Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cheek1
Morgan Le Fay
Level 136
God Stats
1W - 2L
1,738 SR
Queue Stats
206W - 187L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Magî
Ne Zha
Level 157
God Stats
0W - 1L
1,555 SR
Queue Stats
52W - 33L
1,622 Elo+
Party 2
Bacchus
Bacchus
SAROT
Bacchus
Level 158
God Stats
0W - 5L
1,610 SR
Queue Stats
174W - 177L
1,598 Elo+
Solo
Chiron
Chiron
SnoekiePoekiee
Chiron
Level 157
God Stats
0W - 2L
1,617 SR
Queue Stats
89W - 50L
1,655 Elo+
Party 2
Team Averages
Level 153
1,604 SR
1,601 Elo+

VS

Team Averages
Level 150
1,633 SR
1,630 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Korî
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,596 Elo+
Solo
Raijin
Raijin
Pashutin
Raijin
Level 158
God Stats
23W - 9L
1,891 SR
Queue Stats
1,731W - 677L
1,692 Elo+
Party 1
Mercury
Mercury
Valikia
Mercury
Level 160
God Stats
18W - 19L
1,462 SR
Queue Stats
1,564W - 1,538L
1,629 Elo+
Solo
Vamana
Vamana
Winnie
Vamana
Level 160
God Stats
10W - 1L
1,811 SR
Queue Stats
899W - 353L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 9 / 9
8,953
746
10,062
15,785
10,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Cheek1
Morgan Le Fay
16
4 / 4 / 8
9,405
784
17,299
15,459
9,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Magî
Ne Zha
16
5 / 5 / 7
9,348
779
16,637
18,697
17,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
SAROT
Bacchus
15
0 / 4 / 12
8,213
684
12,338
14,602
18,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 7
8,987
749
15,130
12,618
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 2 / 14
10,134
845
11,228
16,371
16,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Korî
Cerberus
17
4 / 2 / 19
10,384
865
15,084
24,117
17,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Pashutin
Raijin
18
8 / 3 / 10
10,854
905
18,995
13,252
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Valikia
Mercury
16
7 / 5 / 8
11,286
941
9,855
10,765
5,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Winnie
Vamana
16
2 / 3 / 15
10,501
875
11,920
25,349
24,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
15
Kills
26
26
Deaths
15
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
9
9
0.72
W
Ravana
 
Ravana
5
2
14
6
L
Morgan Le Fay
Cheek1
Morgan Le Fay
4
4
8
2
W
Cerberus
Korî
Cerberus
4
2
19
6.75
L
Ne Zha
Magî
Ne Zha
5
5
7
1.7
W
Raijin
Pashutin
Raijin
8
3
10
4.33
L
Bacchus
SAROT
Bacchus
0
4
12
1.5
L
4
4
7
1.88
W
Mercury
Valikia
Mercury
7
5
8
2.2
W
Vamana
Winnie
Vamana
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,466
Damage
67,082
77,161
Taken
89,854
61,975
Mitigated
70,984
21,200
Healing
37,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,062
1,104
0
2,162
15,785
10,044
0
7,840
7,608
0
16,201
W
Ravana
 
Ravana
11,228
1,149
459
4,788
16,371
16,456
934
4,168
11,715
4,486
12,876
L
Morgan Le Fay
Cheek1
Morgan Le Fay
17,299
1,816
720
4,616
15,459
9,065
451
5,372
9,707
34,893
0
W
Cerberus
Korî
Cerberus
15,084
714
3,219
11,755
24,117
17,693
1,318
7,917
15,043
24,839
0
L
Ne Zha
Magî
Ne Zha
16,637
2,166
340
3,280
18,697
17,699
558
8,606
9,726
0
21,746
W
Raijin
Pashutin
Raijin
18,995
2,379
3,045
4,032
13,252
6,821
1,449
4,337
8,455
49,670
0
L
Bacchus
SAROT
Bacchus
12,338
1,104
1,178
3,457
14,602
18,965
262
6,617
7,653
17,331
0
L
15,130
6,701
2,424
3,023
12,618
6,202
1,182
7,109
5,400
0
27,803
W
Mercury
Valikia
Mercury
9,855
4,023
0
0
10,765
5,440
0
3,266
7,119
0
19,350
W
Vamana
Winnie
Vamana
11,920
3,888
1,188
9,098
25,349
24,574
1,505
8,200
16,280
0
19,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
53,159
117
Minions Killed
168
0
Camps Cleared
0
1,085,574
Distance Traveled
1,220,053
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,953
746
19
2
0
209,403
0
W
Ravana
10,134
845
13
1
0
253,136
4
L
Morgan Le Fay
9,405
784
43
4
0
216,316
1
W
Cerberus
10,384
865
42
4
0
220,685
0
L
Ne Zha
9,348
779
9
1
0
224,863
1
W
Raijin
10,854
905
73
6
0
216,970
4
L
Bacchus
8,213
684
16
1
0
222,294
0
L
Chiron
8,987
749
30
3
0
212,698
0
W
Mercury
11,286
941
24
2
0
265,541
0
W
Vamana
10,501
875
16
1
0
263,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role