Player Matchup

Cerberus
Cerberus
BrownRecluse813
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 2
Horus
Horus
Digenetics
Horus
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
31W - 22L
1,725 Elo+
Solo
Kukulkan
Kukulkan
ItzDoge12
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo
Scylla
Scylla
deanandgeneween
Scylla
Level 10
God Stats
14W - 13L
1,651 SR
Queue Stats
22W - 22L
1,512 Elo+
Party 2
Artemis
Artemis
joepietrandre880
Artemis
Level 22
God Stats
6W - 4L
1,758 SR
Queue Stats
10W - 10L
1,760 Elo+
Solo
Team Averages
Level 10
1,636 SR
1,577 Elo+

VS

Team Averages
Level 41
1,628 SR
1,646 Elo+
Bacchus
Bacchus
Alanis Melendez
Bacchus
Level 12
God Stats
2W - 1L
1,436 SR
Queue Stats
17W - 3L
1,729 Elo+
Party 1
Kukulkan
Kukulkan
BrawleyMeganega
Kukulkan
Level 10
God Stats
97W - 30L
1,699 SR
Queue Stats
101W - 35L
1,668 Elo+
Party 1
Cupid
Cupid
Glipglorppasta
Cupid
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,482 Elo+
Solo
Chaac
Chaac
JamBoy117331
Chaac
Level 29
God Stats
71W - 22L
1,869 SR
Queue Stats
359W - 171L
1,639 Elo+
Party 1
Thanatos
Thanatos
dan gleysack23
Thanatos
Level 147
God Stats
6W - 2L
1,636 SR
Queue Stats
510W - 251L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 12 / 9
10,970
1,097
12,954
26,285
30,309
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
16
3 / 9 / 6
10,074
1,007
7,433
18,006
17,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ItzDoge12
Kukulkan
16
2 / 7 / 6
9,747
975
6,958
10,839
2,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 11 / 8
10,941
1,094
9,622
21,356
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 9 / 10
9,770
977
11,376
15,730
3,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 31
10,553
1,055
11,956
17,386
14,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
18
6 / 4 / 26
11,469
1,147
17,155
9,324
3,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 24
10,509
1,051
4,368
7,147
2,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 4 / 19
10,801
1,080
13,399
14,064
12,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
33 / 4 / 9
16,199
1,620
40,617
14,978
6,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
157
14
Kills
48
48
Deaths
14
39
Assists
109
Player
Kills
Deaths
Assists
KDA
W
1
1
31
16.5
W
Kukulkan
6
4
26
4.75
L
Cerberus
4
12
9
0.71
L
Horus
3
9
6
0.67
W
2
1
24
14
L
Kukulkan
ItzDoge12
Kukulkan
2
7
6
0.71
W
6
4
19
3.88
W
Thanatos
33
4
9
9.38
L
4
11
8
0.73
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
87,495
92,216
Taken
62,899
61,921
Mitigated
40,132
6,039
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,956
2,528
0
4,198
17,386
14,686
0
8,077
8,427
17,472
0
W
Kukulkan
17,155
1,741
0
184
9,324
3,575
0
5,107
4,217
35,498
0
L
Cerberus
12,954
1,931
0
3,832
26,285
30,309
0
7,477
18,415
22,789
0
L
Horus
7,433
3,858
857
1,341
18,006
17,318
0
6,452
11,263
0
12,269
W
4,368
2,515
739
925
7,147
2,051
0
4,086
3,061
0
22,776
L
Kukulkan
ItzDoge12
Kukulkan
6,958
647
0
9
10,839
2,671
0
4,203
6,586
14,956
0
W
13,399
2,411
0
3,154
14,064
12,876
0
7,855
6,209
0
22,080
W
Thanatos
40,617
19,824
0
13,869
14,978
6,944
0
4,409
9,959
0
47,468
L
9,622
2,317
0
0
21,356
7,725
0
5,642
15,664
18,965
0
L
11,376
5,550
0
0
15,730
3,898
0
5,337
10,298
0
26,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
59,531
111
Minions Killed
124
1
Camps Cleared
3
742,080
Distance Traveled
953,520
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,553
1,055
7
1
0
200,286
1
W
Kukulkan
11,469
1,147
44
4
1
177,872
0
L
Cerberus
10,970
1,097
24
2
0
177,044
2
L
Horus
10,074
1,007
14
1
0
152,081
0
W
Cupid
10,509
1,051
32
3
0
181,901
0
L
Kukulkan
9,747
975
17
2
0
152,980
0
W
Chaac
10,801
1,080
26
3
0
198,098
0
W
Thanatos
16,199
1,620
15
2
2
195,363
0
L
Scylla
10,941
1,094
24
2
0
149,229
2
L
Artemis
9,770
977
32
3
1
110,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role