Player Matchup

Cthulhu
Cthulhu
ITsGosthZ
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 164L
1,432 Elo+
Solo
Chaac
Chaac
zZDeM00NZz
Chaac
Level 22
God Stats
30W - 20L
1,586 SR
Queue Stats
59W - 64L
1,434 Elo+
Party 2
Poseidon
Poseidon
zZLeuzinCarecaZz
Poseidon
Level 29
God Stats
6W - 4L
1,454 SR
Queue Stats
157W - 176L
1,428 Elo+
Party 2
Ne Zha
Ne Zha
zZM00nsterZz_
Ne Zha
Level 26
God Stats
19W - 8L
1,471 SR
Queue Stats
102W - 113L
1,395 Elo+
Party 2
Skadi
Skadi
zZNiNjAbrZz
Skadi
Level 25
God Stats
15W - 15L
1,459 SR
Queue Stats
109W - 91L
1,438 Elo+
Party 2
Team Averages
Level 23
1,494 SR
1,425 Elo+

VS

Team Averages
Level 21
1,427 SR
1,269 Elo+
Thanatos
Thanatos
SGL_HaiZeD
Thanatos
Level 20
God Stats
3W - 8L
1,511 SR
Queue Stats
275W - 288L
1,306 Elo+
Party 3
Scylla
Scylla
chompy1117
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 112L
1,240 Elo+
Party 3
Medusa
Medusa
fellipeandre978-
Medusa
Level 24
God Stats
9W - 17L
1,175 SR
Queue Stats
12W - 20L
1,097 Elo+
Party 1
Sol
Sol
fredbkiller91
Sol
Level 24
God Stats
7W - 4L
1,450 SR
Queue Stats
74W - 67L
1,504 Elo+
Solo
Ymir
Ymir
kauanrcgta
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITsGosthZ
Cthulhu
9
1 / 1 / 5
5,305
531
6,092
7,230
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
12
4 / 0 / 4
6,710
671
5,475
4,451
2,097
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
10 / 0 / 1
6,963
696
6,258
4,421
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 0 / 7
7,255
726
5,378
4,610
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 4
5,662
566
1,830
4,472
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SGL_HaiZeD
Thanatos
8
0 / 5 / 0
4,930
493
1,456
8,469
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
chompy1117
Scylla
7
0 / 4 / 0
4,371
437
1,368
5,867
1,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 8 / 0
4,467
447
1,481
7,053
1,880
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 0
6,010
601
7,250
7,465
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 8 / 0
4,277
428
939
7,163
5,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
25
Kills
2
2
Deaths
27
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ITsGosthZ
Cthulhu
1
1
5
3.5
L
Thanatos
SGL_HaiZeD
Thanatos
0
5
0
0
L
Scylla
chompy1117
Scylla
0
4
0
0
L
0
8
0
0
L
2
2
0
1
L
0
8
0
0
W
Chaac
4
0
4
6
W
10
0
1
10.5
W
9
0
7
12.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
12,494
25,184
Taken
36,017
9,655
Mitigated
13,948
10,495
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ITsGosthZ
Cthulhu
6,092
627
0
3,278
7,230
3,936
0
4,332
2,898
23,021
0
L
Thanatos
SGL_HaiZeD
Thanatos
1,456
172
0
5,036
8,469
2,024
0
1,016
7,309
0
22,464
L
Scylla
chompy1117
Scylla
1,368
274
0
830
5,867
1,655
104
3,338
2,269
11,606
0
L
1,481
874
0
199
7,053
1,880
523
3,127
3,579
0
14,789
L
7,250
2,383
0
3,294
7,465
2,478
1,146
3,547
3,347
37,724
4,037
L
939
630
0
365
7,163
5,911
74
0
7,163
7,445
0
W
Chaac
5,475
1,545
0
1,595
4,451
2,097
322
1,401
3,050
0
30,142
W
6,258
954
0
1,750
4,421
1,096
670
844
3,577
36,830
0
W
5,378
1,322
0
2,928
4,610
1,235
0
221
4,389
0
32,098
W
1,830
762
0
944
4,472
1,291
203
2,256
2,216
0
22,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
24,055
287
Minions Killed
199
0
Camps Cleared
0
1,015,310
Distance Traveled
906,022
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,305
531
53
5
0
207,653
3
L
Thanatos
4,930
493
57
6
0
161,416
0
L
Scylla
4,371
437
20
2
0
183,683
0
L
Medusa
4,467
447
33
3
0
193,400
0
L
Sol
6,010
601
75
8
0
184,982
0
L
Ymir
4,277
428
14
1
0
182,541
2
W
Chaac
6,710
671
64
6
0
202,973
0
W
Poseidon
6,963
696
66
7
0
193,777
0
W
Ne Zha
7,255
726
72
7
0
220,092
3
W
Skadi
5,662
566
32
3
0
190,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role