Player Matchup

Jormungandr
Jormungandr
Howlsing
Jormungandr
Level 131
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 11L
1,034 Elo+
Party 1
Skadi
Skadi
ReiAlface6
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,140 Elo+
Party 1
Nu Wa
Nu Wa
ShaninHHa
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,581 Elo+
Party 1
Neith
Neith
Ssprout
Neith
Level 24
God Stats
34W - 50L
1,327 SR
Queue Stats
126W - 134L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
YOLOOnigiri
Tsukuyomi
Level 67
God Stats
2W - 1L
1,270 SR
Queue Stats
5W - 7L
1,034 Elo+
Party 1
Team Averages
Level 48
1,374 SR
1,256 Elo+

VS

Team Averages
Level 19
1,523 SR
1,428 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gui L2 R29671
Sol
Level 26
God Stats
119W - 120L
1,496 SR
Queue Stats
120W - 124L
1,451 Elo+
Solo
Discordia
Discordia
JDiego007
Discordia
Level 20
God Stats
4W - 2L
1,618 SR
Queue Stats
6W - 3L
1,534 Elo+
Solo
Bellona
Bellona
MathYei
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,533 Elo+
Solo
Skadi
Skadi
vor3no
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Howlsing
Jormungandr
19
9 / 0 / 16
14,284
1,299
13,844
16,458
28,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
18
0 / 5 / 13
10,373
943
10,572
11,478
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ShaninHHa
Nu Wa
19
7 / 6 / 17
12,481
1,135
19,064
10,978
5,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ssprout
Neith
19
5 / 0 / 13
12,366
1,124
15,282
8,551
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
YOLOOnigiri
Tsukuyomi
20
12 / 2 / 8
13,458
1,223
19,358
12,376
6,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
4 / 7 / 8
11,688
1,063
12,556
27,004
32,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 4 / 4
10,418
947
9,981
10,182
3,072
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
JDiego007
Discordia
17
2 / 7 / 8
10,997
1,000
18,570
17,413
9,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
MathYei
Bellona
17
5 / 6 / 5
11,221
1,020
9,466
18,554
11,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
vor3no
Skadi
16
0 / 9 / 3
9,793
890
2,128
13,231
4,359
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
33
Kills
13
13
Deaths
33
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
7
8
1.14
L
2
4
4
1
W
Jormungandr
Howlsing
Jormungandr
9
0
16
17
L
Discordia
JDiego007
Discordia
2
7
8
0.86
L
Bellona
MathYei
Bellona
5
6
5
1.25
W
Skadi
0
5
13
1.3
W
Nu Wa
ShaninHHa
Nu Wa
7
6
17
2.58
W
Neith
Ssprout
Neith
5
0
13
11.5
W
Tsukuyomi
YOLOOnigiri
Tsukuyomi
12
2
8
8
L
Skadi
vor3no
Skadi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,120
Damage
52,701
59,841
Taken
86,384
49,959
Mitigated
61,387
6,227
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,556
2,548
0
0
27,004
32,857
0
8,251
18,753
33,048
0
L
9,981
3,210
0
581
10,182
3,072
0
4,019
6,163
27,565
0
W
Jormungandr
Howlsing
Jormungandr
13,844
2,973
0
1,152
16,458
28,366
0
11,597
4,861
33,130
0
L
Discordia
JDiego007
Discordia
18,570
2,158
943
1,833
17,413
9,568
0
7,951
9,462
55,167
0
L
Bellona
MathYei
Bellona
9,466
2,654
0
528
18,554
11,531
0
7,760
10,794
0
21,839
W
Skadi
10,572
4,511
0
746
11,478
5,905
0
9,162
2,316
0
25,319
W
Nu Wa
ShaninHHa
Nu Wa
19,064
5,623
144
770
10,978
5,087
0
6,626
4,352
30,321
0
W
Neith
Ssprout
Neith
15,282
7,440
0
2,609
8,551
4,277
0
5,778
2,773
0
42,950
W
Tsukuyomi
YOLOOnigiri
Tsukuyomi
19,358
5,669
0
806
12,376
6,324
0
7,944
4,432
0
54,584
L
Skadi
vor3no
Skadi
2,128
998
0
160
13,231
4,359
0
4,927
8,304
0
13,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,962
Gold Earned
54,117
239
Minions Killed
208
12
Camps Cleared
3
991,515
Distance Traveled
783,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,688
1,063
34
3
1
205,245
0
L
Sol
10,418
947
40
4
1
112,908
0
W
Jormungandr
14,284
1,299
53
5
5
233,985
0
L
Discordia
10,997
1,000
80
7
1
189,711
1
L
Bellona
11,221
1,020
24
2
0
138,998
0
W
Skadi
10,373
943
38
3
0
139,163
2
W
Nu Wa
12,481
1,135
16
1
1
174,646
0
W
Neith
12,366
1,124
60
5
5
212,551
0
W
Tsukuyomi
13,458
1,223
72
7
1
231,170
1
L
Skadi
9,793
890
30
3
0
136,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role