Player Matchup

Nox
Nox
Flying_Fox89
Nox
Level 129
God Stats
5W - 9L
1,445 SR
Queue Stats
411W - 450L
1,524 Elo+
Solo
Bakasura
Bakasura
GODANIME
Bakasura
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,503 Elo+
Solo
Kali
Kali
IKingOfGodsI
Kali
Level 27
God Stats
0W - 1L
1,809 SR
Queue Stats
17W - 13L
1,530 Elo+
Solo
Mercury
Mercury
Quinceeey
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
WeakGdo
Baron Samedi
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 88L
1,539 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,537 Elo+

VS

Team Averages
Level 71
1,618 SR
1,534 Elo+
Ares
Ares
ALYYi
Ares
Level 21
God Stats
1W - 0L
1,607 SR
Queue Stats
36W - 17L
1,681 Elo+
Solo
Bacchus
Bacchus
Kamidzuschi
Bacchus
Level 28
God Stats
6W - 3L
1,842 SR
Queue Stats
113W - 103L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
Koozik
Guan Yu
Level 153
God Stats
12W - 19L
1,422 SR
Queue Stats
1,449W - 1,509L
1,574 Elo+
Party 1
Osiris
Osiris
Mamory
Osiris
Level 126
God Stats
7W - 4L
1,720 SR
Queue Stats
405W - 360L
1,464 Elo+
Party 2
Scylla
Scylla
chupke
Scylla
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 82L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,563
778
5,399
8,658
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
GODANIME
Bakasura
12
3 / 8 / 7
8,312
756
8,025
11,103
2,900
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
12 / 8 / 4
10,195
927
16,650
17,920
7,458
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
Quinceeey
Mercury
13
1 / 9 / 7
7,979
725
2,661
11,576
4,578
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
WeakGdo
Baron Samedi
14
1 / 9 / 6
8,111
737
7,846
12,137
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ALYYi
Ares
16
6 / 4 / 23
10,938
994
9,292
16,216
15,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Kamidzuschi
Bacchus
15
7 / 3 / 23
10,388
944
8,782
15,743
23,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Koozik
Guan Yu
18
9 / 4 / 24
10,773
979
12,321
13,212
14,381
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
Mamory
Osiris
17
11 / 3 / 21
10,895
990
14,661
11,968
9,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
chupke
Scylla
16
7 / 5 / 14
9,806
891
7,420
9,736
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
145
18
Kills
40
40
Deaths
19
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ares
ALYYi
Ares
6
4
23
4.38
L
1
6
5
0.58
L
Bakasura
GODANIME
Bakasura
3
8
7
0.81
L
12
8
4
1.75
W
Bacchus
Kamidzuschi
Bacchus
7
3
23
6.17
W
Guan Yu
Koozik
Guan Yu
9
4
24
5.25
W
Osiris
Mamory
Osiris
11
3
21
7.17
L
Mercury
Quinceeey
Mercury
1
9
7
0.5
L
Baron Samedi
WeakGdo
Baron Samedi
1
9
6
0.44
W
Scylla
chupke
Scylla
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
52,476
61,394
Taken
66,875
23,943
Mitigated
67,333
13,109
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ALYYi
Ares
9,292
636
329
922
16,216
15,663
354
4,245
11,416
18,563
0
L
5,399
194
71
1,176
8,658
2,880
0
2,277
6,381
21,476
0
L
Bakasura
GODANIME
Bakasura
8,025
5,233
253
1,128
11,103
2,900
0
5,496
5,607
0
6,625
L
16,650
9,342
114
6,006
17,920
7,458
0
6,564
11,356
0
21,988
W
Bacchus
Kamidzuschi
Bacchus
8,782
1,210
876
1,475
15,743
23,480
538
3,539
11,742
15,643
0
W
Guan Yu
Koozik
Guan Yu
12,321
2,942
5,808
4,694
13,212
14,381
475
2,033
10,479
0
26,651
W
Osiris
Mamory
Osiris
14,661
3,127
362
1,096
11,968
9,629
1,049
1,803
9,982
0
27,185
L
Mercury
Quinceeey
Mercury
2,661
696
559
555
11,576
4,578
0
5,850
5,726
0
7,232
L
Baron Samedi
WeakGdo
Baron Samedi
7,846
913
1,574
1,673
12,137
6,127
0
5,307
6,830
20,375
0
W
Scylla
chupke
Scylla
7,420
853
1,140
582
9,736
4,180
1,985
1,625
7,907
18,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
52,800
69
Minions Killed
93
0
Camps Cleared
0
847,566
Distance Traveled
1,086,378
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,938
994
20
2
0
224,983
4
L
Nox
8,563
778
36
3
0
170,801
0
L
Bakasura
8,312
756
6
1
0
168,862
0
L
Kali
10,195
927
4
0
0
177,851
1
W
Bacchus
10,388
944
9
1
0
200,800
0
W
Guan Yu
10,773
979
25
2
0
234,254
0
W
Osiris
10,895
990
18
2
0
240,186
3
L
Mercury
7,979
725
10
1
0
184,964
0
L
Baron Samedi
8,111
737
13
1
0
145,088
0
W
Scylla
9,806
891
21
2
0
186,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role