Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CookieMaker2567
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,387 Elo+
Party 1
Skadi
Skadi
UnJointedNote95
Skadi
Level 99
God Stats
9W - 5L
1,536 SR
Queue Stats
431W - 445L
1,437 Elo+
Solo
The Morrigan
The Morrigan
ev202020
The Morrigan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
zmpw123
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,420 Elo+

VS

Team Averages
Level 118
1,638 SR
1,401 Elo+
Olorun
Olorun
IIKatarinaII
Olorun
Level 159
God Stats
17W - 9L
1,658 SR
Queue Stats
585W - 584L
1,410 Elo+
Solo
Bellona
Bellona
Menodan
Bellona
Level 129
God Stats
9W - 3L
1,687 SR
Queue Stats
345W - 337L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ebal-tvou-rot-ok
Tsukuyomi
Level 29
God Stats
6W - 6L
1,917 SR
Queue Stats
248W - 280L
1,400 Elo+
Solo
Fenrir
Fenrir
finibini420
Fenrir
Level 129
God Stats
4W - 2L
1,633 SR
Queue Stats
378W - 435L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
xMightyOwlx
Baron Samedi
Level 142
God Stats
0W - 1L
1,294 SR
Queue Stats
172W - 163L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 5 / 27
11,784
655
16,485
24,426
15,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 20
14,397
800
41,428
21,054
10,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 18
14,676
815
27,780
17,659
8,299
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ev202020
The Morrigan
19
3 / 8 / 25
12,475
693
17,576
14,209
6,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
zmpw123
Sun Wukong
20
7 / 5 / 27
12,965
720
17,600
39,938
44,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 6 / 19
11,410
634
15,705
25,764
14,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Menodan
Bellona
20
11 / 7 / 11
13,071
726
24,367
33,619
28,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
18
4 / 10 / 10
11,131
618
23,574
23,816
11,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
4 / 9 / 11
11,802
656
7,182
21,245
10,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
xMightyOwlx
Baron Samedi
20
8 / 4 / 16
14,435
802
36,430
34,605
31,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
95
36
Kills
28
28
Deaths
36
117
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
5
27
3.1
W
10
5
20
4
L
Olorun
1
6
19
1.75
L
Bellona
Menodan
Bellona
11
7
11
2.36
W
14
5
18
4.6
L
Tsukuyomi
4
10
10
0.9
W
The Morrigan
ev202020
The Morrigan
3
8
25
1.94
L
Fenrir
4
9
11
1.06
L
Baron Samedi
xMightyOwlx
Baron Samedi
8
4
16
4
W
Sun Wukong
zmpw123
Sun Wukong
7
5
27
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,869
Damage
107,258
117,286
Taken
139,049
85,838
Mitigated
97,693
53,173
Healing
63,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,485
2,740
13,250
10,908
24,426
15,776
464
11,817
12,609
24,690
0
W
41,428
9,469
1,460
6,744
21,054
10,405
2,138
10,028
11,026
68,878
0
L
Olorun
15,705
5,302
13,529
10,717
25,764
14,612
652
13,819
11,945
34,938
0
L
Bellona
Menodan
Bellona
24,367
6,831
2,829
6,004
33,619
28,854
192
20,505
13,114
0
42,524
W
27,780
16,781
1,337
2,425
17,659
8,299
2,271
7,354
10,305
0
50,523
L
Tsukuyomi
23,574
3,363
1,388
4,229
23,816
11,762
899
11,358
12,458
0
42,525
W
The Morrigan
ev202020
The Morrigan
17,576
2,103
2,298
1,587
14,209
6,581
1,400
5,490
8,553
38,492
0
L
Fenrir
7,182
950
959
2,536
21,245
10,861
0
13,124
8,121
0
14,073
L
Baron Samedi
xMightyOwlx
Baron Samedi
36,430
3,126
9,132
12,611
34,605
31,604
940
16,683
17,922
86,360
0
W
Sun Wukong
zmpw123
Sun Wukong
17,600
1,957
1,238
11,926
39,938
44,777
721
17,438
22,500
0
24,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,297
Gold Earned
61,849
178
Minions Killed
186
0
Camps Cleared
0
1,574,271
Distance Traveled
1,596,903
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,784
655
24
1
0
329,004
0
W
Sol
14,397
800
64
4
0
315,787
1
L
Olorun
11,410
634
37
2
0
307,432
0
L
Bellona
13,071
726
28
2
0
329,752
0
W
Skadi
14,676
815
41
2
0
293,038
0
L
Tsukuyomi
11,131
618
25
1
0
306,630
0
W
The Morrigan
12,475
693
43
2
0
280,740
1
L
Fenrir
11,802
656
14
1
0
333,003
1
L
Baron Samedi
14,435
802
82
5
0
320,086
0
W
Sun Wukong
12,965
720
6
0
0
355,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role