Player Matchup

Sobek
Sobek
Platinum V
Hazuki
Sobek
Platinum V
Level 160
God Stats
1W - 1L
1,688 SR
Queue Stats
37W - 8L
1,953 MMR
Party 1
Thoth
Thoth
Platinum V
Kazuyа
Thoth
Platinum V
Level 37
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 0L
1,953 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
TheRealRoasted
Danzaburou
Platinum II
Level 144
God Stats
14W - 12L
1,750 SR
Queue Stats
69W - 84L
2,243 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,717 SR
2,050 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,632 SR
1,832 MMR
Ullr
Ullr
Diamond III
CHiCKeN_MaN_46
Ullr
Diamond III
Level 142
God Stats
6W - 6L
1,666 SR
Queue Stats
333W - 246L
2,066 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
DismayRuthless
Xing Tian
Platinum II
Level 125
God Stats
30W - 27L
1,628 SR
Queue Stats
283W - 288L
1,747 MMR
Party 2
Sol
Sol
Platinum III
PureElion
Sol
Platinum III
Level 128
God Stats
7W - 8L
1,601 SR
Queue Stats
314W - 304L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hazuki
Sobek
16
2 / 3 / 12
13,123
729
9,418
16,994
21,214
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Kazuyа
Thoth
17
7 / 4 / 7
12,901
717
21,491
16,288
6,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheRealRoasted
Danzaburou
18
9 / 3 / 4
13,950
775
13,817
14,025
5,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayAthenaGilgameshCerberusTiamat

VS

Bans
AphroditeChaacGebMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
12,524
696
8,211
17,038
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
DismayRuthless
Xing Tian
15
2 / 5 / 7
12,313
684
9,702
24,069
30,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 8 / 7
12,265
681
18,358
15,608
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
10
10
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
Xing Tian
DismayRuthless
Xing Tian
2
5
7
1.1
W
Sobek
Hazuki
Sobek
2
3
12
2.67
W
Thoth
Kazuyа
Thoth
7
4
7
2.63
L
2
8
7
0.69
W
Danzaburou
TheRealRoasted
Danzaburou
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
36,271
47,307
Taken
56,715
33,690
Mitigated
40,309
17,605
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,211
3,898
0
326
17,038
5,231
2,272
11,933
5,105
0
56,934
L
Xing Tian
DismayRuthless
Xing Tian
9,702
423
0
3,006
24,069
30,368
46
9,652
14,417
25,049
0
W
Sobek
Hazuki
Sobek
9,418
507
890
5,336
16,994
21,214
328
9,178
7,452
24,333
0
W
Thoth
Kazuyа
Thoth
21,491
1,242
54
5,715
16,288
6,746
1,007
9,746
6,271
68,668
0
L
18,358
4,716
0
4,399
15,608
4,710
781
9,324
6,284
57,322
0
W
Danzaburou
TheRealRoasted
Danzaburou
13,817
6,351
0
5,610
14,025
5,730
2,158
8,255
5,524
0
69,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
37,102
218
Minions Killed
208
0
Camps Cleared
0
955,072
Distance Traveled
938,545
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,524
696
91
5
0
306,368
0
L
Xing Tian
12,313
684
21
1
0
352,990
2
W
Sobek
13,123
729
15
1
0
344,576
1
W
Thoth
12,901
717
105
6
0
307,129
2
L
Sol
12,265
681
96
5
0
279,187
0
W
Danzaburou
13,950
775
98
5
0
303,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role