Player Matchup

Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Helminthes
Tsukuyomi
Level 135
God Stats
14W - 6L
1,728 SR
Queue Stats
544W - 520L
1,506 Elo+
Party 4
Xbalanque
Xbalanque
pugster208
Xbalanque
Level 96
God Stats
2W - 7L
1,786 SR
Queue Stats
75W - 77L
1,532 Elo+
Party 3
Ra
Ra
search620
Ra
Level 107
God Stats
5W - 4L
1,557 SR
Queue Stats
124W - 122L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
stivpikken
Sylvanus
Level 147
God Stats
36W - 30L
1,554 SR
Queue Stats
1,190W - 1,150L
1,547 Elo+
Party 4
Team Averages
Level 121
1,625 SR
1,531 Elo+

VS

Team Averages
Level 86
1,548 SR
1,506 Elo+
Tyr
Tyr
AimBitiOus
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BringBackParagon
Gilgamesh
Level 67
God Stats
12W - 10L
1,552 SR
Queue Stats
31W - 34L
1,435 Elo+
Party 2
Medusa
Medusa
Spandeam
Medusa
Level 151
God Stats
3W - 3L
1,584 SR
Queue Stats
39W - 35L
1,639 Elo+
Party 1
Da Ji
Da Ji
Spoderzeusman
Da Ji
Level 88
God Stats
9W - 9L
1,733 SR
Queue Stats
106W - 94L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
skunktank
Baron Samedi
Level 109
God Stats
7W - 7L
1,371 SR
Queue Stats
122W - 128L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 2
7,162
716
6,201
3,642
2,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Helminthes
Tsukuyomi
11
5 / 3 / 4
6,490
649
4,511
8,869
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
pugster208
Xbalanque
9
2 / 5 / 6
5,596
560
4,637
7,526
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 4
7,275
728
4,385
4,324
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
stivpikken
Sylvanus
10
4 / 2 / 6
6,240
624
3,967
9,039
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
4,789
479
424
6,975
2,152
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
9
3 / 3 / 5
6,044
604
3,873
8,691
4,730
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Spandeam
Medusa
11
5 / 5 / 2
7,042
704
5,820
7,154
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,612
561
2,429
7,777
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
skunktank
Baron Samedi
7
1 / 7 / 1
4,854
485
3,417
7,498
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
23
Kills
11
11
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
2
8
L
0
6
0
0
L
Gilgamesh
3
3
5
1.83
W
Tsukuyomi
Helminthes
Tsukuyomi
5
3
4
2.33
L
Medusa
Spandeam
Medusa
5
5
2
1.2
L
2
2
2
1.5
W
Xbalanque
pugster208
Xbalanque
2
5
6
1
W
5
0
4
7
L
Baron Samedi
skunktank
Baron Samedi
1
7
1
0.21
W
Sylvanus
stivpikken
Sylvanus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
15,963
33,400
Taken
38,095
15,682
Mitigated
13,128
12,424
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,201
97
0
1,700
3,642
2,107
687
461
3,181
38,031
0
L
424
54
0
140
6,975
2,152
102
3,241
3,734
0
15,543
L
Gilgamesh
3,873
547
0
1,719
8,691
4,730
0
1,700
6,991
0
15,501
W
Tsukuyomi
Helminthes
Tsukuyomi
4,511
1,420
0
2,397
8,869
2,980
532
1,468
7,401
0
32,522
L
Medusa
Spandeam
Medusa
5,820
2,298
0
1,433
7,154
1,673
0
3,642
3,512
0
32,978
L
2,429
503
0
1,886
7,777
2,520
0
2,348
5,429
0
28,037
W
Xbalanque
pugster208
Xbalanque
4,637
2,931
0
1,844
7,526
2,307
0
307
7,219
0
25,602
W
4,385
759
1,067
2,621
4,324
1,456
2,239
1,159
3,165
43,667
0
L
Baron Samedi
skunktank
Baron Samedi
3,417
376
81
1,355
7,498
2,053
0
3,178
4,320
18,485
0
W
Sylvanus
stivpikken
Sylvanus
3,967
1,363
293
2,502
9,039
6,832
380
22
9,017
17,719
5,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
28,341
327
Minions Killed
213
0
Camps Cleared
0
952,649
Distance Traveled
939,024
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,162
716
83
8
0
170,734
5
L
Tyr
4,789
479
28
3
0
189,882
0
L
Gilgamesh
6,044
604
24
2
0
214,292
4
W
Tsukuyomi
6,490
649
66
7
0
212,212
1
L
Medusa
7,042
704
68
7
0
184,038
3
L
Da Ji
5,612
561
63
6
0
204,891
2
W
Xbalanque
5,596
560
47
5
0
172,333
1
W
Ra
7,275
728
86
9
0
218,021
4
L
Baron Samedi
4,854
485
30
3
0
145,921
0
W
Sylvanus
6,240
624
45
5
0
179,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role