Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ThatchedRooves
Bakasura
Level 28
God Stats
4W - 0L
1,881 SR
Queue Stats
33W - 17L
1,523 Elo+
Party 2
Yemoja
Yemoja
XxTOXICxWAVExX
Yemoja
Level 63
God Stats
8W - 7L
1,525 SR
Queue Stats
91W - 73L
1,498 Elo+
Party 2
Team Averages
Level 73
1,635 SR
1,507 Elo+

VS

Team Averages
Level 54
1,563 SR
1,401 Elo+
Cupid
Cupid
AstrelVasius
Cupid
Level 83
God Stats
11W - 10L
1,530 SR
Queue Stats
306W - 329L
1,433 Elo+
Solo
Fenrir
Fenrir
Run_Drez
Fenrir
Level 50
God Stats
37W - 50L
1,494 SR
Queue Stats
349W - 422L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
vQ-Xirot
Cthulhu
Level 29
God Stats
30W - 39L
1,666 SR
Queue Stats
189W - 242L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 0 / 8
8,060
806
10,198
6,405
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
10
7 / 2 / 4
7,986
799
8,874
8,451
3,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 0 / 11
7,138
714
2,081
3,700
2,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,511
651
4,744
7,466
1,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Run_Drez
Fenrir
6
0 / 5 / 2
5,694
569
3,509
7,134
2,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
vQ-Xirot
Cthulhu
9
1 / 3 / 1
6,216
622
4,072
11,027
5,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
8
9
L
1
5
1
0.3
L
Fenrir
Run_Drez
Fenrir
0
5
2
0.2
W
Bakasura
7
2
4
4.5
W
1
0
11
6.5
L
Cthulhu
vQ-Xirot
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
12,325
18,556
Taken
25,627
8,506
Mitigated
10,142
10,905
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,198
5,945
0
1,590
6,405
2,601
520
898
5,507
36,478
0
L
4,744
2,409
115
700
7,466
1,784
370
3,269
3,832
0
29,704
L
Fenrir
Run_Drez
Fenrir
3,509
800
132
348
7,134
2,639
0
3,744
2,939
0
8,082
W
Bakasura
8,874
5,658
0
896
8,451
3,363
1,593
1,842
6,609
0
13,380
W
2,081
801
5,940
2,479
3,700
2,542
533
1,332
2,368
8,349
0
L
Cthulhu
vQ-Xirot
Cthulhu
4,072
316
215
986
11,027
5,719
161
5,266
5,060
13,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
18,421
86
Minions Killed
79
0
Camps Cleared
0
512,654
Distance Traveled
429,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,060
806
50
5
0
173,453
1
L
Cupid
6,511
651
48
5
0
148,573
2
L
Fenrir
5,694
569
12
1
0
132,924
0
W
Bakasura
7,986
799
23
2
0
179,086
1
W
Yemoja
7,138
714
13
1
0
160,115
0
L
Cthulhu
6,216
622
19
2
0
148,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role