Player Matchup

Achilles
Achilles
Asger2509
Achilles
Level 87
God Stats
0W - 1L
1,493 SR
Queue Stats
33W - 49L
1,398 Elo+
Party 1
Ymir
Ymir
Calypzon
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 47L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
Castro7
Gilgamesh
Level 128
God Stats
2W - 2L
1,677 SR
Queue Stats
235W - 195L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lidia6
Kumbhakarna
Level 66
God Stats
4W - 5L
1,504 SR
Queue Stats
189W - 181L
1,518 Elo+
Party 2
Merlin
Merlin
xX-CursedGod-Xx
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,535 SR
1,460 Elo+

VS

Team Averages
Level 90
1,349 SR
1,478 Elo+
Hera
Hera
Bottlenose87
Hera
Level 27
God Stats
8W - 5L
1,327 SR
Queue Stats
251W - 231L
1,466 Elo+
Party 3
Athena
Athena
Jamieson Lawd
Athena
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 125L
1,464 Elo+
Solo
Hercules
Hercules
hunterX974X
Hercules
Level 146
God Stats
1W - 2L
1,111 SR
Queue Stats
116W - 111L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
izzanah
Erlang Shen
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 182L
1,453 Elo+
Party 3
Hachiman
Hachiman
xXBackToSpawnXx
Hachiman
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
26W - 18L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asger2509
Achilles
13
2 / 8 / 2
7,663
766
8,976
17,343
17,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
15
4 / 7 / 3
8,787
879
12,576
15,372
17,246
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Castro7
Gilgamesh
15
2 / 4 / 3
7,537
754
12,013
14,446
15,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Lidia6
Kumbhakarna
15
1 / 6 / 3
7,923
792
4,069
15,982
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 4 / 0
5,806
581
2,078
3,851
1,825
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 20
10,015
1,002
15,980
5,584
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 17
8,152
815
4,251
19,625
24,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
hunterX974X
Hercules
16
4 / 1 / 22
10,083
1,008
6,304
16,912
12,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
izzanah
Erlang Shen
15
9 / 3 / 16
9,796
980
13,590
14,407
11,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
16
11 / 1 / 11
9,913
991
19,394
8,036
3,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
9
Kills
29
29
Deaths
9
11
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Achilles
Asger2509
Achilles
2
8
2
0.38
W
4
1
20
14
L
Ymir
4
7
3
0.79
L
Gilgamesh
Castro7
Gilgamesh
2
4
3
0.88
W
1
3
17
3.17
L
Kumbhakarna
Lidia6
Kumbhakarna
1
6
3
0.42
W
Hercules
hunterX974X
Hercules
4
1
22
15
W
Erlang Shen
izzanah
Erlang Shen
9
3
16
5.67
L
0
4
0
0
W
Hachiman
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,712
Damage
59,519
66,994
Taken
64,564
71,501
Mitigated
53,664
12,091
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Asger2509
Achilles
8,976
3,579
524
4,206
17,343
17,559
0
7,788
9,555
0
17,977
W
15,980
4,795
1,328
519
5,584
2,534
539
1,756
3,686
38,864
0
L
Ymir
12,576
1,502
0
170
15,372
17,246
0
4,070
11,302
19,153
0
L
Gilgamesh
Castro7
Gilgamesh
12,013
2,128
1,268
3,494
14,446
15,831
0
5,307
9,139
1,017
21,351
W
4,251
1,434
588
4,599
19,625
24,004
219
5,285
13,898
8,107
0
L
Kumbhakarna
Lidia6
Kumbhakarna
4,069
396
884
1,537
15,982
19,040
0
5,875
10,107
11,299
0
W
Hercules
hunterX974X
Hercules
6,304
1,660
671
8,253
16,912
12,079
76
3,880
12,709
0
10,581
W
Erlang Shen
izzanah
Erlang Shen
13,590
4,523
1,713
2,911
14,407
11,475
1,006
4,977
9,175
6,486
14,511
L
2,078
371
0
8
3,851
1,825
0
1,193
2,658
4,388
0
W
Hachiman
19,394
10,885
771
2,666
8,036
3,572
4,277
3,204
4,654
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
47,959
73
Minions Killed
106
0
Camps Cleared
0
773,863
Distance Traveled
1,050,656
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,663
766
21
2
0
156,355
0
W
Hera
10,015
1,002
50
5
0
211,132
0
L
Ymir
8,787
879
16
2
0
154,963
2
L
Gilgamesh
7,537
754
23
2
0
214,284
0
W
Athena
8,152
815
4
0
0
214,469
4
L
Kumbhakarna
7,923
792
11
1
0
196,862
0
W
Hercules
10,083
1,008
7
1
0
231,710
0
W
Erlang Shen
9,796
980
13
1
0
217,739
1
L
Merlin
5,806
581
2
0
0
51,399
1
W
Hachiman
9,913
991
32
3
0
175,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role