Player Matchup

Neith
Neith
Anas2270
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Chinesepimp
Guan Yu
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Chudlit
Kukulkan
Level 8
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Ravana
Ravana
KhaZixMuffins
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,204 Elo+
Party 1
Medusa
Medusa
Mahran
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,646 Elo+
Party 3
Team Averages
Level 8
1,548 SR
1,407 Elo+

VS

Team Averages
Level 29
1,529 SR
1,455 Elo+
Neith
Neith
ChimairaKiller
Neith
Level 8
God Stats
4W - 7L
1,504 SR
Queue Stats
88W - 109L
1,470 Elo+
Solo
Apollo
Apollo
EllDotExe
Apollo
Level 15
God Stats
19W - 22L
1,442 SR
Queue Stats
28W - 39L
1,396 Elo+
Party 2
Da Ji
Da Ji
Galancer
Da Ji
Level 20
God Stats
5W - 2L
1,699 SR
Queue Stats
36W - 38L
1,625 Elo+
Solo
Chernobog
Chernobog
Kyrodos
Chernobog
Level 12
God Stats
10W - 12L
1,499 SR
Queue Stats
19W - 26L
1,394 Elo+
Party 2
Hel
Hel
MoxyBlack
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anas2270
Neith
17
0 / 9 / 6
10,299
858
10,566
15,522
12,680
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Chinesepimp
Guan Yu
16
1 / 6 / 2
10,044
837
6,007
13,512
15,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Chudlit
Kukulkan
17
1 / 7 / 4
10,904
909
14,916
12,190
4,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 11 / 3
11,441
953
11,237
20,992
8,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Mahran
Medusa
17
2 / 12 / 5
11,170
931
9,970
17,229
5,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 19
12,333
1,028
9,676
8,768
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
EllDotExe
Apollo
19
5 / 2 / 14
11,621
968
6,303
9,303
3,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Galancer
Da Ji
20
19 / 1 / 13
14,053
1,171
21,021
10,944
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Kyrodos
Chernobog
20
10 / 2 / 19
13,268
1,106
29,091
18,952
7,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 24
13,485
1,124
9,450
8,379
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
134
8
Kills
45
45
Deaths
8
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
Anas2270
Neith
0
9
6
0.33
W
5
2
19
7.25
L
Guan Yu
Chinesepimp
Guan Yu
1
6
2
0.33
L
Kukulkan
Chudlit
Kukulkan
1
7
4
0.43
W
Apollo
EllDotExe
Apollo
5
2
14
6
W
Da Ji
Galancer
Da Ji
19
1
13
25.5
L
4
11
3
0.5
W
Chernobog
Kyrodos
Chernobog
10
2
19
9.75
L
Medusa
Mahran
Medusa
2
12
5
0.38
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,696
Damage
75,541
79,445
Taken
56,346
47,466
Mitigated
28,176
7,035
Healing
27,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anas2270
Neith
10,566
5,262
0
1,253
15,522
12,680
0
0
15,522
0
18,891
W
9,676
3,814
0
1,817
8,768
3,789
0
2,691
6,077
0
33,914
L
Guan Yu
Chinesepimp
Guan Yu
6,007
843
1,189
2,092
13,512
15,166
0
768
12,744
0
16,924
L
Kukulkan
Chudlit
Kukulkan
14,916
1,109
0
359
12,190
4,711
0
2,015
10,175
54,717
0
W
Apollo
EllDotExe
Apollo
6,303
3,195
114
1,355
9,303
3,629
0
2,371
6,932
0
16,180
W
Da Ji
Galancer
Da Ji
21,021
7,212
0
500
10,944
7,626
0
3,082
7,862
0
24,177
L
11,237
3,865
0
1,173
20,992
8,995
0
3,493
17,499
0
15,214
W
Chernobog
Kyrodos
Chernobog
29,091
24,630
104
8,707
18,952
7,726
0
3,680
15,272
0
45,002
L
Medusa
Mahran
Medusa
9,970
5,006
0
969
17,229
5,914
0
3,174
14,055
0
30,494
W
9,450
1,582
9,262
5,277
8,379
5,406
0
3,092
5,287
34,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,858
Gold Earned
64,760
188
Minions Killed
206
1
Camps Cleared
3
814,732
Distance Traveled
1,011,762
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,299
858
25
2
0
152,813
4
W
Neith
12,333
1,028
61
5
1
190,437
2
L
Guan Yu
10,044
837
20
2
0
151,205
2
L
Kukulkan
10,904
909
104
9
0
184,366
0
W
Apollo
11,621
968
24
2
1
207,635
0
W
Da Ji
14,053
1,171
11
1
0
220,891
0
L
Ravana
11,441
953
9
1
0
188,298
0
W
Chernobog
13,268
1,106
41
3
1
184,189
0
L
Medusa
11,170
931
30
3
1
138,050
1
W
Hel
13,485
1,124
69
6
0
208,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role