Player Matchup

Ymir
Ymir
BigAlex_128
Ymir
Level 26
God Stats
5W - 3L
1,603 SR
Queue Stats
88W - 109L
1,474 Elo+
Party 1
Izanami
Izanami
GooseDot4493
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,748 Elo+
Solo
Kukulkan
Kukulkan
HSV4EverDiv1
Kukulkan
Level 8
God Stats
1W - 2L
1,108 SR
Queue Stats
24W - 19L
1,515 Elo+
Party 1
Mulan
Mulan
MyBackItsHurts
Mulan
Level 13
God Stats
3W - 0L
1,740 SR
Queue Stats
40W - 27L
1,507 Elo+
Solo
Nemesis
Nemesis
SplashB_KLAY11
Nemesis
Level 27
God Stats
7W - 3L
1,632 SR
Queue Stats
61W - 56L
1,539 Elo+
Party 1
Team Averages
Level 16
1,517 SR
1,557 Elo+

VS

Team Averages
Level 22
1,413 SR
1,459 Elo+
Bellona
Bellona
CyberCrim35776
Bellona
Level 27
God Stats
20W - 22L
1,478 SR
Queue Stats
83W - 85L
1,528 Elo+
Solo
Anubis
Anubis
Wolfibber
Anubis
Level 29
God Stats
20W - 14L
1,597 SR
Queue Stats
53W - 50L
1,513 Elo+
Solo
Ymir
Ymir
caravaca_32
Ymir
Level 23
God Stats
8W - 21L
1,228 SR
Queue Stats
48W - 68L
1,309 Elo+
Solo
Nemesis
Nemesis
daniellcarter
Nemesis
Level 3
God Stats
8W - 19L
1,510 SR
Queue Stats
17W - 31L
1,414 Elo+
Solo
Thanatos
Thanatos
svento_09
Thanatos
Level 28
God Stats
1W - 2L
1,254 SR
Queue Stats
70W - 55L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,959
397
861
6,059
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
GooseDot4493
Izanami
14
8 / 0 / 3
8,860
591
8,166
8,567
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
HSV4EverDiv1
Kukulkan
13
1 / 2 / 6
8,003
534
5,001
5,070
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 2
7,903
527
8,428
11,646
7,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 5
8,953
597
7,197
8,007
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,371
491
6,303
8,589
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Wolfibber
Anubis
13
2 / 2 / 0
8,072
538
4,407
3,719
1,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 1
6,261
417
5,343
13,572
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
7
0 / 5 / 1
5,704
380
1,491
8,141
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
svento_09
Thanatos
11
2 / 5 / 2
7,194
480
6,325
11,531
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
5
5
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
2
1
0.75
W
Izanami
GooseDot4493
Izanami
8
0
3
9.5
W
Kukulkan
HSV4EverDiv1
Kukulkan
1
2
6
2
W
4
2
2
2.5
W
8
0
5
10.5
L
Anubis
Wolfibber
Anubis
2
2
0
1
L
0
7
1
0.07
L
Nemesis
0
5
1
0.1
L
Thanatos
svento_09
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
23,869
39,349
Taken
45,552
18,985
Mitigated
18,656
8,021
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
861
0
0
642
6,059
4,518
301
982
5,077
17,644
0
L
6,303
2,772
0
3,019
8,589
5,846
0
666
7,923
0
37,226
W
Izanami
GooseDot4493
Izanami
8,166
5,384
0
2,785
8,567
2,697
0
5,260
3,307
0
54,424
W
Kukulkan
HSV4EverDiv1
Kukulkan
5,001
739
0
496
5,070
1,260
0
1,897
3,173
46,424
0
W
8,428
2,288
0
2,694
11,646
7,724
0
273
11,373
0
39,510
W
7,197
4,038
0
1,404
8,007
2,786
0
1,512
6,495
0
60,784
L
Anubis
Wolfibber
Anubis
4,407
259
65
1,653
3,719
1,404
682
1,844
1,875
45,971
0
L
5,343
1,586
68
3,496
13,572
4,525
0
1,072
12,500
34,594
0
L
Nemesis
1,491
563
0
1,317
8,141
2,222
0
106
8,035
0
17,604
L
Thanatos
svento_09
Thanatos
6,325
1,922
0
8,207
11,531
4,659
671
2,174
9,357
0
45,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,678
Gold Earned
34,602
407
Minions Killed
342
0
Camps Cleared
0
1,386,970
Distance Traveled
1,385,897
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,959
397
28
2
0
244,905
1
L
Bellona
7,371
491
69
5
0
293,478
2
W
Izanami
8,860
591
90
6
0
272,255
6
W
Kukulkan
8,003
534
98
7
0
283,254
4
W
Mulan
7,903
527
88
6
0
268,139
4
W
Nemesis
8,953
597
103
7
0
318,417
3
L
Anubis
8,072
538
111
7
0
272,468
6
L
Ymir
6,261
417
54
4
0
223,265
0
L
Nemesis
5,704
380
38
3
0
289,742
0
L
Thanatos
7,194
480
70
5
0
306,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role