Player Matchup

Bakasura
Bakasura
ElBlanco622
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,622 Elo+
Solo
Achilles
Achilles
FishyFillet
Achilles
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,520 Elo+
Party 1
Tiamat
Tiamat
Heimdallryt
Tiamat
Level 6
God Stats
4W - 1L
1,894 SR
Queue Stats
10W - 3L
1,800 Elo+
Solo
Chernobog
Chernobog
Jimbologist
Chernobog
Level 13
God Stats
40W - 50L
1,696 SR
Queue Stats
60W - 74L
1,544 Elo+
Solo
Sylvanus
Sylvanus
NlAG
Sylvanus
Level 32
God Stats
4W - 1L
1,879 SR
Queue Stats
110W - 94L
1,592 Elo+
Party 1
Team Averages
Level 20
1,694 SR
1,616 Elo+

VS

Team Averages
Level 14
1,630 SR
1,676 Elo+
Ao Kuang
Ao Kuang
AbdelHakim
Ao Kuang
Level 8
God Stats
3W - 4L
1,645 SR
Queue Stats
13W - 9L
1,625 Elo+
Solo
Chronos
Chronos
KoolKhris
Chronos
Level 26
God Stats
5W - 5L
1,473 SR
Queue Stats
121W - 109L
1,626 Elo+
Solo
Cthulhu
Cthulhu
MecaDracox
Cthulhu
Level 11
God Stats
0W - 2L
1,605 SR
Queue Stats
14W - 10L
1,760 Elo+
Solo
King Arthur
King Arthur
Pacoquitl4839
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Skadi
Skadi
victormgb01
Skadi
Level 24
God Stats
3W - 1L
1,929 SR
Queue Stats
87W - 66L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElBlanco622
Bakasura
20
15 / 1 / 9
15,259
610
27,852
17,467
9,388
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
FishyFillet
Achilles
18
10 / 6 / 8
13,231
529
16,876
22,671
27,764
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
20
9 / 4 / 14
14,092
564
32,736
23,372
18,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Jimbologist
Chernobog
16
3 / 4 / 9
11,116
445
8,133
16,003
5,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
NlAG
Sylvanus
16
0 / 5 / 15
10,762
430
8,168
19,661
15,968
Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbdelHakim
Ao Kuang
18
7 / 6 / 2
11,629
465
10,723
22,135
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
KoolKhris
Chronos
18
3 / 5 / 4
11,404
456
10,795
18,008
8,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MecaDracox
Cthulhu
17
3 / 5 / 10
12,730
509
15,256
29,468
25,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Pacoquitl4839
King Arthur
14
1 / 13 / 2
9,424
377
4,235
26,902
21,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 8 / 7
13,615
545
21,605
18,281
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
37
Kills
19
20
Deaths
37
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AbdelHakim
Ao Kuang
7
6
2
1.33
W
Bakasura
ElBlanco622
Bakasura
15
1
9
19.5
W
Achilles
FishyFillet
Achilles
10
6
8
2.33
W
Tiamat
9
4
14
4
W
Chernobog
Jimbologist
Chernobog
3
4
9
1.88
L
Chronos
KoolKhris
Chronos
3
5
4
1
L
Cthulhu
MecaDracox
Cthulhu
3
5
10
1.6
W
Sylvanus
NlAG
Sylvanus
0
5
15
1.5
L
King Arthur
Pacoquitl4839
King Arthur
1
13
2
0.15
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,765
Damage
62,614
99,174
Taken
114,794
77,077
Mitigated
68,655
29,534
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AbdelHakim
Ao Kuang
10,723
2,127
0
8,610
22,135
6,966
0
8,929
12,286
70,695
0
W
Bakasura
ElBlanco622
Bakasura
27,852
20,580
0
6,246
17,467
9,388
2,517
5,466
12,001
0
121,403
W
Achilles
FishyFillet
Achilles
16,876
5,600
0
1,058
22,671
27,764
1,481
8,778
13,893
0
69,107
W
Tiamat
32,736
2,674
489
9,202
23,372
18,151
2,407
7,970
15,402
127,578
0
W
Chernobog
Jimbologist
Chernobog
8,133
5,511
0
2,852
16,003
5,806
1,944
5,925
10,078
0
46,819
L
Chronos
KoolKhris
Chronos
10,795
4,037
0
5,208
18,008
8,534
248
6,692
10,341
65,670
0
L
Cthulhu
MecaDracox
Cthulhu
15,256
1,258
247
5,869
29,468
25,078
192
12,541
16,541
39,213
0
W
Sylvanus
NlAG
Sylvanus
8,168
1,522
3,649
6,038
19,661
15,968
1,087
8,699
10,962
40,906
0
L
King Arthur
Pacoquitl4839
King Arthur
4,235
743
0
2,121
26,902
21,211
0
4,557
20,886
0
32,618
L
21,605
12,740
0
1,562
18,281
6,866
1,352
8,314
9,697
0
132,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,460
Gold Earned
58,802
598
Minions Killed
552
0
Camps Cleared
0
2,393,737
Distance Traveled
2,067,972
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,629
465
116
5
0
468,787
0
W
Bakasura
15,259
610
185
7
0
579,514
0
W
Achilles
13,231
529
115
5
0
442,272
0
W
Tiamat
14,092
564
167
7
0
474,997
3
W
Chernobog
11,116
445
68
3
0
465,271
2
L
Chronos
11,404
456
134
5
0
437,264
3
L
Cthulhu
12,730
509
49
2
0
431,093
2
W
Sylvanus
10,762
430
63
3
0
431,683
3
L
King Arthur
9,424
377
48
2
0
345,071
0
L
Skadi
13,615
545
205
8
0
385,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role