Player Matchup

Osiris
Osiris
Cofficer
Osiris
Level 97
God Stats
5W - 5L
1,338 SR
Queue Stats
363W - 362L
1,496 Elo+
Party 2
Vulcan
Vulcan
GoldGunslinger
Vulcan
Level 106
God Stats
3W - 1L
1,490 SR
Queue Stats
583W - 625L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Kaoultima
Cthulhu
Level 144
God Stats
1W - 0L
1,641 SR
Queue Stats
44W - 46L
1,515 Elo+
Solo
Thanatos
Thanatos
ScaryPhantom
Thanatos
Level 65
God Stats
27W - 13L
1,590 SR
Queue Stats
199W - 203L
1,510 Elo+
Solo
Hachiman
Hachiman
norelio
Hachiman
Level 102
God Stats
6W - 7L
1,421 SR
Queue Stats
118W - 106L
1,486 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,489 Elo+

VS

Team Averages
Level 78
1,663 SR
1,603 Elo+
Sun Wukong
Sun Wukong
Fujigod
Sun Wukong
Level 28
God Stats
6W - 8L
1,635 SR
Queue Stats
186W - 150L
1,649 Elo+
Party 1
Skadi
Skadi
FurnitureTag
Skadi
Level 63
God Stats
0W - 1L
1,763 SR
Queue Stats
126W - 102L
1,499 Elo+
Solo
Thor
Thor
JakeWynend
Thor
Level 122
God Stats
3W - 3L
1,645 SR
Queue Stats
307W - 246L
1,633 Elo+
Party 1
Athena
Athena
issac54321
Athena
Level 48
God Stats
16W - 14L
1,671 SR
Queue Stats
193W - 177L
1,573 Elo+
Party 1
Scylla
Scylla
xxbamaxbeastxx
Scylla
Level 128
God Stats
6W - 4L
1,602 SR
Queue Stats
220W - 190L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cofficer
Osiris
20
10 / 3 / 11
13,957
582
22,916
24,870
27,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 3 / 4
12,192
508
10,081
13,111
6,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Kaoultima
Cthulhu
20
5 / 3 / 6
14,501
604
19,905
22,107
22,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ScaryPhantom
Thanatos
20
8 / 1 / 4
15,063
628
14,744
18,314
9,875
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
norelio
Hachiman
20
5 / 3 / 7
13,290
554
10,754
13,994
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fujigod
Sun Wukong
17
0 / 3 / 1
10,524
439
6,790
20,342
12,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 8 / 1
10,523
438
5,611
15,300
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 6
12,874
536
21,776
21,112
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Athena
issac54321
Athena
17
3 / 7 / 8
12,729
530
8,253
26,777
27,607
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 10 / 5
10,861
453
13,385
17,601
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
31
Kills
13
13
Deaths
31
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cofficer
Osiris
10
3
11
5.17
L
Sun Wukong
Fujigod
Sun Wukong
0
3
1
0.17
L
1
8
1
0.19
W
3
3
4
1.67
L
7
3
6
3.33
W
Cthulhu
Kaoultima
Cthulhu
5
3
6
2.67
W
Thanatos
ScaryPhantom
Thanatos
8
1
4
10
L
Athena
issac54321
Athena
3
7
8
1
W
Hachiman
norelio
Hachiman
5
3
7
2.83
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,400
Damage
55,815
92,396
Taken
101,132
70,933
Mitigated
59,719
54,700
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cofficer
Osiris
22,916
8,811
0
7,696
24,870
27,983
1,524
8,684
16,186
0
96,505
L
Sun Wukong
Fujigod
Sun Wukong
6,790
1,471
0
6,689
20,342
12,548
836
8,719
11,389
0
67,565
L
5,611
2,062
0
2,137
15,300
3,963
1,428
957
14,294
0
56,602
W
10,081
1,805
0
4,811
13,111
6,236
0
4,973
8,138
73,582
0
L
21,776
6,379
0
4,394
21,112
9,835
220
9,922
10,905
0
98,613
W
Cthulhu
Kaoultima
Cthulhu
19,905
1,305
1,881
9,023
22,107
22,093
258
4,993
17,070
94,408
0
W
Thanatos
ScaryPhantom
Thanatos
14,744
3,647
0
22,501
18,314
9,875
0
2,439
15,875
0
152,121
L
Athena
issac54321
Athena
8,253
2,038
0
820
26,777
27,607
0
6,271
19,824
30,228
0
W
Hachiman
norelio
Hachiman
10,754
5,964
0
8,788
13,994
4,746
3,806
1,356
12,638
0
103,475
L
13,385
1,687
0
1,722
17,601
5,766
0
3,714
13,796
82,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,003
Gold Earned
57,511
711
Minions Killed
562
0
Camps Cleared
0
2,362,642
Distance Traveled
2,271,622
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,957
582
95
4
0
513,922
2
L
Sun Wukong
10,524
439
131
5
0
489,740
3
L
Skadi
10,523
438
103
4
0
390,610
2
W
Vulcan
12,192
508
109
5
0
448,752
0
L
Thor
12,874
536
136
6
0
507,347
8
W
Cthulhu
14,501
604
179
7
0
410,178
3
W
Thanatos
15,063
628
191
8
0
559,559
3
L
Athena
12,729
530
50
2
0
488,478
4
W
Hachiman
13,290
554
137
6
0
430,231
3
L
Scylla
10,861
453
142
6
0
395,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role