Player Matchup

Cthulhu
Cthulhu
M4STR CHILI
Cthulhu
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
116W - 134L
1,500 Elo+
Party 1
Achilles
Achilles
Mechapugzilla
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,231 Elo+
Party 1
Ratatoskr
Ratatoskr
Notnewjustbanned
Ratatoskr
Level 19
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 1L
1,231 Elo+
Solo
Danzaburou
Danzaburou
OTE Vex
Danzaburou
Level 18
God Stats
12W - 10L
1,380 SR
Queue Stats
35W - 46L
1,327 Elo+
Solo
Anubis
Anubis
Zwhitty
Anubis
Level 28
God Stats
7W - 4L
1,946 SR
Queue Stats
48W - 38L
1,514 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,361 Elo+

VS

Team Averages
Level 17
1,609 SR
1,281 Elo+
Nemesis
Nemesis
Eldriath
Nemesis
Level 7
God Stats
2W - 2L
1,883 SR
Queue Stats
5W - 6L
1,533 Elo+
Solo
Athena
Athena
SithFaced
Athena
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
248W - 288L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
officialeggUwU
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
921 Elo+
Solo
Chiron
Chiron
xYUNG_SNOWX
Chiron
Level 29
God Stats
24W - 26L
1,485 SR
Queue Stats
74W - 100L
1,374 Elo+
Solo
Bakasura
Bakasura
zeaigstar12
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M4STR CHILI
Cthulhu
11
0 / 2 / 5
6,525
466
2,995
7,791
6,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Mechapugzilla
Achilles
13
1 / 2 / 3
7,828
559
4,177
11,355
7,704
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
12
4 / 2 / 4
7,968
569
3,878
5,980
1,815
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
OTE Vex
Danzaburou
12
2 / 2 / 0
7,568
541
4,280
6,930
2,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Zwhitty
Anubis
16
14 / 1 / 1
9,875
705
14,908
8,111
5,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eldriath
Nemesis
9
0 / 6 / 2
5,885
420
3,485
11,306
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
SithFaced
Athena
10
0 / 4 / 1
6,742
482
2,557
12,987
4,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
officialeggUwU
Gilgamesh
11
3 / 3 / 0
6,852
489
7,322
8,832
5,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
6 / 3 / 0
7,603
543
7,186
9,778
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
zeaigstar12
Bakasura
6
0 / 5 / 0
5,051
361
895
5,245
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
21
Kills
9
9
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eldriath
Nemesis
0
6
2
0.17
W
Cthulhu
M4STR CHILI
Cthulhu
0
2
5
1.25
W
Achilles
Mechapugzilla
Achilles
1
2
3
1.25
W
Ratatoskr
4
2
4
3
W
Danzaburou
OTE Vex
Danzaburou
2
2
0
1
L
Athena
SithFaced
Athena
0
4
1
0.13
W
Anubis
Zwhitty
Anubis
14
1
1
14.5
L
Gilgamesh
officialeggUwU
Gilgamesh
3
3
0
1
L
Chiron
6
3
0
2
L
Bakasura
zeaigstar12
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
21,445
40,167
Taken
48,148
22,847
Mitigated
15,956
10,601
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eldriath
Nemesis
3,485
1,623
0
762
11,306
3,125
0
4,413
6,893
0
26,969
W
Cthulhu
M4STR CHILI
Cthulhu
2,995
654
138
0
7,791
6,096
841
1,026
6,765
15,329
0
W
Achilles
Mechapugzilla
Achilles
4,177
2,247
0
2,742
11,355
7,704
474
0
11,355
0
30,059
W
Ratatoskr
3,878
943
0
200
5,980
1,815
72
116
5,864
0
39,253
W
Danzaburou
OTE Vex
Danzaburou
4,280
2,021
0
2,733
6,930
2,055
2,645
657
6,209
0
47,620
L
Athena
SithFaced
Athena
2,557
788
0
399
12,987
4,271
104
5,484
7,503
18,485
0
W
Anubis
Zwhitty
Anubis
14,908
2,197
0
4,788
8,111
5,177
3,089
694
7,372
56,994
0
L
Gilgamesh
officialeggUwU
Gilgamesh
7,322
2,976
0
326
8,832
5,492
468
150
8,682
0
29,800
L
Chiron
7,186
1,993
885
2,188
9,778
1,894
631
4,457
5,321
0
39,241
L
Bakasura
zeaigstar12
Bakasura
895
636
0
560
5,245
1,174
0
3,399
1,846
0
7,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
32,133
353
Minions Killed
224
0
Camps Cleared
0
1,303,778
Distance Traveled
1,104,397
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,885
420
47
3
0
237,927
1
W
Cthulhu
6,525
466
18
1
0
269,821
0
W
Achilles
7,828
559
64
5
0
256,223
0
W
Ratatoskr
7,968
569
66
5
0
307,993
0
W
Danzaburou
7,568
541
91
7
0
254,093
2
L
Athena
6,742
482
29
2
0
246,183
0
W
Anubis
9,875
705
114
8
0
215,648
1
L
Gilgamesh
6,852
489
49
4
0
251,604
0
L
Chiron
7,603
543
74
5
0
256,895
2
L
Bakasura
5,051
361
25
2
0
111,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role