Player Matchup

Hercules
Hercules
DatPolloGuy
Hercules
Level 121
God Stats
52W - 52L
1,500 SR
Queue Stats
272W - 299L
1,501 Elo+
Party 1
Freya
Freya
OGxPaniK
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 462L
1,374 Elo+
Party 1
Izanami
Izanami
ang3l12
Izanami
Level 139
God Stats
6W - 3L
1,575 SR
Queue Stats
154W - 140L
1,536 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,471 Elo+

VS

Team Averages
Level 132
1,517 SR
1,449 Elo+
Izanami
Izanami
Downlow40
Izanami
Level 153
God Stats
11W - 9L
1,627 SR
Queue Stats
275W - 324L
1,555 Elo+
Solo
Khepri
Khepri
TheKingofAsh
Khepri
Level 83
God Stats
3W - 6L
1,413 SR
Queue Stats
435W - 465L
1,399 Elo+
Solo
Kukulkan
Kukulkan
jhoncelll
Kukulkan
Level 160
God Stats
34W - 51L
1,511 SR
Queue Stats
142W - 215L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatPolloGuy
Hercules
15
8 / 2 / 12
11,177
860
12,875
19,750
20,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
OGxPaniK
Freya
12
2 / 7 / 8
9,224
710
4,531
11,530
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ang3l12
Izanami
17
13 / 4 / 7
12,281
945
19,584
11,785
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Downlow40
Izanami
13
8 / 7 / 2
10,596
815
11,991
14,849
5,566
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
11
2 / 8 / 8
8,895
684
4,796
16,813
21,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
jhoncelll
Kukulkan
13
3 / 8 / 5
9,257
712
12,447
11,998
4,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
13
13
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
DatPolloGuy
Hercules
8
2
12
7
L
Izanami
Downlow40
Izanami
8
7
2
1.29
W
Freya
OGxPaniK
Freya
2
7
8
0.86
L
Khepri
2
8
8
0.75
W
Izanami
ang3l12
Izanami
13
4
7
4.13
L
Kukulkan
jhoncelll
Kukulkan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
29,234
43,065
Taken
43,660
28,883
Mitigated
31,747
15,899
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DatPolloGuy
Hercules
12,875
3,830
0
8,500
19,750
20,552
361
6,923
12,827
0
24,999
L
Izanami
Downlow40
Izanami
11,991
7,547
0
1,461
14,849
5,566
46
1,081
13,768
0
33,518
W
Freya
OGxPaniK
Freya
4,531
1,596
0
2,428
11,530
4,576
802
5,616
5,914
20,304
2,229
L
Khepri
4,796
698
289
1,204
16,813
21,998
0
2,420
14,190
10,677
0
W
Izanami
ang3l12
Izanami
19,584
16,038
0
4,971
11,785
3,755
1,855
4,704
7,081
0
66,382
L
Kukulkan
jhoncelll
Kukulkan
12,447
1,500
688
757
11,998
4,183
0
538
11,368
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
28,748
150
Minions Killed
109
0
Camps Cleared
0
658,736
Distance Traveled
622,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,177
860
28
2
0
260,262
0
L
Izanami
10,596
815
42
3
0
219,955
3
W
Freya
9,224
710
32
2
0
199,883
2
L
Khepri
8,895
684
12
1
0
223,863
2
W
Izanami
12,281
945
90
7
0
198,591
3
L
Kukulkan
9,257
712
55
4
0
178,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role