Player Matchup

Athena
Athena
Diamond III
CHiCKeN_MaN_46
Athena
Diamond III
Level 142
God Stats
1W - 3L
1,599 SR
Queue Stats
333W - 246L
2,150 MMR
Party 2
Achilles
Achilles
Platinum II
DismayRuthless
Achilles
Platinum II
Level 125
God Stats
40W - 45L
1,619 SR
Queue Stats
283W - 288L
1,831 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
PureElion
Aphrodite
Platinum III
Level 128
God Stats
10W - 7L
1,775 SR
Queue Stats
314W - 304L
1,767 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,664 SR
1,916 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,724 SR
1,747 MMR
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Hazuki
Cthulhu
Gold III
Level 160
God Stats
10W - 1L
1,814 SR
Queue Stats
37W - 8L
1,870 MMR
Party 1
Anhur
Anhur
Gold III
Kazuyа
Anhur
Gold III
Level 37
God Stats
3W - 0L
1,857 SR
Queue Stats
9W - 0L
1,870 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
9,136
703
5,699
18,108
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
11
2 / 7 / 2
8,537
657
10,223
16,707
16,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
PureElion
Aphrodite
13
1 / 6 / 3
8,179
629
4,145
12,050
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolMorgan Le FayGilgameshThothCerberus

VS

Bans
SetScyllaHou YiChang'eChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 4 / 11
9,778
752
13,524
5,433
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Hazuki
Cthulhu
14
1 / 0 / 15
9,806
754
9,300
12,438
13,719
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kazuyа
Anhur
14
10 / 2 / 4
10,256
789
17,924
11,022
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
16
16
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
11
2.63
L
3
3
3
1.5
L
Achilles
2
7
2
0.43
W
Cthulhu
Hazuki
Cthulhu
1
0
15
8.5
W
Anhur
Kazuyа
Anhur
10
2
4
6
L
Aphrodite
PureElion
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
40,748
46,865
Taken
28,893
41,343
Mitigated
18,887
11,865
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,524
1,408
0
80
5,433
1,809
981
2,528
2,776
37,567
0
L
5,699
2,165
0
1,470
18,108
20,275
0
9,374
8,155
17,137
0
L
Achilles
10,223
2,151
0
3,406
16,707
16,161
0
7,336
9,045
0
23,427
W
Cthulhu
Hazuki
Cthulhu
9,300
573
766
3,073
12,438
13,719
238
3,609
8,221
26,771
0
W
Anhur
Kazuyа
Anhur
17,924
10,510
0
2,859
11,022
3,359
1,696
3,286
6,989
0
46,443
L
Aphrodite
PureElion
Aphrodite
4,145
381
3,417
3,572
12,050
4,907
28
5,068
6,841
35,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
29,840
130
Minions Killed
152
0
Camps Cleared
0
728,480
Distance Traveled
699,587
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,778
752
63
5
0
221,494
1
L
Athena
9,136
703
25
2
0
250,152
2
L
Achilles
8,537
657
20
2
0
248,844
1
W
Cthulhu
9,806
754
42
3
0
264,357
1
W
Anhur
10,256
789
47
4
0
213,736
3
L
Aphrodite
8,179
629
85
7
0
229,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role