Player Matchup

Cthulhu
Cthulhu
CarTooNGamR
Cthulhu
Level 68
God Stats
9W - 8L
1,418 SR
Queue Stats
105W - 122L
1,411 Elo+
Party 1
Fenrir
Fenrir
Kqrw
Fenrir
Level 106
God Stats
38W - 28L
1,692 SR
Queue Stats
249W - 196L
1,675 Elo+
Party 1
Nemesis
Nemesis
RiicharSenpai
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 61
1,537 SR
1,528 Elo+

VS

Team Averages
Level 58
1,528 SR
1,495 Elo+
Neith
Neith
LikelyMrjack
Neith
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 3L
1,453 Elo+
Solo
Anubis
Anubis
Teku Ripz
Anubis
Level 60
God Stats
39W - 26L
1,587 SR
Queue Stats
113W - 88L
1,584 Elo+
Solo
Bellona
Bellona
patataman2003
Bellona
Level 109
God Stats
1W - 1L
1,697 SR
Queue Stats
41W - 47L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarTooNGamR
Cthulhu
14
4 / 7 / 5
10,286
735
9,082
22,767
19,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kqrw
Fenrir
13
6 / 9 / 3
10,412
744
8,401
18,817
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
11
0 / 12 / 8
8,677
620
1,608
12,687
2,638
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 11
10,751
768
13,920
10,994
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Teku Ripz
Anubis
18
15 / 1 / 12
12,899
921
23,637
8,143
5,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
7 / 5 / 11
11,008
786
9,689
14,488
14,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
10
Kills
28
28
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CarTooNGamR
Cthulhu
4
7
5
0.93
L
Fenrir
Kqrw
Fenrir
6
9
3
0.83
W
6
5
11
2.3
L
Nemesis
0
12
8
0.33
W
Anubis
Teku Ripz
Anubis
15
1
12
21
W
Bellona
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
47,246
54,271
Taken
33,625
35,600
Mitigated
24,535
2,998
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CarTooNGamR
Cthulhu
9,082
603
473
799
22,767
19,556
0
7,947
14,820
35,695
0
L
Fenrir
Kqrw
Fenrir
8,401
1,046
0
1,490
18,817
13,406
0
9,326
9,491
0
13,983
W
13,920
4,888
0
1,819
10,994
5,189
566
2,597
8,019
0
43,757
L
Nemesis
1,608
717
0
236
12,687
2,638
0
6,585
6,102
0
7,972
W
Anubis
Teku Ripz
Anubis
23,637
2,297
0
5,809
8,143
5,021
1,611
2,046
5,883
76,802
0
W
Bellona
9,689
4,241
0
581
14,488
14,325
263
4,439
9,783
263
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
34,658
79
Minions Killed
177
0
Camps Cleared
0
649,409
Distance Traveled
685,346
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,286
735
53
4
0
240,825
3
L
Fenrir
10,412
744
12
1
0
249,367
0
W
Neith
10,751
768
57
4
0
238,402
2
L
Nemesis
8,677
620
14
1
0
159,217
0
W
Anubis
12,899
921
91
7
0
226,679
3
W
Bellona
11,008
786
29
2
0
220,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role