Player Matchup

Susano
Susano
 
Susano
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ArcaneCataclysm
Chronos
Level 14
God Stats
2W - 1L
1,576 SR
Queue Stats
117W - 151L
1,153 Elo+
Party 1
Bellona
Bellona
Darendex
Bellona
Level 7
God Stats
4W - 2L
1,293 SR
Queue Stats
59W - 42L
1,270 Elo+
Solo
Amaterasu
Amaterasu
PhantomRosey
Amaterasu
Level 27
God Stats
55W - 54L
1,343 SR
Queue Stats
270W - 310L
1,329 Elo+
Solo
Ymir
Ymir
ShadowMonarch97
Ymir
Level 26
God Stats
4W - 4L
1,352 SR
Queue Stats
139W - 178L
1,284 Elo+
Party 1
Team Averages
Level 16
1,413 SR
1,307 Elo+

VS

Team Averages
Level 9
1,397 SR
1,306 Elo+
Anhur
Anhur
Haevaa
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,530 Elo+
Party 2
Susano
Susano
LTEeYou
Susano
Level 4
God Stats
0W - 5L
1,169 SR
Queue Stats
2W - 5L
1,076 Elo+
Party 3
Bellona
Bellona
septictopix
Bellona
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 14L
1,084 Elo+
Party 3
Bacchus
Bacchus
shikamarusbebe
Bacchus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 77L
1,340 Elo+
Party 2
Ah Puch
Ah Puch
xXTheSaggyOneXx
Ah Puch
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
1
0 / 0 / 0
4,766
298
0
0
0
13
4 / 4 / 2
7,914
495
7,327
11,166
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Darendex
Bellona
16
14 / 2 / 4
11,161
698
14,414
15,233
14,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
PhantomRosey
Amaterasu
13
3 / 2 / 5
8,475
530
6,364
14,014
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 7
8,826
552
7,036
14,419
11,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Haevaa
Anhur
15
5 / 4 / 2
9,011
563
8,273
10,747
3,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
LTEeYou
Susano
12
3 / 8 / 2
8,228
514
4,374
11,615
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
septictopix
Bellona
13
2 / 5 / 1
7,963
498
7,241
11,113
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 3
7,899
494
3,635
13,526
11,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 7
9,312
582
14,876
11,262
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
24
Kills
13
13
Deaths
25
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
0
0
0
W
4
4
2
1.25
W
Bellona
Darendex
Bellona
14
2
4
8
L
Anhur
Haevaa
Anhur
5
4
2
1.5
L
Susano
LTEeYou
Susano
3
8
2
0.5
W
Amaterasu
PhantomRosey
Amaterasu
3
2
5
2.75
W
3
5
7
1.3
L
Bellona
septictopix
Bellona
2
5
1
0.5
L
1
5
3
0.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,141
Damage
38,399
54,832
Taken
58,263
35,751
Mitigated
32,969
11,049
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
W
7,327
2,518
0
1,402
11,166
3,866
0
6,984
4,182
30,562
0
W
Bellona
Darendex
Bellona
14,414
5,740
0
3,514
15,233
14,708
830
3,996
11,237
198
63,590
L
Anhur
Haevaa
Anhur
8,273
4,146
0
3,846
10,747
3,725
2,404
1,880
8,867
0
57,908
L
Susano
LTEeYou
Susano
4,374
983
0
2,318
11,615
3,959
78
2,798
8,817
0
31,294
W
Amaterasu
PhantomRosey
Amaterasu
6,364
2,689
0
4,743
14,014
5,428
110
2,283
11,731
0
42,876
W
7,036
1,238
0
1,390
14,419
11,749
112
5,380
9,039
26,280
0
L
Bellona
septictopix
Bellona
7,241
2,232
0
1,783
11,113
8,514
1,281
1,514
9,599
0
40,263
L
3,635
910
0
1,677
13,526
11,103
261
4,390
9,136
12,680
0
L
14,876
934
0
5,399
11,262
5,668
666
4,735
6,527
64,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
42,413
293
Minions Killed
356
0
Camps Cleared
0
1,183,062
Distance Traveled
1,421,546
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,766
298
0
0
0
0
0
W
Chronos
7,914
495
62
4
0
295,455
0
W
Bellona
11,161
698
103
6
0
287,311
0
L
Anhur
9,011
563
104
7
0
261,065
6
L
Susano
8,228
514
48
3
0
305,722
1
W
Amaterasu
8,475
530
80
5
0
322,855
0
W
Ymir
8,826
552
48
3
0
277,441
2
L
Bellona
7,963
498
83
5
0
295,462
0
L
Bacchus
7,899
494
19
1
0
285,320
2
L
Ah Puch
9,312
582
102
6
0
273,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role