Player Matchup

Khepri
Khepri
BerserkCanning
Khepri
Level 88
God Stats
4W - 4L
1,550 SR
Queue Stats
99W - 118L
1,445 Elo+
Solo
Bakasura
Bakasura
Edgey113
Bakasura
Level 112
God Stats
0W - 1L
1,593 SR
Queue Stats
15W - 9L
1,522 Elo+
Solo
Nu Wa
Nu Wa
MiliodasPS
Nu Wa
Level 67
God Stats
15W - 13L
1,616 SR
Queue Stats
212W - 201L
1,496 Elo+
Solo
Raijin
Raijin
linevaux
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,329 Elo+
Solo
Hachiman
Hachiman
painatal09
Hachiman
Level 41
God Stats
0W - 1L
1,306 SR
Queue Stats
6W - 9L
1,451 Elo+
Solo
Team Averages
Level 71
1,513 SR
1,449 Elo+

VS

Team Averages
Level 93
1,714 SR
1,606 Elo+
Achilles
Achilles
Bor1sJohns0n
Achilles
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 178L
1,446 Elo+
Solo
Chang'e
Chang'e
KiIIerJX
Chang'e
Level 156
God Stats
41W - 17L
1,712 SR
Queue Stats
1,020W - 687L
1,712 Elo+
Party 1
Anhur
Anhur
L3MON5353
Anhur
Level 27
God Stats
7W - 0L
1,966 SR
Queue Stats
110W - 51L
1,740 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necrain
Morgan Le Fay
Level 120
God Stats
16W - 16L
1,498 SR
Queue Stats
256W - 271L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
iLostBruh
Kuzenbo
Level 107
God Stats
6W - 4L
1,895 SR
Queue Stats
333W - 241L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 9
14,205
836
16,810
43,020
87,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Edgey113
Bakasura
20
1 / 4 / 5
13,292
782
5,511
7,743
3,070
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
20
6 / 7 / 5
16,498
970
39,394
27,343
12,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
linevaux
Raijin
20
4 / 3 / 6
14,749
868
10,153
10,250
4,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
painatal09
Hachiman
20
3 / 9 / 8
14,925
878
29,897
28,231
10,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bor1sJohns0n
Achilles
20
1 / 4 / 17
15,050
885
11,255
20,452
29,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KiIIerJX
Chang'e
20
4 / 0 / 13
15,209
895
17,493
11,284
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
L3MON5353
Anhur
20
10 / 2 / 10
16,718
983
35,264
24,703
11,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Necrain
Morgan Le Fay
20
6 / 5 / 14
16,742
985
29,066
22,860
9,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
iLostBruh
Kuzenbo
20
6 / 3 / 14
15,860
933
20,222
32,402
52,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
14
Kills
27
27
Deaths
14
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
W
Achilles
Bor1sJohns0n
Achilles
1
4
17
2.38
L
Bakasura
Edgey113
Bakasura
1
4
5
0.88
W
Chang'e
KiIIerJX
Chang'e
4
0
13
10.5
W
Anhur
L3MON5353
Anhur
10
2
10
7.5
L
Nu Wa
6
7
5
1.21
W
Morgan Le Fay
Necrain
Morgan Le Fay
6
5
14
2.6
W
Kuzenbo
iLostBruh
Kuzenbo
6
3
14
4.33
L
Raijin
linevaux
Raijin
4
3
6
2.33
L
Hachiman
painatal09
Hachiman
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,765
Damage
113,300
116,587
Taken
111,701
118,025
Mitigated
109,787
6,755
Healing
38,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,810
1,370
0
0
43,020
87,930
0
21,200
21,322
36,833
0
W
Achilles
Bor1sJohns0n
Achilles
11,255
3,790
0
418
20,452
29,229
0
13,961
5,616
0
23,996
L
Bakasura
Edgey113
Bakasura
5,511
3,936
0
731
7,743
3,070
0
2,966
4,749
0
11,364
W
Chang'e
KiIIerJX
Chang'e
17,493
1,596
17,443
9,004
11,284
7,553
0
7,615
3,669
41,067
0
W
Anhur
L3MON5353
Anhur
35,264
25,807
0
8,682
24,703
11,049
0
12,215
12,223
0
72,525
L
Nu Wa
39,394
8,217
0
472
27,343
12,305
0
16,093
11,108
97,139
0
W
Morgan Le Fay
Necrain
Morgan Le Fay
29,066
1,791
0
2,844
22,860
9,154
0
15,466
7,240
92,485
0
W
Kuzenbo
iLostBruh
Kuzenbo
20,222
5,162
0
0
32,402
52,802
0
17,100
14,513
45,489
0
L
Raijin
linevaux
Raijin
10,153
844
76
1,076
10,250
4,141
0
5,691
4,559
25,196
0
L
Hachiman
painatal09
Hachiman
29,897
16,355
0
4,400
28,231
10,579
0
19,985
8,068
0
65,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,669
Gold Earned
79,579
316
Minions Killed
360
9
Camps Cleared
7
1,251,515
Distance Traveled
1,544,653
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,205
836
26
2
0
309,121
1
W
Achilles
15,050
885
30
2
0
352,363
0
L
Bakasura
13,292
782
28
2
4
148,482
2
W
Chang'e
15,209
895
76
4
4
177,944
0
W
Anhur
16,718
983
87
5
2
337,233
2
L
Nu Wa
16,498
970
143
8
2
299,179
1
W
Morgan Le Fay
16,742
985
129
8
0
325,475
0
W
Kuzenbo
15,860
933
38
2
1
351,638
0
L
Raijin
14,749
868
39
2
2
199,437
1
L
Hachiman
14,925
878
80
5
1
295,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role