Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
RenatinxD
Nox
Silver I
Level 89
God Stats
4W - 1L
1,722 SR
Queue Stats
831W - 847L
1,140 MMR
Solo
Loki
Loki
Silver II
aanafn
Loki
Silver II
Level 43
God Stats
2W - 2L
1,719 SR
Queue Stats
45W - 46L
1,192 MMR
Solo
Merlin
Merlin
Silver II
misticapincha
Merlin
Silver II
Level 121
God Stats
15W - 15L
1,580 SR
Queue Stats
542W - 550L
1,110 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 70
1,604 SR
1,289 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,514 SR
1,251 MMR
Ao Kuang
Ao Kuang
Silver IV
 
Ao Kuang
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver I
 
Hera
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
ElTonga
Guan Yu
Silver II
Level 148
God Stats
30W - 25L
1,572 SR
Queue Stats
67W - 58L
1,117 MMR
Solo
Artio
Artio
Silver II
RagerAzul
Artio
Silver II
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 131L
1,008 MMR
Solo
Chiron
Chiron
Bronze I
Xavinilson
Chiron
Bronze I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 3 / 0
6,349
488
2,631
7,537
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
 
Sylvanus
9
1 / 4 / 0
5,842
449
4,352
7,910
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
2 / 8 / 1
6,502
500
3,087
8,912
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
aanafn
Loki
12
1 / 3 / 2
6,898
531
4,163
8,154
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 1
6,350
488
3,825
6,308
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AthenaTsukuyomiGilgameshJanusSet

VS

Bans
Morgan Le FayCu ChulainnCthulhuGebUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 1 / 7
7,797
600
6,437
9,714
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
 
Hera
12
2 / 2 / 3
6,973
536
3,576
5,472
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ElTonga
Guan Yu
13
2 / 2 / 2
7,491
576
4,435
8,818
4,403
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
RagerAzul
Artio
13
5 / 0 / 8
8,453
650
4,843
6,585
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Xavinilson
Chiron
14
6 / 1 / 5
8,500
654
7,607
8,108
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
22
22
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
0
0.67
L
Sylvanus
 
Sylvanus
1
4
0
0.25
W
Ao Kuang
 
Ao Kuang
7
1
7
10.5
W
Hera
 
Hera
2
2
3
1.75
W
Guan Yu
ElTonga
Guan Yu
2
2
2
1.5
W
Artio
RagerAzul
Artio
5
0
8
9
L
2
8
1
0.31
W
Chiron
Xavinilson
Chiron
6
1
5
8.5
L
Loki
aanafn
Loki
1
3
2
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
26,898
38,821
Taken
38,697
16,639
Mitigated
19,129
9,159
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,631
1,380
0
1,728
7,537
1,483
0
540
6,997
0
28,050
L
Sylvanus
 
Sylvanus
4,352
1,504
0
2,401
7,910
6,313
0
2,403
5,507
21,427
5,560
W
Ao Kuang
 
Ao Kuang
6,437
1,581
0
2,620
9,714
3,536
0
2,109
7,483
44,046
0
W
Hera
 
Hera
3,576
587
64
1,890
5,472
1,466
540
2,034
3,230
37,070
0
W
Guan Yu
ElTonga
Guan Yu
4,435
770
85
2,289
8,818
4,403
1,371
3,296
5,522
0
38,753
W
Artio
RagerAzul
Artio
4,843
939
510
3,751
6,585
6,862
0
1,215
5,338
24,688
0
L
3,087
702
0
1,231
8,912
4,593
0
4,402
4,510
20,312
0
W
Chiron
Xavinilson
Chiron
7,607
3,083
255
3,044
8,108
2,862
753
1,740
6,312
0
59,965
L
Loki
aanafn
Loki
4,163
1,264
0
3,626
8,154
2,333
0
3,750
4,404
0
48,615
L
3,825
311
0
173
6,308
1,917
0
3,761
2,547
36,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
39,214
335
Minions Killed
376
0
Camps Cleared
0
1,106,427
Distance Traveled
1,338,352
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,349
488
63
5
0
237,542
0
L
Sylvanus
5,842
449
58
4
0
138,810
2
W
Ao Kuang
7,797
600
81
6
0
281,585
2
W
Hera
6,973
536
66
5
0
259,044
2
W
Guan Yu
7,491
576
90
7
0
266,784
8
W
Artio
8,453
650
39
3
0
277,108
4
L
Nox
6,502
500
43
3
0
222,112
2
W
Chiron
8,500
654
100
8
0
253,831
4
L
Loki
6,898
531
81
6
0
292,483
3
L
Merlin
6,350
488
90
7
0
215,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role