Player Matchup

Hercules
Hercules
Lokluv
Hercules
Level 157
God Stats
5W - 4L
1,341 SR
Queue Stats
212W - 150L
1,733 Elo+
Party 1
Ra
Ra
Olkram
Ra
Level 155
God Stats
5W - 1L
1,615 SR
Queue Stats
276W - 146L
1,703 Elo+
Party 1
King Arthur
King Arthur
Olvern
King Arthur
Level 147
God Stats
2W - 4L
1,534 SR
Queue Stats
149W - 95L
1,700 Elo+
Party 1
Bacchus
Bacchus
džeko
Bacchus
Level 160
God Stats
3W - 4L
1,567 SR
Queue Stats
815W - 511L
1,776 Elo+
Solo
Team Averages
Level 155
1,514 SR
1,728 Elo+

VS

Team Averages
Level 141
1,598 SR
1,634 Elo+
Xbalanque
Xbalanque
LittleJJ HBI
Xbalanque
Level 144
God Stats
3W - 1L
1,695 SR
Queue Stats
115W - 83L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
One_Above_All315
Cthulhu
Level 158
God Stats
7W - 2L
1,545 SR
Queue Stats
182W - 217L
1,662 Elo+
Solo
Baron Samedi
Baron Samedi
Shavant
Baron Samedi
Level 154
God Stats
1W - 1L
1,303 SR
Queue Stats
141W - 77L
1,700 Elo+
Party 2
Bellona
Bellona
TommyPastaboi
Bellona
Level 107
God Stats
2W - 0L
1,851 SR
Queue Stats
8W - 12L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lokluv
Hercules
15
2 / 4 / 3
9,762
651
7,687
14,708
16,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
15
1 / 5 / 2
9,590
639
12,573
13,280
5,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Olvern
King Arthur
17
6 / 7 / 2
11,331
755
13,159
17,619
11,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
džeko
Bacchus
17
2 / 1 / 7
12,006
800
11,788
22,714
30,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LittleJJ HBI
Xbalanque
17
3 / 4 / 7
11,455
764
13,651
13,145
5,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 1 / 9
11,732
782
14,382
14,690
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Shavant
Baron Samedi
18
7 / 3 / 6
12,482
832
21,072
16,143
8,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
17
2 / 3 / 11
11,750
783
8,030
17,442
17,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
17
17
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
LittleJJ HBI
Xbalanque
3
4
7
1.63
L
Hercules
Lokluv
Hercules
2
4
3
0.88
L
Ra
1
5
2
0.4
L
King Arthur
Olvern
King Arthur
6
7
2
1
W
5
1
9
9.5
W
Baron Samedi
Shavant
Baron Samedi
7
3
6
3.33
W
Bellona
2
3
11
2.5
L
Bacchus
džeko
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
57,135
68,321
Taken
61,420
63,948
Mitigated
45,539
16,016
Healing
26,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
LittleJJ HBI
Xbalanque
13,651
7,680
0
2,303
13,145
5,395
5,885
5,108
8,037
0
42,849
L
Hercules
Lokluv
Hercules
7,687
2,159
0
3,510
14,708
16,509
102
7,278
6,850
0
24,539
L
Ra
12,573
799
2,267
3,979
13,280
5,413
906
8,093
4,783
45,750
0
L
King Arthur
Olvern
King Arthur
13,159
979
0
3,686
17,619
11,775
538
8,220
9,164
0
38,116
W
14,382
687
1,627
6,303
14,690
13,967
771
5,860
8,830
38,163
0
W
Baron Samedi
Shavant
Baron Samedi
21,072
3,638
4,918
8,716
16,143
8,331
1,639
5,095
10,989
54,355
0
W
Bellona
8,030
2,697
0
2,217
17,442
17,846
872
8,712
8,730
0
33,274
L
Bacchus
džeko
Bacchus
11,788
1,266
0
2,574
22,714
30,251
298
11,151
11,222
39,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
47,419
214
Minions Killed
254
12
Camps Cleared
10
1,002,735
Distance Traveled
1,142,541
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,455
764
64
4
1
250,688
3
L
Hercules
9,762
651
37
2
2
198,426
4
L
Ra
9,590
639
67
4
3
239,711
1
L
King Arthur
11,331
755
72
5
2
243,941
2
W
Cthulhu
11,732
782
44
3
2
306,775
2
W
Baron Samedi
12,482
832
85
6
4
282,909
0
W
Bellona
11,750
783
61
4
3
302,169
1
L
Bacchus
12,006
800
38
3
5
320,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role