Player Matchup

Odin
Odin
DeadlyOstrich72
Odin
Level 104
God Stats
9W - 3L
1,235 SR
Queue Stats
291W - 240L
1,656 Elo+
Party 1
Ymir
Ymir
Quid Insanis
Ymir
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
keaneG
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,697 Elo+
Party 1
Team Averages
Level 53
1,342 SR
1,596 Elo+

VS

Team Averages
Level 62
1,523 SR
1,578 Elo+
Bakasura
Bakasura
DankBaller1208
Bakasura
Level 4
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HercsFatDong
Kukulkan
Level 159
God Stats
9W - 11L
1,485 SR
Queue Stats
411W - 396L
1,597 Elo+
Party 2
Apollo
Apollo
ponzie23
Apollo
Level 24
God Stats
4W - 4L
1,340 SR
Queue Stats
183W - 130L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 15
12,172
761
12,057
15,604
17,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 22
11,989
749
4,434
11,374
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
keaneG
Ah Puch
17
13 / 0 / 8
12,477
780
16,213
14,740
5,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 15 / 2
8,871
554
1,761
15,984
5,009
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
HercsFatDong
Kukulkan
15
2 / 4 / 1
10,337
646
23,716
11,148
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
ponzie23
Apollo
14
2 / 6 / 2
10,259
641
3,833
11,492
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
25
Kills
4
4
Deaths
25
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
15
2
0.07
W
9
2
15
8.25
L
Kukulkan
HercsFatDong
Kukulkan
2
4
1
0.63
W
3
2
22
7
W
Ah Puch
keaneG
Ah Puch
13
0
8
17
L
Apollo
ponzie23
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
29,310
41,718
Taken
38,624
36,211
Mitigated
12,763
18,699
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,761
1,010
0
1,208
15,984
5,009
204
9,282
6,702
0
9,306
W
12,057
3,794
370
4,580
15,604
17,748
584
6,972
8,497
0
48,489
L
Kukulkan
HercsFatDong
Kukulkan
23,716
907
0
1,112
11,148
4,039
0
5,887
5,261
73,912
0
W
4,434
1,103
574
1,968
11,374
13,117
814
7,124
4,123
22,476
0
W
Ah Puch
keaneG
Ah Puch
16,213
2,384
808
10,399
14,740
5,346
950
9,620
5,018
53,040
0
L
Apollo
ponzie23
Apollo
3,833
1,589
0
0
11,492
3,715
232
5,478
6,014
0
21,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
29,467
181
Minions Killed
181
0
Camps Cleared
0
845,913
Distance Traveled
725,390
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,871
554
17
1
0
212,429
4
W
Odin
12,172
761
63
4
0
298,425
3
L
Kukulkan
10,337
646
102
6
0
275,844
3
W
Ymir
11,989
749
41
3
0
264,454
2
W
Ah Puch
12,477
780
77
5
0
283,034
3
L
Apollo
10,259
641
62
4
0
237,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role