Player Matchup

Danzaburou
Danzaburou
FinalLuck69
Danzaburou
Level 23
God Stats
8W - 17L
1,227 SR
Queue Stats
30W - 37L
1,312 Elo+
Party 1
Scylla
Scylla
Its_Gramss
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,339 Elo+
Party 1
Terra
Terra
Tacoprince696
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,227 Elo+
Solo
Team Averages
Level 26
1,409 SR
1,292 Elo+

VS

Team Averages
Level 68
1,343 SR
1,190 Elo+
Sun Wukong
Sun Wukong
ADFDRAGONFAN
Sun Wukong
Level 22
God Stats
12W - 31L
1,265 SR
Queue Stats
106W - 236L
1,065 Elo+
Party 2
Discordia
Discordia
ADFPROM
Discordia
Level 24
God Stats
23W - 39L
1,303 SR
Queue Stats
174W - 338L
1,086 Elo+
Party 2
Medusa
Medusa
bone1991
Medusa
Level 157
God Stats
15W - 12L
1,462 SR
Queue Stats
100W - 127L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FinalLuck69
Danzaburou
13
0 / 10 / 3
8,953
560
11,066
20,830
6,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Its_Gramss
Scylla
14
7 / 11 / 0
11,781
736
7,387
16,143
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 9 / 4
8,883
555
5,333
24,672
30,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADFDRAGONFAN
Sun Wukong
13
1 / 3 / 11
10,309
644
5,647
12,656
13,478
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ADFPROM
Discordia
14
5 / 3 / 10
10,960
685
20,934
9,025
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
bone1991
Medusa
19
24 / 1 / 4
14,505
907
25,750
13,977
5,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
30
30
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ADFDRAGONFAN
Sun Wukong
1
3
11
2.17
W
Discordia
ADFPROM
Discordia
5
3
10
3.33
L
Danzaburou
FinalLuck69
Danzaburou
0
10
3
0.15
L
Scylla
Its_Gramss
Scylla
7
11
0
0.64
L
0
9
4
0.22
W
Medusa
bone1991
Medusa
24
1
4
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
52,331
61,645
Taken
35,658
41,719
Mitigated
22,162
8,861
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ADFDRAGONFAN
Sun Wukong
5,647
712
0
605
12,656
13,478
254
3,296
9,213
0
17,875
W
Discordia
ADFPROM
Discordia
20,934
3,455
0
1,100
9,025
2,797
511
5,168
3,705
44,734
0
L
Danzaburou
FinalLuck69
Danzaburou
11,066
5,839
0
2,973
20,830
6,850
649
7,061
13,769
0
38,937
L
Scylla
Its_Gramss
Scylla
7,387
1,189
0
768
16,143
4,465
280
4,512
11,631
28,927
0
L
5,333
2,518
1,912
3,208
24,672
30,404
297
9,361
15,311
14,445
0
W
Medusa
bone1991
Medusa
25,750
15,693
0
5,968
13,977
5,887
1,618
3,893
10,020
0
78,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
35,774
115
Minions Killed
177
0
Camps Cleared
0
658,525
Distance Traveled
821,231
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,309
644
30
2
0
283,391
0
W
Discordia
10,960
685
62
4
0
246,757
0
L
Danzaburou
8,953
560
63
4
0
211,590
1
L
Scylla
11,781
736
40
3
0
217,813
0
L
Terra
8,883
555
12
1
0
229,122
2
W
Medusa
14,505
907
85
5
0
291,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role