Player Matchup

Cupid
Cupid
LoftiestSea0
Cupid
Level 129
God Stats
5W - 2L
1,516 SR
Queue Stats
378W - 369L
1,526 Elo+
Party 2
Hel
Hel
NaturedViruss
Hel
Level 94
God Stats
34W - 19L
1,790 SR
Queue Stats
84W - 76L
1,567 Elo+
Party 2
Bellona
Bellona
WantedBongo374
Bellona
Level 16
God Stats
1W - 0L
1,790 SR
Queue Stats
14W - 20L
1,346 Elo+
Party 2
Kali
Kali
XT0XICxEMPIREX
Kali
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 195L
1,551 Elo+
Party 2
Artio
Artio
Xaypotec
Artio
Level 29
God Stats
4W - 7L
1,729 SR
Queue Stats
23W - 29L
1,502 Elo+
Party 2
Team Averages
Level 69
1,665 SR
1,498 Elo+

VS

Team Averages
Level 43
1,482 SR
1,489 Elo+
Achilles
Achilles
Cem_0205
Achilles
Level 45
God Stats
0W - 2L
1,282 SR
Queue Stats
36W - 40L
1,629 Elo+
Solo
Artio
Artio
DiZzY SkILLz
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,392 Elo+
Party 1
Apollo
Apollo
IRuss The BAWSE
Apollo
Level 46
God Stats
2W - 4L
1,535 SR
Queue Stats
3W - 8L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
Kaldrplz
Baba Yaga
Level 47
God Stats
6W - 5L
1,594 SR
Queue Stats
307W - 296L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Orphandelk
Sylvanus
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
308W - 314L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
10,086
593
13,453
10,570
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 2
9,653
568
13,505
10,967
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 3 / 0
8,763
515
3,599
9,617
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 6
8,771
516
7,067
13,496
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Xaypotec
Artio
13
1 / 1 / 13
8,723
513
6,079
13,282
11,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cem_0205
Achilles
15
5 / 4 / 0
9,395
553
13,844
16,238
14,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 2 / 0
6,151
362
1,333
11,790
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 0
7,139
420
5,213
9,445
2,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Kaldrplz
Baba Yaga
13
2 / 3 / 1
8,162
480
10,214
12,849
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Orphandelk
Sylvanus
9
1 / 5 / 0
6,861
404
5,776
16,708
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
8
8
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cem_0205
Achilles
5
4
0
1.25
L
0
2
0
0
L
0
5
0
0
L
Baba Yaga
Kaldrplz
Baba Yaga
2
3
1
0.83
W
10
0
2
11
W
4
2
2
2.5
L
Sylvanus
Orphandelk
Sylvanus
1
5
0
0.2
W
1
3
0
0.33
W
3
2
6
3
W
Artio
Xaypotec
Artio
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,703
Damage
36,380
57,932
Taken
67,030
33,391
Mitigated
46,693
26,550
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cem_0205
Achilles
13,844
3,786
0
4,651
16,238
14,624
98
4,305
11,861
0
54,973
L
1,333
278
120
2,572
11,790
10,300
0
2,726
9,064
23,551
0
L
5,213
4,192
0
1,654
9,445
2,946
616
2,148
7,297
0
42,914
L
Baba Yaga
Kaldrplz
Baba Yaga
10,214
333
0
2,958
12,849
5,060
0
6,113
6,736
56,184
0
W
13,453
8,144
134
5,155
10,570
3,917
1,723
4,010
6,560
0
73,802
W
13,505
452
1,166
7,117
10,967
4,280
560
7,054
3,913
69,298
0
L
Sylvanus
Orphandelk
Sylvanus
5,776
1,460
513
4,336
16,708
13,763
258
4,220
12,488
24,421
0
W
3,599
752
0
4,092
9,617
6,830
1,102
0
9,617
0
46,319
W
7,067
4,188
0
4,022
13,496
7,023
0
2,193
11,303
0
66,192
W
Artio
Xaypotec
Artio
6,079
556
764
4,100
13,282
11,341
0
4,297
8,985
12,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
37,708
488
Minions Killed
373
0
Camps Cleared
0
1,644,341
Distance Traveled
1,470,124
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,395
553
118
7
0
291,527
1
L
Artio
6,151
362
41
2
0
333,014
3
L
Apollo
7,139
420
81
5
0
286,919
4
L
Baba Yaga
8,162
480
107
6
0
303,563
1
W
Cupid
10,086
593
131
8
0
292,839
0
W
Hel
9,653
568
124
7
0
356,290
2
L
Sylvanus
6,861
404
26
2
0
255,101
2
W
Bellona
8,763
515
108
6
0
317,191
1
W
Kali
8,771
516
105
6
0
360,058
4
W
Artio
8,723
513
20
1
0
317,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role