Player Matchup

Mercury
Mercury
 
Mercury
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JUICYNUGGETS999
Ah Puch
Level 7
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SJB529
Cthulhu
Level 5
God Stats
4W - 9L
1,593 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Team Averages
Level 6
1,423 SR
1,500 Elo+

VS

Team Averages
Level 35
1,466 SR
1,399 Elo+
Tiamat
Tiamat
JCWMILES
Tiamat
Level 61
God Stats
24W - 25L
1,427 SR
Queue Stats
230W - 225L
1,466 Elo+
Party 2
Ravana
Ravana
RoachFights
Ravana
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
13W - 19L
1,250 Elo+
Solo
Horus
Horus
SiltySet8
Horus
Level 18
God Stats
5W - 2L
1,686 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 5 / 0
7,754
705
1,861
6,227
1,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 2
6,564
597
2,779
7,937
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
SJB529
Cthulhu
9
0 / 9 / 2
6,569
597
4,499
13,423
10,402
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JCWMILES
Tiamat
14
9 / 1 / 10
9,489
863
11,170
6,433
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
11
10 / 1 / 4
8,666
788
4,692
5,290
2,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Horus
SiltySet8
Horus
12
0 / 0 / 17
7,960
724
2,098
3,516
2,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
19
20
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
0
0.4
W
Tiamat
JCWMILES
Tiamat
9
1
10
14
L
0
6
2
0.17
W
Ravana
10
1
4
12
L
Cthulhu
SJB529
Cthulhu
0
9
2
0.11
W
Horus
SiltySet8
Horus
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,139
Damage
17,960
27,587
Taken
15,239
15,404
Mitigated
9,526
1,168
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,861
1,035
0
530
6,227
1,732
23
2,091
3,932
0
5,301
W
Tiamat
JCWMILES
Tiamat
11,170
570
0
1,575
6,433
5,107
153
1,887
4,435
49,404
0
L
2,779
256
0
638
7,937
3,270
0
4,445
3,202
15,569
0
W
Ravana
4,692
1,985
0
678
5,290
2,094
714
2,491
2,517
0
10,498
L
Cthulhu
SJB529
Cthulhu
4,499
105
0
0
13,423
10,402
57
3,826
9,283
21,428
0
W
Horus
SiltySet8
Horus
2,098
1,538
581
1,045
3,516
2,325
380
2,386
1,009
0
8,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
26,115
57
Minions Killed
140
0
Camps Cleared
0
526,359
Distance Traveled
619,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,754
705
8
1
0
168,135
3
W
Tiamat
9,489
863
95
9
0
219,684
1
L
Ah Puch
6,564
597
26
2
0
171,533
0
W
Ravana
8,666
788
12
1
0
186,154
0
L
Cthulhu
6,569
597
23
2
0
186,691
0
W
Horus
7,960
724
33
3
0
213,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role