Player Matchup

Chang'e
Chang'e
Hissuna
Chang'e
Level 160
God Stats
3W - 1L
1,803 SR
Queue Stats
417W - 170L
1,755 Elo+
Solo
Apollo
Apollo
Lokluv
Apollo
Level 157
God Stats
9W - 1L
1,697 SR
Queue Stats
212W - 150L
1,737 Elo+
Party 3
Kukulkan
Kukulkan
Olkram
Kukulkan
Level 155
God Stats
15W - 12L
1,751 SR
Queue Stats
276W - 146L
1,705 Elo+
Party 3
Bellona
Bellona
Olvern
Bellona
Level 147
God Stats
9W - 4L
1,856 SR
Queue Stats
149W - 95L
1,701 Elo+
Party 3
Team Averages
Level 155
1,777 SR
1,724 Elo+

VS

Team Averages
Level 110
1,556 SR
1,690 Elo+
Athena
Athena
Coleman6574
Athena
Level 39
God Stats
3W - 1L
1,619 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
JCasey02
Baron Samedi
Level 138
God Stats
1W - 2L
1,585 SR
Queue Stats
81W - 72L
1,724 Elo+
Party 2
Mercury
Mercury
coleman65742
Mercury
Level 108
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 1
Nike
Nike
sisisto
Nike
Level 156
God Stats
0W - 1L
1,307 SR
Queue Stats
98W - 83L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hissuna
Chang'e
19
6 / 0 / 6
12,437
957
12,050
8,921
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Lokluv
Apollo
16
4 / 3 / 2
10,666
820
9,265
7,935
3,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Olkram
Kukulkan
15
2 / 2 / 4
10,096
777
8,700
8,487
3,428
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Olvern
Bellona
15
3 / 2 / 6
10,298
792
10,423
12,461
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 1 / 2
8,958
689
4,598
11,622
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JCasey02
Baron Samedi
16
1 / 4 / 2
9,482
729
7,247
10,178
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
coleman65742
Mercury
14
0 / 5 / 3
8,731
672
4,172
10,591
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
sisisto
Nike
16
5 / 5 / 1
9,969
767
11,313
17,589
12,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
1
1
2
2
W
Chang'e
Hissuna
Chang'e
6
0
6
9
L
Baron Samedi
JCasey02
Baron Samedi
1
4
2
0.5
W
Apollo
Lokluv
Apollo
4
3
2
1.67
W
Kukulkan
Olkram
Kukulkan
2
2
4
2
W
Bellona
Olvern
Bellona
3
2
6
3
L
Mercury
coleman65742
Mercury
0
5
3
0.3
L
Nike
sisisto
Nike
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,438
Damage
27,330
37,804
Taken
49,980
24,240
Mitigated
35,191
12,830
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,598
1,064
0
1,971
11,622
10,352
0
6,275
5,088
15,175
0
W
Chang'e
Hissuna
Chang'e
12,050
645
2,483
5,491
8,921
3,894
2,851
2,264
6,657
60,935
0
L
Baron Samedi
JCasey02
Baron Samedi
7,247
315
166
2,756
10,178
8,108
0
3,665
6,295
42,508
0
W
Apollo
Lokluv
Apollo
9,265
6,136
0
1,064
7,935
3,095
1,808
3,312
4,623
0
33,298
W
Kukulkan
Olkram
Kukulkan
8,700
401
0
1,810
8,487
3,428
460
3,767
4,720
33,896
0
W
Bellona
Olvern
Bellona
10,423
3,081
0
1,982
12,461
13,823
500
3,131
9,330
0
20,356
L
Mercury
coleman65742
Mercury
4,172
1,588
0
1,492
10,591
4,194
0
4,853
5,388
0
28,351
L
Nike
sisisto
Nike
11,313
2,831
0
2,190
17,589
12,537
0
6,515
10,732
0
33,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
37,140
254
Minions Killed
193
12
Camps Cleared
11
1,075,898
Distance Traveled
951,325
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,958
689
32
2
1
224,984
0
W
Chang'e
12,437
957
125
10
6
281,641
1
L
Baron Samedi
9,482
729
75
6
1
220,359
4
W
Apollo
10,666
820
57
4
2
262,127
2
W
Kukulkan
10,096
777
56
4
2
242,908
3
W
Bellona
10,298
792
16
1
2
289,222
0
L
Mercury
8,731
672
44
3
6
279,900
1
L
Nike
9,969
767
42
3
3
226,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role