Player Matchup

Medusa
Medusa
Etznad258
Medusa
Level 70
God Stats
22W - 29L
1,445 SR
Queue Stats
22W - 29L
1,291 Elo+
Solo
Anubis
Anubis
Goated5992
Anubis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 37L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TTRxJediKnight
Gilgamesh
Level 120
God Stats
15W - 20L
1,381 SR
Queue Stats
369W - 480L
1,332 Elo+
Solo
Team Averages
Level 100
1,442 SR
1,374 Elo+

VS

Team Averages
Level 77
1,480 SR
1,389 Elo+
Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
dark_bear4417
Chronos
Level 68
God Stats
112W - 139L
1,441 SR
Queue Stats
271W - 396L
1,303 Elo+
Solo
Sylvanus
Sylvanus
iKoniig
Sylvanus
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 75L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Etznad258
Medusa
12
3 / 5 / 5
10,028
669
9,791
11,033
3,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Goated5992
Anubis
15
5 / 8 / 4
11,090
739
11,613
15,675
7,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TTRxJediKnight
Gilgamesh
14
2 / 4 / 6
9,403
627
9,828
15,322
15,059
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
9 / 2 / 6
11,574
772
13,338
12,606
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
14
1 / 7 / 9
10,210
681
11,027
17,342
6,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
iKoniig
Sylvanus
16
7 / 1 / 6
11,045
736
10,848
9,390
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
17
17
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
6
6
L
Medusa
Etznad258
Medusa
3
5
5
1.1
L
Anubis
Goated5992
Anubis
5
8
4
0.88
L
Gilgamesh
TTRxJediKnight
Gilgamesh
2
4
6
1.25
W
Chronos
1
7
9
0.79
W
Sylvanus
iKoniig
Sylvanus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
35,213
42,030
Taken
39,338
26,053
Mitigated
21,484
9,027
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,338
10,757
90
1,926
12,606
5,452
161
4,592
8,014
0
33,873
L
Medusa
Etznad258
Medusa
9,791
4,653
0
2,429
11,033
3,576
1,001
5,069
5,964
0
26,109
L
Anubis
Goated5992
Anubis
11,613
973
0
4,749
15,675
7,418
1,256
6,988
8,687
51,769
0
L
Gilgamesh
TTRxJediKnight
Gilgamesh
9,828
2,535
152
1,697
15,322
15,059
0
9,135
6,187
0
26,194
W
Chronos
11,027
3,305
110
3,048
17,342
6,310
702
4,741
12,601
54,903
0
W
Sylvanus
iKoniig
Sylvanus
10,848
2,552
3,444
4,742
9,390
9,722
497
2,280
7,110
29,030
4,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
32,829
174
Minions Killed
170
0
Camps Cleared
0
698,057
Distance Traveled
825,387
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,574
772
47
3
0
324,602
4
L
Medusa
10,028
669
53
4
0
208,731
0
L
Anubis
11,090
739
87
6
0
217,508
0
L
Gilgamesh
9,403
627
34
2
0
271,818
1
W
Chronos
10,210
681
59
4
0
256,089
1
W
Sylvanus
11,045
736
64
4
0
244,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role