Player Matchup

Sol
Sol
CammyBoBandy
Sol
Level 8
God Stats
1W - 1L
1,172 SR
Queue Stats
12W - 6L
1,661 Elo+
Solo
Hades
Hades
Moonshine1111
Hades
Level 61
God Stats
10W - 8L
1,595 SR
Queue Stats
39W - 47L
1,493 Elo+
Party 1
Neith
Neith
Schiz4brains
Neith
Level 14
God Stats
26W - 15L
1,645 SR
Queue Stats
30W - 22L
1,532 Elo+
Solo
Scylla
Scylla
Wizarus
Scylla
Level 20
God Stats
38W - 28L
1,929 SR
Queue Stats
252W - 204L
1,670 Elo+
Solo
Ymir
Ymir
revisor_fiestero
Ymir
Level 10
God Stats
9W - 7L
1,651 SR
Queue Stats
32W - 41L
1,484 Elo+
Party 1
Team Averages
Level 23
1,598 SR
1,568 Elo+

VS

Team Averages
Level 11
1,658 SR
1,506 Elo+
Anubis
Anubis
BOONK-CA
Anubis
Level 15
God Stats
5W - 7L
1,867 SR
Queue Stats
311W - 303L
1,544 Elo+
Solo
Chaac
Chaac
Green_Reset
Chaac
Level 18
God Stats
20W - 9L
1,715 SR
Queue Stats
121W - 96L
1,603 Elo+
Solo
Serqet
Serqet
U30FPS
Serqet
Level 12
God Stats
0W - 1L
1,710 SR
Queue Stats
13W - 14L
1,360 Elo+
Solo
Skadi
Skadi
nibeja12
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
King Arthur
King Arthur
sneezefreely
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
13,021
1,002
20,732
14,009
5,604
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 4 / 19
14,295
1,100
26,071
15,776
7,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 18
13,242
1,019
19,890
11,371
3,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Wizarus
Scylla
20
7 / 0 / 19
13,936
1,072
17,378
8,585
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 23
12,616
970
6,287
16,814
14,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOONK-CA
Anubis
19
8 / 4 / 5
14,081
1,083
22,942
16,704
8,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 10
13,643
1,049
22,810
19,890
20,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
U30FPS
Serqet
18
5 / 14 / 5
11,688
899
10,336
26,106
10,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
nibeja12
Skadi
18
0 / 12 / 9
11,119
855
6,445
24,474
8,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
sneezefreely
King Arthur
17
0 / 6 / 5
10,470
805
278
14,335
5,926

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
52
40
Kills
18
18
Deaths
40
93
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
BOONK-CA
Anubis
8
4
5
2.63
W
8
6
14
2.5
L
5
4
10
2.5
W
15
4
19
6.13
W
7
3
18
5.33
L
Serqet
U30FPS
Serqet
5
14
5
0.54
W
Scylla
Wizarus
Scylla
7
0
19
16.5
L
Skadi
nibeja12
Skadi
0
12
9
0.38
W
3
5
23
2.9
L
King Arthur
sneezefreely
King Arthur
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,358
Damage
62,811
66,555
Taken
101,509
34,084
Mitigated
54,198
9,608
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BOONK-CA
Anubis
22,942
1,297
0
5,473
16,704
8,287
0
11,966
4,489
67,100
0
W
20,732
5,708
0
2,782
14,009
5,604
0
3,991
9,736
33,681
0
L
22,810
4,512
0
5,566
19,890
20,270
0
13,010
6,469
0
48,950
W
26,071
804
507
5,055
15,776
7,782
0
5,866
8,943
45,360
0
W
19,890
13,417
0
1,264
11,371
3,444
0
3,203
7,955
0
41,621
L
Serqet
U30FPS
Serqet
10,336
2,449
0
0
26,106
10,962
0
17,589
7,917
0
16,335
W
Scylla
Wizarus
Scylla
17,378
1,293
0
0
8,585
2,421
0
1,511
6,552
37,031
0
L
Skadi
nibeja12
Skadi
6,445
2,947
0
620
24,474
8,753
0
18,455
5,912
0
27,361
W
6,287
806
0
0
16,814
14,833
0
8,371
7,829
18,926
0
L
King Arthur
sneezefreely
King Arthur
278
93
0
0
14,335
5,926
0
7,935
6,254
0
6,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,110
Gold Earned
61,001
226
Minions Killed
221
4
Camps Cleared
8
1,158,163
Distance Traveled
1,063,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,081
1,083
96
7
1
222,855
0
W
Sol
13,021
1,002
30
2
1
219,836
0
L
Chaac
13,643
1,049
64
5
4
202,043
0
W
Hades
14,295
1,100
48
4
2
243,520
0
W
Neith
13,242
1,019
56
4
0
219,858
0
L
Serqet
11,688
899
12
1
2
228,744
0
W
Scylla
13,936
1,072
54
4
1
266,034
0
L
Skadi
11,119
855
39
3
1
207,565
0
W
Ymir
12,616
970
38
3
0
208,915
0
L
King Arthur
10,470
805
10
1
0
202,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role