Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Leo715i
Nike
Level 66
God Stats
5W - 12L
1,444 SR
Queue Stats
44W - 66L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
PohmeI
Danzaburou
Level 109
God Stats
4W - 5L
1,706 SR
Queue Stats
187W - 195L
1,503 Elo+
Party 2
Sobek
Sobek
ToYtt
Sobek
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 80L
1,335 Elo+
Party 2
Ravana
Ravana
Tomohauwk
Ravana
Level 83
God Stats
1W - 7L
1,112 SR
Queue Stats
66W - 82L
1,339 Elo+
Party 2
Team Averages
Level 81
1,452 SR
1,400 Elo+

VS

Team Averages
Level 37
1,544 SR
1,418 Elo+
Neith
Neith
GatohAmargado
Neith
Level 23
God Stats
22W - 26L
1,424 SR
Queue Stats
73W - 91L
1,389 Elo+
Party 1
Bakasura
Bakasura
MasterosHere
Bakasura
Level 34
God Stats
43W - 32L
1,598 SR
Queue Stats
76W - 78L
1,471 Elo+
Solo
Hades
Hades
RuNiCo_96
Hades
Level 65
God Stats
13W - 13L
1,498 SR
Queue Stats
131W - 158L
1,411 Elo+
Party 1
Yemoja
Yemoja
Tschwenling
Yemoja
Level 40
God Stats
28W - 26L
1,490 SR
Queue Stats
107W - 137L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
stoLeeN1
Sun Wukong
Level 23
God Stats
3W - 2L
1,710 SR
Queue Stats
63W - 68L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 1 / 5
9,737
512
13,127
11,713
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Leo715i
Nike
13
0 / 3 / 7
8,221
433
5,543
12,104
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
PohmeI
Danzaburou
18
12 / 2 / 2
11,692
615
16,527
12,191
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ToYtt
Sobek
14
1 / 4 / 11
8,238
434
6,333
18,244
15,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Tomohauwk
Ravana
15
5 / 6 / 4
9,304
490
11,478
13,915
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,624
401
6,264
12,063
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MasterosHere
Bakasura
18
4 / 3 / 3
10,575
557
8,391
16,148
8,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
RuNiCo_96
Hades
15
4 / 8 / 1
9,291
489
13,222
18,375
11,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
0 / 3 / 3
9,245
487
4,329
13,197
12,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
stoLeeN1
Sun Wukong
16
7 / 3 / 6
10,999
579
21,033
15,720
15,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
24
Kills
16
16
Deaths
24
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
5
8.5
L
1
7
1
0.21
W
Nike
Leo715i
Nike
0
3
7
1.17
L
Bakasura
MasterosHere
Bakasura
4
3
3
1.83
W
Danzaburou
PohmeI
Danzaburou
12
2
2
6.5
L
Hades
RuNiCo_96
Hades
4
8
1
0.56
W
Sobek
ToYtt
Sobek
1
4
11
1.63
W
Ravana
Tomohauwk
Ravana
5
6
4
1.17
L
Yemoja
0
3
3
0.5
L
Sun Wukong
stoLeeN1
Sun Wukong
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,008
Damage
53,239
68,167
Taken
75,503
34,882
Mitigated
50,709
18,886
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,127
3,746
200
6,970
11,713
3,126
0
3,444
8,233
50,909
0
L
6,264
1,707
745
2,450
12,063
3,714
494
3,044
9,019
0
32,469
W
Nike
Leo715i
Nike
5,543
1,496
0
2,564
12,104
6,567
310
2,977
8,840
0
37,125
L
Bakasura
MasterosHere
Bakasura
8,391
5,941
0
5,710
16,148
8,664
1,145
3,034
13,114
0
83,665
W
Danzaburou
PohmeI
Danzaburou
16,527
9,172
0
3,688
12,191
5,043
2,338
2,787
9,404
0
80,321
L
Hades
RuNiCo_96
Hades
13,222
488
172
4,425
18,375
11,070
556
5,871
12,504
49,501
0
W
Sobek
ToYtt
Sobek
6,333
1,165
0
4,293
18,244
15,021
32
3,809
14,210
23,418
0
W
Ravana
Tomohauwk
Ravana
11,478
4,021
0
1,171
13,915
5,125
0
4,534
8,978
0
51,669
L
Yemoja
4,329
697
1,242
1,042
13,197
12,253
396
2,360
10,837
33,460
0
L
Sun Wukong
stoLeeN1
Sun Wukong
21,033
3,738
0
2,152
15,720
15,008
680
5,151
10,569
0
51,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
47,734
379
Minions Killed
453
0
Camps Cleared
0
1,676,752
Distance Traveled
1,742,520
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,737
512
74
4
0
277,056
1
L
Neith
7,624
401
60
3
0
311,917
6
W
Nike
8,221
433
66
3
0
372,671
7
L
Bakasura
10,575
557
173
9
0
439,184
0
W
Danzaburou
11,692
615
131
7
0
348,003
1
L
Hades
9,291
489
80
4
0
308,199
5
W
Sobek
8,238
434
26
1
0
307,927
2
W
Ravana
9,304
490
82
4
0
371,095
1
L
Yemoja
9,245
487
52
3
0
301,379
3
L
Sun Wukong
10,999
579
88
5
0
381,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role