Player Matchup

Jing Wei
Jing Wei
AimBitiOus
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,420 Elo+
Party 2
Eset
Eset
Atakon
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Canados120
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,555 Elo+
Party 3
Bacchus
Bacchus
Royven
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Spandeam
Ah Muzen Cab
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,509 Elo+

VS

Team Averages
Level 80
1,874 SR
1,796 Elo+
Ganesha
Ganesha
Krigssnorren
Ganesha
Level 48
God Stats
246W - 45L
2,067 SR
Queue Stats
269W - 52L
2,005 Elo+
Party 1
Hun Batz
Hun Batz
Paninis
Hun Batz
Level 105
God Stats
3W - 1L
1,817 SR
Queue Stats
464W - 250L
1,743 Elo+
Party 1
Cernunnos
Cernunnos
PurpGuy
Cernunnos
Level 117
God Stats
15W - 3L
1,688 SR
Queue Stats
854W - 490L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
WeAintMateS
Jormungandr
Level 27
God Stats
11W - 0L
2,074 SR
Queue Stats
71W - 14L
1,842 Elo+
Party 1
Nox
Nox
Zumzar97
Nox
Level 101
God Stats
16W - 10L
1,727 SR
Queue Stats
701W - 393L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AimBitiOus
Jing Wei
17
0 / 11 / 4
10,198
850
4,956
23,757
8,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Atakon
Eset
17
1 / 6 / 8
10,593
883
16,883
16,963
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Canados120
Morgan Le Fay
17
2 / 5 / 5
10,499
875
12,777
17,090
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Royven
Bacchus
17
0 / 5 / 10
10,435
870
5,360
18,453
20,013
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Spandeam
Ah Muzen Cab
18
10 / 8 / 3
13,806
1,151
23,103
18,582
6,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Krigssnorren
Ganesha
20
0 / 0 / 29
12,975
1,081
17,991
18,677
20,433
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Paninis
Hun Batz
19
8 / 4 / 14
13,378
1,115
16,080
11,095
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
PurpGuy
Cernunnos
20
11 / 2 / 19
13,775
1,148
30,361
16,999
7,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
WeAintMateS
Jormungandr
18
4 / 3 / 17
12,260
1,022
9,359
14,607
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 4 / 15
12,915
1,076
17,524
10,130
3,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
129
13
Kills
35
35
Deaths
13
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AimBitiOus
Jing Wei
0
11
4
0.18
L
Eset
Atakon
Eset
1
6
8
0.83
L
Morgan Le Fay
Canados120
Morgan Le Fay
2
5
5
0.9
W
Ganesha
Krigssnorren
Ganesha
0
0
29
14.5
W
Hun Batz
Paninis
Hun Batz
8
4
14
3.75
W
Cernunnos
PurpGuy
Cernunnos
11
2
19
10.25
L
Bacchus
Royven
Bacchus
0
5
10
1
L
Ah Muzen Cab
Spandeam
Ah Muzen Cab
10
8
3
1.44
W
Jormungandr
WeAintMateS
Jormungandr
4
3
17
4.17
W
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,079
Damage
91,315
94,845
Taken
71,508
43,579
Mitigated
52,963
5,394
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AimBitiOus
Jing Wei
4,956
3,957
0
610
23,757
8,209
0
10,148
13,609
0
29,668
L
Eset
Atakon
Eset
16,883
836
1,213
738
16,963
3,115
0
9,319
7,644
38,288
0
L
Morgan Le Fay
Canados120
Morgan Le Fay
12,777
1,031
0
119
17,090
5,291
0
6,920
10,170
23,335
0
W
Ganesha
Krigssnorren
Ganesha
17,991
262
0
0
18,677
20,433
0
10,688
7,989
32,947
0
W
Hun Batz
Paninis
Hun Batz
16,080
2,172
0
591
11,095
3,644
0
4,371
6,724
0
38,677
W
Cernunnos
PurpGuy
Cernunnos
30,361
14,611
0
6,121
16,999
7,857
0
7,878
9,121
0
81,888
L
Bacchus
Royven
Bacchus
5,360
404
0
77
18,453
20,013
0
10,606
7,847
9,585
0
L
Ah Muzen Cab
Spandeam
Ah Muzen Cab
23,103
11,608
0
2,637
18,582
6,951
0
7,881
10,701
0
50,608
W
Jormungandr
WeAintMateS
Jormungandr
9,359
1,645
0
1,163
14,607
17,655
0
6,563
8,044
26,764
0
W
17,524
1,295
690
660
10,130
3,374
0
5,520
4,610
23,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
65,303
194
Minions Killed
291
7
Camps Cleared
11
1,166,892
Distance Traveled
1,141,421
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,198
850
58
5
1
240,548
0
L
Eset
10,593
883
43
4
0
238,121
3
L
Morgan Le Fay
10,499
875
24
2
1
232,059
0
W
Ganesha
12,975
1,081
11
1
0
266,012
3
W
Hun Batz
13,378
1,115
58
5
5
229,404
2
W
Cernunnos
13,775
1,148
154
13
4
225,463
0
L
Bacchus
10,435
870
7
1
0
225,683
1
L
Ah Muzen Cab
13,806
1,151
62
5
5
230,481
1
W
Jormungandr
12,260
1,022
44
4
0
197,339
2
W
Nox
12,915
1,076
24
2
2
223,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role