Player Matchup

Gilgamesh
Gilgamesh
GrimStatexx
Gilgamesh
Level 26
God Stats
2W - 6L
1,487 SR
Queue Stats
41W - 36L
1,482 Elo+
Solo
Geb
Geb
PaPa Raven9762
Geb
Level 25
God Stats
2W - 1L
1,882 SR
Queue Stats
35W - 39L
1,408 Elo+
Solo
Chang'e
Chang'e
Zvarai
Chang'e
Level 29
God Stats
8W - 10L
1,448 SR
Queue Stats
136W - 153L
1,376 Elo+
Solo
Janus
Janus
miguelsandy
Janus
Level 23
God Stats
5W - 2L
1,680 SR
Queue Stats
115W - 118L
1,396 Elo+
Solo
Set
Set
mxchael_c
Set
Level 28
God Stats
0W - 5L
1,308 SR
Queue Stats
25W - 38L
1,378 Elo+
Solo
Team Averages
Level 26
1,561 SR
1,408 Elo+

VS

Team Averages
Level 21
1,368 SR
1,423 Elo+
Danzaburou
Danzaburou
Dootan985
Danzaburou
Level 17
God Stats
3W - 3L
1,261 SR
Queue Stats
6W - 4L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Hornet2343323
Gilgamesh
Level 32
God Stats
1W - 3L
1,265 SR
Queue Stats
69W - 92L
1,352 Elo+
Party 1
Aphrodite
Aphrodite
PlayboiBxnds
Aphrodite
Level 25
God Stats
4W - 2L
1,313 SR
Queue Stats
42W - 54L
1,372 Elo+
Party 1
Anubis
Anubis
YourShadow779
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Zeebex
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimStatexx
Gilgamesh
19
5 / 3 / 3
13,129
938
16,182
26,704
14,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 3 / 10
13,717
980
13,994
28,624
38,112
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Zvarai
Chang'e
20
5 / 7 / 6
13,587
971
33,237
26,598
13,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 6
12,031
859
17,089
8,995
3,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 10 / 5
12,188
871
18,281
24,411
16,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

36

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dootan985
Danzaburou
20
3 / 6 / 17
13,128
938
23,753
18,542
8,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Hornet2343323
Gilgamesh
20
8 / 0 / 18
14,155
1,011
22,244
21,795
24,290
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
PlayboiBxnds
Aphrodite
20
11 / 1 / 15
15,321
1,094
28,796
20,940
11,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 4 / 10
13,033
931
14,316
15,738
7,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Zeebex
Kuzenbo
20
1 / 2 / 19
12,811
915
16,864
28,002
36,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
13
Kills
26
26
Deaths
13
30
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dootan985
Danzaburou
3
6
17
1.92
L
Gilgamesh
GrimStatexx
Gilgamesh
5
3
3
2.17
W
Gilgamesh
Hornet2343323
Gilgamesh
8
0
18
17
L
0
3
10
1.67
W
Aphrodite
PlayboiBxnds
Aphrodite
11
1
15
18.5
W
3
4
10
2
W
Kuzenbo
Zeebex
Kuzenbo
1
2
19
5.25
L
Chang'e
Zvarai
Chang'e
5
7
6
1.14
L
1
3
6
1.33
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,783
Damage
105,973
115,332
Taken
105,017
86,002
Mitigated
88,963
23,352
Healing
39,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dootan985
Danzaburou
23,753
12,608
624
2,595
18,542
8,378
0
10,031
8,511
0
38,029
L
Gilgamesh
GrimStatexx
Gilgamesh
16,182
5,614
0
6,923
26,704
14,076
0
11,463
15,241
0
32,824
W
Gilgamesh
Hornet2343323
Gilgamesh
22,244
9,162
122
1,389
21,795
24,290
0
14,691
7,104
0
33,818
L
13,994
2,181
77
1,039
28,624
38,112
0
14,777
13,847
34,233
0
W
Aphrodite
PlayboiBxnds
Aphrodite
28,796
5,168
13,515
14,130
20,940
11,948
0
12,170
8,770
49,064
0
W
14,316
3,012
0
6,049
15,738
7,941
0
9,426
6,312
51,946
0
W
Kuzenbo
Zeebex
Kuzenbo
16,864
3,852
0
622
28,002
36,406
0
18,002
10,000
50,115
0
L
Chang'e
Zvarai
Chang'e
33,237
3,066
5,557
6,663
26,598
13,357
0
14,999
11,599
68,926
0
L
17,089
2,812
0
161
8,995
3,960
0
4,692
4,303
41,557
0
L
18,281
9,030
380
2,552
24,411
16,497
0
14,045
10,366
0
37,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,652
Gold Earned
68,448
258
Minions Killed
271
12
Camps Cleared
3
1,220,985
Distance Traveled
1,220,992
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,128
938
40
3
2
210,564
1
L
Gilgamesh
13,129
938
34
2
6
264,860
0
W
Gilgamesh
14,155
1,011
27
2
0
280,114
0
L
Geb
13,717
980
22
2
1
272,406
3
W
Aphrodite
15,321
1,094
59
4
1
254,704
0
W
Anubis
13,033
931
94
7
0
204,369
1
W
Kuzenbo
12,811
915
51
4
0
271,241
0
L
Chang'e
13,587
971
85
6
1
262,468
1
L
Janus
12,031
859
73
5
2
204,316
0
L
Set
12,188
871
44
3
2
216,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role