Player Matchup

Anhur
Anhur
BurntConcha
Anhur
Level 14
God Stats
48W - 5L
1,865 SR
Queue Stats
110W - 17L
1,802 Elo+
Solo
Kukulkan
Kukulkan
Nuggies Slayer
Kukulkan
Level 65
God Stats
32W - 35L
1,459 SR
Queue Stats
51W - 65L
1,381 Elo+
Party 1
Chaac
Chaac
Straw Hat9335
Chaac
Level 68
God Stats
9W - 9L
1,433 SR
Queue Stats
83W - 131L
1,280 Elo+
Party 1
Team Averages
Level 49
1,585 SR
1,488 Elo+

VS

Team Averages
Level 48
1,620 SR
1,543 Elo+
Ymir
Ymir
doveyMinx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
guyzme
Sun Wukong
Level 22
God Stats
15W - 14L
1,545 SR
Queue Stats
46W - 54L
1,579 Elo+
Party 2
Ah Puch
Ah Puch
lody betty
Ah Puch
Level 118
God Stats
6W - 8L
1,814 SR
Queue Stats
89W - 69L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 2
8,590
1,074
13,940
6,529
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
2 / 0 / 13
7,025
878
5,754
3,789
1,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 0 / 5
5,924
741
2,860
5,742
3,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 0
4,798
600
194
11,573
3,381
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
guyzme
Sun Wukong
7
0 / 7 / 0
4,804
601
1,767
8,823
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
lody betty
Ah Puch
8
0 / 4 / 0
5,139
642
3,819
5,976
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
17
Kills
0
0
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
14
0
2
15
W
Kukulkan
2
0
13
8.5
W
1
0
5
3.5
L
Ymir
0
6
0
0
L
Sun Wukong
guyzme
Sun Wukong
0
7
0
0
L
Ah Puch
lody betty
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
5,780
16,060
Taken
26,372
7,176
Mitigated
9,807
4,499
Healing
1,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,940
8,969
0
2,493
6,529
2,553
1,292
1,596
4,774
0
38,490
W
Kukulkan
5,754
301
0
855
3,789
1,199
930
1,344
2,322
29,064
0
W
2,860
401
0
1,151
5,742
3,424
449
1,073
4,509
0
12,732
L
Ymir
194
32
0
330
11,573
3,381
0
3,120
8,453
1,678
0
L
Sun Wukong
guyzme
Sun Wukong
1,767
80
0
793
8,823
5,255
0
1,681
7,142
0
4,311
L
Ah Puch
lody betty
Ah Puch
3,819
0
0
285
5,976
1,171
0
953
5,023
27,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,539
Gold Earned
14,741
130
Minions Killed
54
0
Camps Cleared
0
473,878
Distance Traveled
401,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,590
1,074
64
8
0
149,155
1
W
Kukulkan
7,025
878
51
6
0
165,266
1
W
Chaac
5,924
741
15
2
0
159,457
0
L
Ymir
4,798
600
4
1
0
143,452
0
L
Sun Wukong
4,804
601
4
1
0
126,928
1
L
Ah Puch
5,139
642
46
6
0
131,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role