Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Arizona97
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,259 Elo+
Party 2
Ymir
Ymir
Minajtirith
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
Snowink
Sun Wukong
Level 25
God Stats
1W - 1L
1,261 SR
Queue Stats
9W - 12L
1,313 Elo+
Party 2
Athena
Athena
SpaanseSletjes
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,424 Elo+

VS

Team Averages
Level 16
1,624 SR
1,394 Elo+
Ymir
Ymir
ALEGOL
Ymir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,397 Elo+
Party 3
Thor
Thor
Louisrobin11
Thor
Level 18
God Stats
2W - 1L
1,862 SR
Queue Stats
9W - 8L
1,492 Elo+
Solo
Skadi
Skadi
Monspied
Skadi
Level 13
God Stats
1W - 2L
1,488 SR
Queue Stats
15W - 16L
1,396 Elo+
Party 1
Chronos
Chronos
Tonybran
Chronos
Level 15
God Stats
1W - 2L
1,769 SR
Queue Stats
28W - 31L
1,279 Elo+
Party 1
Xing Tian
Xing Tian
xXELIanix4078Xx
Xing Tian
Level 14
God Stats
1W - 2L
1,503 SR
Queue Stats
65W - 68L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 5 / 3
9,023
564
7,860
10,018
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Arizona97
He Bo
15
3 / 3 / 9
8,424
527
9,448
9,384
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
16 / 0 / 3
10,595
662
15,199
12,385
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Snowink
Sun Wukong
13
0 / 1 / 5
7,655
478
4,423
12,513
8,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 1
5,509
344
328
2,106
813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ALEGOL
Ymir
11
1 / 5 / 6
8,303
519
3,327
13,846
11,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 1
7,181
449
3,903
13,257
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Monspied
Skadi
12
7 / 7 / 2
8,204
513
8,315
11,147
3,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Tonybran
Chronos
12
1 / 4 / 4
7,163
448
4,388
12,404
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
xXELIanix4078Xx
Xing Tian
13
1 / 1 / 1
7,669
479
5,729
7,811
6,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
22
Kills
11
11
Deaths
22
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
5
3
0.9
L
Ymir
ALEGOL
Ymir
1
5
6
0.8
W
He Bo
Arizona97
He Bo
3
3
9
2.5
L
1
5
1
0.3
W
16
0
3
17.5
L
Skadi
Monspied
Skadi
7
7
2
1.14
W
Sun Wukong
Snowink
Sun Wukong
0
1
5
2.5
W
0
2
1
0.25
L
Chronos
Tonybran
Chronos
1
4
4
0.75
L
Xing Tian
xXELIanix4078Xx
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
25,662
46,406
Taken
58,465
22,039
Mitigated
29,610
17,600
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,860
5,530
0
2,391
10,018
3,340
3,326
2,053
7,965
0
66,236
L
Ymir
ALEGOL
Ymir
3,327
342
0
1,062
13,846
11,349
81
5,164
8,546
16,910
0
W
He Bo
Arizona97
He Bo
9,448
1,063
0
3,262
9,384
3,119
0
3,397
5,987
35,333
0
L
3,903
621
0
4,291
13,257
4,484
0
2,973
10,246
0
35,176
W
15,199
4,995
0
6,821
12,385
6,516
166
3,392
8,993
66,284
0
L
Skadi
Monspied
Skadi
8,315
4,422
0
1,300
11,147
3,130
1,946
5,705
5,328
0
40,460
W
Sun Wukong
Snowink
Sun Wukong
4,423
664
0
4,910
12,513
8,251
156
4,188
8,325
0
36,103
W
328
173
0
216
2,106
813
0
414
1,692
2,597
0
L
Chronos
Tonybran
Chronos
4,388
1,105
0
3,127
12,404
3,767
405
8,492
3,511
19,757
0
L
Xing Tian
xXELIanix4078Xx
Xing Tian
5,729
355
0
125
7,811
6,880
366
1,930
5,859
32,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
38,520
356
Minions Killed
247
0
Camps Cleared
0
1,234,891
Distance Traveled
1,389,022
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,023
564
108
7
0
274,100
3
L
Ymir
8,303
519
32
2
0
282,696
6
W
He Bo
8,424
527
59
4
0
285,476
3
L
Thor
7,181
449
63
4
0
262,947
1
W
Ymir
10,595
662
118
7
0
325,935
3
L
Skadi
8,204
513
68
4
0
265,881
0
W
Sun Wukong
7,655
478
65
4
0
275,695
2
W
Athena
5,509
344
6
0
0
73,685
0
L
Chronos
7,163
448
30
2
0
299,605
2
L
Xing Tian
7,669
479
54
3
0
277,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role