Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JunjiItosgothgf
Da Ji
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 34L
1,107 Elo+
Solo
Hera
Hera
LordMarkquad69
Hera
Level 148
God Stats
8W - 5L
1,365 SR
Queue Stats
210W - 199L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Spike SpiegeII
Gilgamesh
Level 26
God Stats
69W - 65L
1,498 SR
Queue Stats
649W - 608L
1,462 Elo+
Party 1
Athena
Athena
YDD MELO
Athena
Level 29
God Stats
67W - 45L
1,498 SR
Queue Stats
235W - 195L
1,518 Elo+
Party 1
Team Averages
Level 63
1,472 SR
1,410 Elo+

VS

Team Averages
Level 93
1,512 SR
1,495 Elo+
Terra
Terra
Fjallerus
Terra
Level 36
God Stats
7W - 5L
1,617 SR
Queue Stats
82W - 89L
1,362 Elo+
Solo
Bakasura
Bakasura
HOLANEITOR
Bakasura
Level 160
God Stats
1W - 0L
1,596 SR
Queue Stats
94W - 92L
1,610 Elo+
Party 2
Fenrir
Fenrir
Moaimamafoca
Fenrir
Level 14
God Stats
2W - 4L
1,436 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Janus
Janus
Prankevy
Janus
Level 108
God Stats
6W - 7L
1,589 SR
Queue Stats
112W - 91L
1,582 Elo+
Party 2
Cernunnos
Cernunnos
maloperosensual
Cernunnos
Level 147
God Stats
1W - 1L
1,322 SR
Queue Stats
145W - 133L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 0
4,960
496
1,736
5,553
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 4 / 0
4,754
475
969
4,630
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,114
511
1,703
3,838
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Spike SpiegeII
Gilgamesh
10
2 / 2 / 1
6,401
640
1,231
5,877
2,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
YDD MELO
Athena
9
1 / 0 / 0
5,653
565
1,271
6,828
2,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fjallerus
Terra
9
0 / 0 / 2
5,196
520
1,261
5,332
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
HOLANEITOR
Bakasura
12
6 / 1 / 3
7,078
708
5,845
8,132
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
6
1 / 2 / 0
4,486
449
461
3,624
855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Prankevy
Janus
11
3 / 0 / 5
6,244
624
2,502
2,820
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
maloperosensual
Cernunnos
9
3 / 1 / 2
5,679
568
5,051
5,738
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
13
13
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Terra
Fjallerus
Terra
0
0
2
1
W
Bakasura
HOLANEITOR
Bakasura
6
1
3
7.5
L
1
4
0
0.25
L
0
4
0
0
W
Fenrir
1
2
0
0.5
W
Janus
Prankevy
Janus
3
0
5
5.5
L
Gilgamesh
Spike SpiegeII
Gilgamesh
2
2
1
1.25
L
Athena
YDD MELO
Athena
1
0
0
1
W
Cernunnos
maloperosensual
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,910
Damage
15,120
26,726
Taken
25,646
8,178
Mitigated
8,552
5,778
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,736
769
0
1,797
5,553
951
0
914
4,522
22,338
0
W
Terra
Fjallerus
Terra
1,261
214
113
336
5,332
2,071
116
1,218
4,114
18,743
0
W
Bakasura
HOLANEITOR
Bakasura
5,845
3,874
0
2,369
8,132
3,085
590
1,499
6,633
0
34,184
L
969
232
0
250
4,630
1,386
0
1,217
3,250
0
11,205
L
1,703
611
0
498
3,838
961
0
265
3,339
25,913
0
W
Fenrir
461
1
0
0
3,624
855
292
0
3,624
0
4,708
W
Janus
Prankevy
Janus
2,502
477
0
718
2,820
765
0
905
1,915
32,616
0
L
Gilgamesh
Spike SpiegeII
Gilgamesh
1,231
256
0
1,698
5,877
2,857
552
0
5,391
0
22,133
L
Athena
YDD MELO
Athena
1,271
347
38
1,497
6,828
2,023
0
1,367
5,461
16,400
0
W
Cernunnos
maloperosensual
Cernunnos
5,051
3,075
0
2,604
5,738
1,776
958
1,088
4,650
0
32,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
28,683
214
Minions Killed
270
0
Camps Cleared
0
940,770
Distance Traveled
1,030,485
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,960
496
50
5
0
187,626
0
W
Terra
5,196
520
30
3
0
198,256
0
W
Bakasura
7,078
708
94
9
0
239,553
2
L
Da Ji
4,754
475
22
2
0
186,699
2
L
Hera
5,114
511
55
6
0
162,172
2
W
Fenrir
4,486
449
12
1
0
188,883
0
W
Janus
6,244
624
66
7
0
221,776
4
L
Gilgamesh
6,401
640
47
5
0
188,789
0
L
Athena
5,653
565
40
4
0
215,484
0
W
Cernunnos
5,679
568
68
7
0
182,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role