Player Matchup

Cerberus
Cerberus
Headxis
Cerberus
Level 9
God Stats
3W - 2L
1,566 SR
Queue Stats
46W - 48L
1,531 Elo+
Solo
Aphrodite
Aphrodite
JogoFácil
Aphrodite
Level 13
God Stats
0W - 1L
1,575 SR
Queue Stats
96W - 99L
1,676 Elo+
Solo
Awilix
Awilix
Pandorá
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,636 Elo+
Solo
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 29
God Stats
223W - 149L
1,659 SR
Queue Stats
245W - 182L
1,593 Elo+
Solo
King Arthur
King Arthur
zCAINNz
King Arthur
Level 11
God Stats
3W - 6L
1,525 SR
Queue Stats
272W - 287L
1,618 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,611 Elo+

VS

Team Averages
Level 27
1,495 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LavHof
Yemoja
Level 27
God Stats
1W - 1L
1,476 SR
Queue Stats
55W - 44L
1,531 Elo+
Solo
Skadi
Skadi
Noullz-
Skadi
Level 24
God Stats
13W - 23L
1,377 SR
Queue Stats
67W - 139L
1,378 Elo+
Solo
Fenrir
Fenrir
UserUnknown27
Fenrir
Level 26
God Stats
6W - 8L
1,522 SR
Queue Stats
131W - 101L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lipearce7
Morgan Le Fay
Level 29
God Stats
26W - 27L
1,597 SR
Queue Stats
127W - 137L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Headxis
Cerberus
11
1 / 3 / 6
7,950
361
3,245
19,415
11,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
JogoFácil
Aphrodite
17
2 / 3 / 6
10,821
492
12,753
18,297
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Pandorá
Awilix
17
9 / 7 / 3
11,484
522
13,932
15,753
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
18
8 / 1 / 0
11,224
510
16,494
13,921
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
zCAINNz
King Arthur
13
0 / 8 / 7
8,528
388
6,054
25,764
11,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 5 / 5
12,933
588
40,105
24,668
15,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
LavHof
Yemoja
12
0 / 1 / 2
9,153
416
2,860
7,973
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Noullz-
Skadi
14
0 / 6 / 0
8,619
392
4,315
14,336
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 5 / 4
11,522
524
15,376
16,495
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lipearce7
Morgan Le Fay
16
0 / 3 / 7
9,375
426
8,123
11,546
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
20
Kills
22
22
Deaths
20
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
5
5
2.7
L
Cerberus
Headxis
Cerberus
1
3
6
1.33
L
Aphrodite
JogoFácil
Aphrodite
2
3
6
1.67
W
Yemoja
LavHof
Yemoja
0
1
2
1
W
Skadi
Noullz-
Skadi
0
6
0
0
L
Awilix
Pandorá
Awilix
9
7
3
1.5
W
11
5
4
2.6
L
Artemis
8
1
0
8
W
Morgan Le Fay
lipearce7
Morgan Le Fay
0
3
7
1.17
L
King Arthur
zCAINNz
King Arthur
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
70,779
93,150
Taken
75,018
38,373
Mitigated
37,062
34,905
Healing
29,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
40,105
2,117
0
16,962
24,668
15,003
896
6,455
18,213
112,229
0
L
Cerberus
Headxis
Cerberus
3,245
530
15
8,730
19,415
11,515
0
13,185
6,208
6,329
0
L
Aphrodite
JogoFácil
Aphrodite
12,753
1,219
715
11,336
18,297
6,563
1,104
10,649
7,607
78,242
0
W
Yemoja
LavHof
Yemoja
2,860
690
821
1,003
7,973
4,810
63
2,187
5,786
17,951
0
W
Skadi
Noullz-
Skadi
4,315
2,400
0
2,917
14,336
4,485
0
204
14,132
0
54,054
L
Awilix
Pandorá
Awilix
13,932
7,360
0
1,482
15,753
4,161
0
9,467
6,286
0
70,454
W
15,376
4,606
0
5,658
16,495
8,065
424
3,713
12,782
0
66,704
L
Artemis
16,494
7,772
0
7,391
13,921
4,312
346
4,807
9,085
0
80,996
W
Morgan Le Fay
lipearce7
Morgan Le Fay
8,123
835
0
2,130
11,546
4,699
636
3,439
8,107
60,017
0
L
King Arthur
zCAINNz
King Arthur
6,054
376
0
5,236
25,764
11,822
0
12,888
12,876
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
51,602
455
Minions Killed
493
0
Camps Cleared
0
1,914,746
Distance Traveled
1,782,886
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,933
588
173
8
0
363,878
4
L
Cerberus
7,950
361
12
1
0
381,528
4
L
Aphrodite
10,821
492
148
7
0
393,009
11
W
Yemoja
9,153
416
38
2
0
252,870
7
W
Skadi
8,619
392
93
4
0
331,377
3
L
Awilix
11,484
522
108
5
0
382,911
3
W
Fenrir
11,522
524
101
5
0
434,428
8
L
Artemis
11,224
510
135
6
0
366,008
2
W
Morgan Le Fay
9,375
426
88
4
0
400,333
3
L
King Arthur
8,528
388
52
2
0
391,290
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role