,302
20,613
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
coelhorosa6
Thanatos
19
18 / 5 / 8
13,976
538
16,126
14,630
6,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 16
13,966
537
11,044
13,513
11,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
rynjk
Ymir
17
6 / 4 / 20
12,121
466
11,741
21,846
30,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elit3 617
Jormungandr
15
1 / 10 / 11
10,935
421
11,244
23,928
24,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
10 / 8 / 5
12,091
465
14,949
19,512
12,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
12
0 / 11 / 3
8,310
320
1,398
16,754
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
17
4 / 12 / 4
11,476
441
14,521
18,492
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 10 / 2
12,182
469
12,547
23,418
13,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
47
50
Kills
22
23
Deaths
51
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Admawrul
Arachne
11
3
15
6.17
L
Jormungandr
Elit3 617
Jormungandr
1
10
11
0.65
L
10
8
5
1.56
L
Thor
0
11
3
0.14
W
8
9
13
1.61
W
Thanatos
coelhorosa6
Thanatos
18
5
8
4.4
W
7
2
16
7.5
L
Kukulkan
4
12
4
0.5
L
7
10
2
0.8
W
Ymir
rynjk
Ymir
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,334
Damage
54,659
88,989
Taken
102,104
64,028
Mitigated
62,745
26,213
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Admawrul
Arachne
21,121
17,379
0
5,415
18,387
7,200
2,197
4,268
14,011
0
111,493
L
Jormungandr
Elit3 617
Jormungandr
11,244
3,077
0
366
23,928
24,253
314
3,005
20,620
50,159
0
L
14,949
5,216
0
1,066
19,512
12,597
158
1,298
18,214
0
39,600
L
Thor
1,398
412
0
727
16,754
5,686
0
2,853
13,901
0
17,918
W
12,302
9,263
0
5,099
20,613
8,483
4,480
5,783
14,728
0
62,453
W
Thanatos
coelhorosa6
Thanatos
16,126
2,684
0
13,541
14,630
6,174
4,646
3,052
11,522
0
62,821
W
11,044
2,142
0
1,908
13,513
11,708
1,934
2,870
10,557
0
83,481
L
Kukulkan
14,521
1,495
0
1,000
18,492
6,519
488
3,455
15,037
43,984
0
L
12,547
5,120
0
8,178
23,418
13,690
0
827
22,591
0
83,959
W
Ymir
rynjk
Ymir
11,741
2,584
0
250
21,846
30,463
1,132
9,103
12,406
39,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,500
Gold Earned
54,994
502
Minions Killed
351
0
Camps Cleared
0
2,376,754
Distance Traveled
2,026,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,649
563
134
5
0
537,855
0
L
Jormungandr
10,935
421
70
3
0
388,871
0
L
Da Ji
12,091
465
54
2
0
454,025
0
L
Thor
8,310
320
25
1
0
430,982
0
W
Izanami
12,788
492
107
4
0
404,869
0
W
Thanatos
13,976
538
74
3
0
540,546
0
W
Thor
13,966
537
134
5
0
451,286
0
L
Kukulkan
11,476
441
80
3
0
362,684
0
L
Set
12,182
469
122
5
0
390,203
1
W
Ymir
12,121
466
53
2
0
442,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role