Player Matchup

Jing Wei
Jing Wei
Kirgio
Jing Wei
Level 45
God Stats
3W - 5L
1,436 SR
Queue Stats
335W - 376L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Spookycoolaid
Ne Zha
Level 150
God Stats
4W - 5L
1,589 SR
Queue Stats
188W - 182L
1,543 Elo+
Party 3
Merlin
Merlin
XX_DeathNinja
Merlin
Level 146
God Stats
4W - 3L
2,000 SR
Queue Stats
487W - 404L
1,648 Elo+
Party 3
Sylvanus
Sylvanus
adkay368
Sylvanus
Level 6
God Stats
4W - 2L
1,715 SR
Queue Stats
92W - 45L
1,713 Elo+
Party 3
Ganesha
Ganesha
twstockton
Ganesha
Level 155
God Stats
0W - 2L
1,492 SR
Queue Stats
114W - 112L
1,520 Elo+
Party 3
Team Averages
Level 100
1,646 SR
1,587 Elo+

VS

Team Averages
Level 64
1,486 SR
1,514 Elo+
Bellona
Bellona
Dalrain
Bellona
Level 17
God Stats
22W - 16L
1,688 SR
Queue Stats
487W - 431L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Dartidecai
Cthulhu
Level 43
God Stats
17W - 20L
1,414 SR
Queue Stats
366W - 348L
1,477 Elo+
Party 2
Thoth
Thoth
Exletalis
Thoth
Level 78
God Stats
200W - 194L
1,613 SR
Queue Stats
614W - 564L
1,529 Elo+
Party 1
Pele
Pele
SoldNebula
Pele
Level 117
God Stats
7W - 6L
1,296 SR
Queue Stats
357W - 311L
1,480 Elo+
Party 2
Freya
Freya
TheTrueGrease
Freya
Level 65
God Stats
4W - 4L
1,420 SR
Queue Stats
296W - 269L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kirgio
Jing Wei
16
3 / 2 / 2
9,886
449
6,583
8,871
3,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 7 / 2
10,773
490
5,812
18,663
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 2
12,800
582
15,823
13,007
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
adkay368
Sylvanus
16
2 / 6 / 4
10,240
465
10,784
20,669
18,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
twstockton
Ganesha
15
0 / 5 / 6
9,536
433
6,434
22,210
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dalrain
Bellona
15
2 / 5 / 5
9,896
450
9,128
18,735
12,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Dartidecai
Cthulhu
16
0 / 1 / 6
10,283
467
4,607
12,488
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Exletalis
Thoth
20
8 / 2 / 7
12,960
589
25,086
11,139
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 2
13,038
593
16,034
17,725
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 3
9,931
451
7,488
14,656
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
24
24
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dalrain
Bellona
2
5
5
0.9
W
Cthulhu
Dartidecai
Cthulhu
0
1
6
3
W
Thoth
Exletalis
Thoth
8
2
7
5.75
L
Jing Wei
Kirgio
Jing Wei
3
2
2
2
W
12
1
2
13
L
2
7
2
0.43
W
2
3
3
1.17
L
5
4
2
1.5
L
Sylvanus
adkay368
Sylvanus
2
6
4
0.67
L
Ganesha
twstockton
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
62,343
83,420
Taken
74,743
55,465
Mitigated
37,346
24,035
Healing
31,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dalrain
Bellona
9,128
2,769
217
6,942
18,735
12,968
828
12,865
5,870
0
42,904
W
Cthulhu
Dartidecai
Cthulhu
4,607
272
384
2,596
12,488
9,640
540
5,571
6,917
53,940
0
W
Thoth
Exletalis
Thoth
25,086
211
0
1,762
11,139
3,722
3,083
3,630
7,509
94,755
0
L
Jing Wei
Kirgio
Jing Wei
6,583
3,468
0
2,334
8,871
3,179
1,096
5,789
3,082
0
68,953
W
16,034
4,089
0
11,089
17,725
5,921
504
6,839
10,886
0
113,946
L
5,812
761
0
2,733
18,663
6,786
0
4,882
13,781
0
96,478
W
7,488
2,226
336
8,621
14,656
5,095
178
4,298
10,358
66,126
0
L
15,823
246
0
1,687
13,007
4,604
558
7,102
5,905
97,539
0
L
Sylvanus
adkay368
Sylvanus
10,784
2,328
2,623
8,225
20,669
18,556
582
7,691
12,978
38,777
7,583
L
Ganesha
twstockton
Ganesha
6,434
575
672
5,761
22,210
22,340
0
11,866
10,344
37,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
56,108
596
Minions Killed
605
0
Camps Cleared
0
1,988,782
Distance Traveled
2,203,855
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,896
450
91
4
0
412,211
4
W
Cthulhu
10,283
467
92
4
0
445,793
0
W
Thoth
12,960
589
153
7
0
436,903
5
L
Jing Wei
9,886
449
168
8
0
444,493
12
W
Pele
13,038
593
174
8
0
509,150
3
L
Ne Zha
10,773
490
132
6
0
423,189
3
W
Freya
9,931
451
95
4
0
399,798
4
L
Merlin
12,800
582
184
8
0
401,883
2
L
Sylvanus
10,240
465
99
5
0
301,768
7
L
Ganesha
9,536
433
13
1
0
417,449
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role