Player Matchup

Heimdallr
Heimdallr
Busiesturnip8
Heimdallr
Level 16
God Stats
13W - 23L
1,478 SR
Queue Stats
14W - 38L
1,291 Elo+
Party 1
Tiamat
Tiamat
CosierStew272
Tiamat
Level 63
God Stats
4W - 10L
1,447 SR
Queue Stats
88W - 192L
1,362 Elo+
Party 1
Yemoja
Yemoja
Dakan18
Yemoja
Level 49
God Stats
13W - 35L
1,371 SR
Queue Stats
64W - 148L
1,318 Elo+
Party 1
Erlang Shen
Erlang Shen
gilbert26
Erlang Shen
Level 51
God Stats
26W - 48L
1,342 SR
Queue Stats
74W - 169L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
supersid06
Gilgamesh
Level 56
God Stats
12W - 30L
1,365 SR
Queue Stats
74W - 172L
1,310 Elo+
Party 1
Team Averages
Level 47
1,400 SR
1,318 Elo+

VS

Team Averages
Level 59
1,511 SR
1,333 Elo+
Anubis
Anubis
BlaCk_Eyes5682
Anubis
Level 87
God Stats
2W - 7L
1,452 SR
Queue Stats
172W - 224L
1,319 Elo+
Party 2
Bakasura
Bakasura
FloKed-IllI
Bakasura
Level 49
God Stats
1W - 6L
1,248 SR
Queue Stats
129W - 141L
1,358 Elo+
Party 2
Zeus
Zeus
KingbarriSSJ
Zeus
Level 29
God Stats
13W - 10L
1,601 SR
Queue Stats
67W - 111L
1,377 Elo+
Party 3
Ymir
Ymir
MoDjA-59
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Olorun
Olorun
payball27
Olorun
Level 124
God Stats
3W - 1L
1,755 SR
Queue Stats
245W - 317L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Busiesturnip8
Heimdallr
11
1 / 0 / 2
6,227
445
2,071
1,705
585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 1
8,271
591
5,077
2,928
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Dakan18
Yemoja
11
1 / 1 / 3
7,003
500
2,308
4,842
3,407
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
gilbert26
Erlang Shen
14
6 / 3 / 5
8,643
617
8,400
13,198
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
supersid06
Gilgamesh
12
2 / 8 / 5
7,390
528
8,199
14,779
7,007
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
8,931
638
10,592
12,558
7,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FloKed-IllI
Bakasura
13
2 / 3 / 4
7,756
554
6,467
11,650
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,830
488
4,463
5,492
1,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 3 / 3
5,542
396
1,504
6,907
4,253
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
payball27
Olorun
6
2 / 0 / 1
5,588
399
2,039
1,895
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
12
12
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Heimdallr
Busiesturnip8
Heimdallr
1
0
2
2
W
4
0
1
4.5
W
Yemoja
Dakan18
Yemoja
1
1
3
2.5
L
Bakasura
FloKed-IllI
Bakasura
2
3
4
1.33
L
2
3
1
0.83
L
Ymir
0
3
3
0.5
W
Erlang Shen
gilbert26
Erlang Shen
6
3
5
2.83
L
Olorun
payball27
Olorun
2
0
1
2.5
W
Gilgamesh
supersid06
Gilgamesh
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
25,065
37,452
Taken
38,502
19,263
Mitigated
18,232
6,118
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
627
0
5,710
12,558
7,467
406
3,156
9,196
53,537
0
W
Heimdallr
Busiesturnip8
Heimdallr
2,071
752
0
603
1,705
585
1,877
866
839
0
22,488
W
5,077
327
0
727
2,928
1,561
943
2,145
783
34,547
0
W
Yemoja
Dakan18
Yemoja
2,308
260
590
1,436
4,842
3,407
1,053
1,326
3,516
18,390
0
L
Bakasura
FloKed-IllI
Bakasura
6,467
5,026
0
2,111
11,650
4,297
0
399
11,223
0
53,815
L
4,463
353
0
914
5,492
1,603
45
1,381
3,963
31,659
0
L
Ymir
1,504
392
0
38
6,907
4,253
0
2,040
4,867
13,836
0
W
Erlang Shen
gilbert26
Erlang Shen
8,400
5,214
64
2,475
13,198
6,703
317
6,055
7,073
378
48,793
L
Olorun
payball27
Olorun
2,039
853
54
769
1,895
612
0
405
1,490
13,438
2,775
W
Gilgamesh
supersid06
Gilgamesh
8,199
2,048
0
223
14,779
7,007
586
8,015
6,323
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
34,647
283
Minions Killed
322
0
Camps Cleared
0
1,277,178
Distance Traveled
1,153,227
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,931
638
93
7
0
206,920
1
W
Heimdallr
6,227
445
50
4
0
227,286
3
W
Tiamat
8,271
591
70
5
0
274,146
2
W
Yemoja
7,003
500
28
2
0
244,991
4
L
Bakasura
7,756
554
113
8
0
324,753
0
L
Zeus
6,830
488
60
4
0
245,103
4
L
Ymir
5,542
396
22
2
0
289,994
0
W
Erlang Shen
8,643
617
84
6
0
284,946
0
L
Olorun
5,588
399
34
2
0
86,457
0
W
Gilgamesh
7,390
528
51
4
0
245,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role