Player Matchup

Mulan
Mulan
GemmaT7
Mulan
Level 126
God Stats
3W - 0L
1,656 SR
Queue Stats
39W - 29L
1,574 Elo+
Party 1
Xing Tian
Xing Tian
Ro_Bain
Xing Tian
Level 127
God Stats
1W - 0L
1,534 SR
Queue Stats
11W - 7L
1,669 Elo+
Party 3
Pele
Pele
Taxas
Pele
Level 151
God Stats
4W - 1L
1,930 SR
Queue Stats
53W - 31L
1,607 Elo+
Party 1
Hel
Hel
TheWirt
Hel
Level 66
God Stats
1W - 0L
1,710 SR
Queue Stats
28W - 25L
1,512 Elo+
Party 1
Ullr
Ullr
Õzzs
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,579 Elo+
Party 3
Team Averages
Level 99
1,666 SR
1,588 Elo+

VS

Team Averages
Level 122
1,449 SR
1,602 Elo+
Hercules
Hercules
HodenHerbert
Hercules
Level 149
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 6L
1,714 Elo+
Party 2
Discordia
Discordia
Marshmeow
Discordia
Level 160
God Stats
1W - 2L
1,384 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 2
Fenrir
Fenrir
Merkis13
Fenrir
Level 160
God Stats
0W - 1L
1,450 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 2
Freya
Freya
Teleferic
Freya
Level 114
God Stats
14W - 11L
1,622 SR
Queue Stats
47W - 53L
1,462 Elo+
Solo
Neith
Neith
misspoppygun
Neith
Level 29
God Stats
1W - 4L
1,519 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GemmaT7
Mulan
20
6 / 4 / 12
13,861
770
15,086
21,487
27,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Ro_Bain
Xing Tian
18
3 / 2 / 15
13,724
762
11,255
27,169
41,369
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Taxas
Pele
20
8 / 2 / 10
14,716
818
21,911
21,562
12,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
18
2 / 1 / 16
11,870
659
8,447
12,871
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Õzzs
Ullr
19
4 / 1 / 14
12,379
688
14,588
13,723
7,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HodenHerbert
Hercules
17
0 / 7 / 6
9,934
552
10,724
23,236
29,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Marshmeow
Discordia
20
2 / 3 / 5
12,330
685
24,170
11,683
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Merkis13
Fenrir
16
1 / 6 / 6
11,070
615
6,694
17,786
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Teleferic
Freya
20
5 / 2 / 3
12,791
711
18,061
15,835
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 3
10,548
586
9,852
13,386
4,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
23
Kills
10
10
Deaths
23
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
GemmaT7
Mulan
6
4
12
3
L
Hercules
HodenHerbert
Hercules
0
7
6
0.43
L
Discordia
Marshmeow
Discordia
2
3
5
1.5
L
Fenrir
Merkis13
Fenrir
1
6
6
0.67
W
Xing Tian
Ro_Bain
Xing Tian
3
2
15
5.25
W
Pele
Taxas
Pele
8
2
10
6.5
L
Freya
Teleferic
Freya
5
2
3
3.25
W
Hel
2
1
16
10
L
2
5
3
0.7
W
Ullr
Õzzs
Ullr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,287
Damage
69,501
96,812
Taken
81,926
98,450
Mitigated
62,759
45,473
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
GemmaT7
Mulan
15,086
1,226
0
4,205
21,487
27,609
381
8,452
13,035
0
40,406
L
Hercules
HodenHerbert
Hercules
10,724
2,216
528
8,902
23,236
29,960
0
7,703
15,368
0
31,110
L
Discordia
Marshmeow
Discordia
24,170
792
0
491
11,683
4,202
310
1,878
9,645
74,565
0
L
Fenrir
Merkis13
Fenrir
6,694
2,907
0
2,223
17,786
18,059
0
3,686
13,843
0
22,171
W
Xing Tian
Ro_Bain
Xing Tian
11,255
609
0
1,305
27,169
41,369
0
10,254
16,915
28,317
0
W
Pele
Taxas
Pele
21,911
4,279
0
7,580
21,562
12,885
2,949
10,685
10,877
0
87,574
L
Freya
Teleferic
Freya
18,061
4,310
0
6,330
15,835
5,667
0
4,302
11,493
66,141
0
W
Hel
8,447
1,490
22,076
9,733
12,871
8,742
739
7,329
5,542
33,755
0
L
9,852
2,125
0
2,246
13,386
4,871
0
2,398
10,828
0
32,413
W
Ullr
Õzzs
Ullr
14,588
6,956
0
574
13,723
7,845
2,956
6,463
7,260
0
45,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,550
Gold Earned
56,673
368
Minions Killed
383
6
Camps Cleared
9
1,823,998
Distance Traveled
1,582,770
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,861
770
70
4
1
357,053
4
L
Hercules
9,934
552
37
2
0
321,675
0
L
Discordia
12,330
685
131
7
1
343,909
2
L
Fenrir
11,070
615
35
2
4
296,053
1
W
Xing Tian
13,724
762
25
1
0
366,604
2
W
Pele
14,716
818
134
7
5
364,451
4
L
Freya
12,791
711
116
6
3
301,844
4
W
Hel
11,870
659
64
4
0
384,654
1
L
Neith
10,548
586
64
4
1
319,289
0
W
Ullr
12,379
688
75
4
0
351,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role