Player Matchup

Chang'e
Chang'e
HadrianJ
Chang'e
Level 104
God Stats
2W - 3L
1,511 SR
Queue Stats
253W - 304L
1,486 Elo+
Party 1
Terra
Terra
Kushy21
Terra
Level 139
God Stats
0W - 3L
1,560 SR
Queue Stats
362W - 401L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
MagicTurtlePTSD
Danzaburou
Level 155
God Stats
0W - 1L
1,601 SR
Queue Stats
392W - 402L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
dagesunyifeng
Erlang Shen
Level 146
God Stats
19W - 8L
1,809 SR
Queue Stats
391W - 371L
1,556 Elo+
Solo
Athena
Athena
jtforrestal
Athena
Level 125
God Stats
29W - 23L
1,513 SR
Queue Stats
191W - 205L
1,468 Elo+
Party 1
Team Averages
Level 134
1,599 SR
1,520 Elo+

VS

Team Averages
Level 124
1,679 SR
1,527 Elo+
Ullr
Ullr
Inphinity05
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
JustAPerson1337
Baba Yaga
Level 123
God Stats
2W - 0L
1,755 SR
Queue Stats
84W - 82L
1,540 Elo+
Party 2
Hel
Hel
LuckyLeprichaun
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 137L
1,537 Elo+
Solo
Osiris
Osiris
Methose2000
Osiris
Level 127
God Stats
19W - 21L
1,986 SR
Queue Stats
362W - 335L
1,557 Elo+
Solo
Khepri
Khepri
Venidraco
Khepri
Level 143
God Stats
2W - 0L
1,655 SR
Queue Stats
72W - 76L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HadrianJ
Chang'e
9
1 / 2 / 0
5,195
520
1,824
6,926
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Kushy21
Terra
7
0 / 1 / 0
4,746
475
1,752
7,040
3,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
MagicTurtlePTSD
Danzaburou
10
1 / 1 / 0
5,347
535
2,893
5,064
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
dagesunyifeng
Erlang Shen
8
0 / 3 / 1
4,878
488
5,011
8,165
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
7
0 / 2 / 1
4,642
464
2,273
8,228
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,765
577
3,315
4,402
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
JustAPerson1337
Baba Yaga
9
2 / 0 / 4
5,384
538
6,102
2,617
666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
5,998
600
5,051
4,600
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
11
2 / 0 / 1
6,439
644
6,281
5,751
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Venidraco
Khepri
9
2 / 0 / 3
5,665
567
2,683
4,028
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HadrianJ
Chang'e
1
2
0
0.5
W
1
1
1
1.5
W
Baba Yaga
JustAPerson1337
Baba Yaga
2
0
4
4
L
Terra
Kushy21
Terra
0
1
0
0
W
2
1
0
2
L
Danzaburou
MagicTurtlePTSD
Danzaburou
1
1
0
1
W
Osiris
2
0
1
2.5
W
Khepri
Venidraco
Khepri
2
0
3
3.5
L
Erlang Shen
dagesunyifeng
Erlang Shen
0
3
1
0.17
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,753
Damage
23,432
35,423
Taken
21,398
14,361
Mitigated
8,760
10,504
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HadrianJ
Chang'e
1,824
238
590
2,271
6,926
2,091
0
3,759
3,167
25,170
0
W
3,315
1,542
0
480
4,402
1,125
0
502
3,900
0
33,034
W
Baba Yaga
JustAPerson1337
Baba Yaga
6,102
742
71
964
2,617
666
430
928
1,689
18,073
0
L
Terra
Kushy21
Terra
1,752
497
0
2,662
7,040
3,800
0
1,150
5,890
15,411
0
W
5,051
839
299
2,800
4,600
1,434
325
1,982
2,618
39,305
0
L
Danzaburou
MagicTurtlePTSD
Danzaburou
2,893
1,418
0
2,124
5,064
1,417
0
1,745
3,319
0
29,878
W
Osiris
6,281
2,035
0
2,574
5,751
3,654
438
2,108
3,643
7,622
24,953
W
Khepri
Venidraco
Khepri
2,683
1,407
0
1,101
4,028
1,881
462
329
3,699
18,056
5,413
L
Erlang Shen
dagesunyifeng
Erlang Shen
5,011
3,132
0
970
8,165
3,103
0
3,784
4,381
0
32,096
L
Athena
2,273
794
0
1,887
8,228
3,950
0
4,604
3,624
11,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
29,251
230
Minions Killed
292
0
Camps Cleared
0
972,510
Distance Traveled
977,596
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,195
520
55
6
0
204,644
3
W
Ullr
5,765
577
72
7
0
183,090
3
W
Baba Yaga
5,384
538
32
3
0
202,173
4
L
Terra
4,746
475
34
3
0
177,642
1
W
Hel
5,998
600
75
8
0
193,930
4
L
Danzaburou
5,347
535
61
6
0
174,880
1
W
Osiris
6,439
644
69
7
0
195,514
0
W
Khepri
5,665
567
44
4
0
202,889
0
L
Erlang Shen
4,878
488
60
6
0
214,596
0
L
Athena
4,642
464
20
2
0
200,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role