Player Matchup

Bakasura
Bakasura
CatapultaMortale
Bakasura
Level 16
God Stats
1W - 0L
1,695 SR
Queue Stats
25W - 12L
1,765 Elo+
Party 2
Athena
Athena
Cocacowlah
Athena
Level 47
God Stats
22W - 6L
1,860 SR
Queue Stats
56W - 31L
1,705 Elo+
Party 2
Apollo
Apollo
Melachel
Apollo
Level 27
God Stats
1W - 0L
1,502 SR
Queue Stats
28W - 15L
1,725 Elo+
Party 2
Nemesis
Nemesis
Rama Passive
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,803 Elo+
Party 1
He Bo
He Bo
WheresMyNan
He Bo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 19L
1,853 Elo+
Party 1
Team Averages
Level 22
1,611 SR
1,770 Elo+

VS

Team Averages
Level 21
1,524 SR
1,626 Elo+
Nox
Nox
AgolfGeekler88
Nox
Level 11
God Stats
4W - 4L
1,402 SR
Queue Stats
32W - 26L
1,694 Elo+
Solo
Ratatoskr
Ratatoskr
JACKEDFURRY
Ratatoskr
Level 29
God Stats
9W - 12L
1,548 SR
Queue Stats
140W - 123L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeCarryYouNoob
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,650 SR
Queue Stats
131W - 105L
1,660 Elo+
Solo
Hachiman
Hachiman
SrAndaluz
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,565 Elo+
Solo
Bellona
Bellona
Ymirsnothere
Bellona
Level 20
God Stats
3W - 3L
1,520 SR
Queue Stats
71W - 52L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,912
637
4,324
8,261
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Cocacowlah
Athena
11
0 / 0 / 2
7,155
511
1,488
5,685
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Melachel
Apollo
12
2 / 2 / 0
7,275
520
3,057
5,156
1,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Rama Passive
Nemesis
14
0 / 2 / 3
7,890
564
10,148
11,288
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 1 / 1
9,540
681
11,151
7,574
3,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,552
468
3,466
5,054
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
JACKEDFURRY
Ratatoskr
12
2 / 4 / 2
7,180
513
4,563
11,002
3,215
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MeCarryYouNoob
Morgan Le Fay
12
1 / 5 / 0
6,701
479
4,252
8,968
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SrAndaluz
Hachiman
11
0 / 2 / 1
6,274
448
2,218
6,578
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Ymirsnothere
Bellona
13
1 / 3 / 1
8,079
577
6,856
13,493
13,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
5
0
2
6
W
Athena
Cocacowlah
Athena
0
0
2
1
L
Ratatoskr
JACKEDFURRY
Ratatoskr
2
4
2
0.75
L
Morgan Le Fay
MeCarryYouNoob
Morgan Le Fay
1
5
0
0.2
W
Apollo
Melachel
Apollo
2
2
0
1
W
Nemesis
Rama Passive
Nemesis
0
2
3
0.75
L
Hachiman
SrAndaluz
Hachiman
0
2
1
0.25
W
7
1
1
7.5
L
Bellona
Ymirsnothere
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
21,355
37,964
Taken
45,095
19,064
Mitigated
22,683
14,084
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,466
519
0
1,254
5,054
1,961
429
1,611
3,443
25,798
0
W
4,324
2,809
0
4,253
8,261
4,293
177
773
7,488
0
52,202
W
Athena
Cocacowlah
Athena
1,488
391
0
630
5,685
3,065
0
1,889
3,796
15,161
0
L
Ratatoskr
JACKEDFURRY
Ratatoskr
4,563
823
0
280
11,002
3,215
0
3,695
6,953
0
44,143
L
Morgan Le Fay
MeCarryYouNoob
Morgan Le Fay
4,252
326
0
1,041
8,968
2,407
0
6,242
2,615
43,763
0
W
Apollo
Melachel
Apollo
3,057
1,636
0
1,664
5,156
1,737
0
1,286
3,870
0
47,463
W
Nemesis
Rama Passive
Nemesis
10,148
4,823
0
4,900
11,288
6,883
123
113
11,175
0
54,810
L
Hachiman
SrAndaluz
Hachiman
2,218
1,440
0
1,840
6,578
1,654
663
1,091
5,487
0
36,415
W
11,151
715
0
2,637
7,574
3,086
0
3,770
3,804
71,255
0
L
Bellona
Ymirsnothere
Bellona
6,856
2,263
0
3,222
13,493
13,446
0
0
13,228
113
44,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
34,786
486
Minions Killed
375
0
Camps Cleared
0
1,398,083
Distance Traveled
1,303,267
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,552
468
52
4
0
256,521
2
W
Bakasura
8,912
637
115
8
0
325,329
4
W
Athena
7,155
511
33
2
0
258,967
4
L
Ratatoskr
7,180
513
80
6
0
303,521
4
L
Morgan Le Fay
6,701
479
76
5
0
242,523
0
W
Apollo
7,275
520
107
8
0
260,166
4
W
Nemesis
7,890
564
98
7
0
279,551
1
L
Hachiman
6,274
448
73
5
0
247,975
5
W
He Bo
9,540
681
133
10
0
274,070
3
L
Bellona
8,079
577
94
7
0
252,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role