Player Matchup

Nike
Nike
AgentMarshall03
Nike
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 75L
1,638 Elo+
Solo
Aphrodite
Aphrodite
AltairWahid
Aphrodite
Level 24
God Stats
9W - 3L
1,797 SR
Queue Stats
65W - 53L
1,676 Elo+
Party 1
Rama
Rama
El_Ryu25
Rama
Level 33
God Stats
3W - 3L
1,755 SR
Queue Stats
148W - 121L
1,599 Elo+
Party 1
Loki
Loki
ToXiC-_-FuRaX
Loki
Level 32
God Stats
29W - 20L
1,620 SR
Queue Stats
279W - 247L
1,633 Elo+
Party 1
Terra
Terra
TomatoSage
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,621 Elo+
Solo
Team Averages
Level 27
1,634 SR
1,633 Elo+

VS

Team Averages
Level 19
1,623 SR
1,661 Elo+
Kali
Kali
BaronsCoffin
Kali
Level 10
God Stats
2W - 3L
1,308 SR
Queue Stats
15W - 9L
1,656 Elo+
Solo
Tiamat
Tiamat
Sid8047
Tiamat
Level 27
God Stats
5W - 1L
1,692 SR
Queue Stats
84W - 50L
1,779 Elo+
Solo
Geb
Geb
StellateDoor870
Geb
Level 4
God Stats
14W - 7L
1,500 SR
Queue Stats
95W - 116L
1,618 Elo+
Solo
Artemis
Artemis
XxDeadlyAnonxX
Artemis
Level 27
God Stats
18W - 7L
1,733 SR
Queue Stats
152W - 127L
1,650 Elo+
Solo
Hades
Hades
aplauso-magno
Hades
Level 25
God Stats
15W - 5L
1,883 SR
Queue Stats
64W - 63L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,501
450
2,969
7,450
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
AltairWahid
Aphrodite
8
1 / 4 / 0
4,962
496
2,928
6,019
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
1 / 1 / 1
5,338
534
1,368
4,154
1,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,843
484
1,790
5,153
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
5
0 / 1 / 1
4,443
444
716
4,607
1,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,569
657
4,086
5,601
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Sid8047
Tiamat
12
2 / 0 / 4
6,642
664
5,130
4,961
3,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 3
4,894
489
998
3,071
788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
5,747
575
2,416
4,103
1,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 1
7,132
713
5,341
4,896
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Aphrodite
AltairWahid
Aphrodite
1
4
0
0.25
W
7
1
1
7.5
L
Rama
1
1
1
1.5
W
Tiamat
Sid8047
Tiamat
2
0
4
4
W
0
1
3
1.5
L
1
3
0
0.33
L
Terra
0
1
1
0.5
W
0
1
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,771
Damage
17,971
27,383
Taken
22,632
9,893
Mitigated
9,725
8,014
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,969
814
0
437
7,450
4,586
0
5,180
2,270
0
17,922
L
Aphrodite
AltairWahid
Aphrodite
2,928
307
0
2,316
6,019
1,841
0
3,948
2,071
22,430
0
W
4,086
1,982
0
2,978
5,601
2,146
0
760
4,761
0
30,519
L
Rama
1,368
1,051
0
2,238
4,154
1,073
0
171
3,983
0
27,558
W
Tiamat
Sid8047
Tiamat
5,130
357
0
2,938
4,961
3,506
0
2,033
2,794
37,884
0
W
998
236
0
486
3,071
788
0
518
2,513
5,722
0
L
1,790
478
0
1,704
5,153
1,228
0
818
4,335
0
18,844
L
Terra
716
214
17
1,302
4,607
1,165
0
1,352
3,255
7,210
0
W
2,416
793
0
1,482
4,103
1,276
190
33
4,070
0
38,678
W
5,341
1,173
100
3,707
4,896
2,009
1,121
46
4,374
41,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
30,984
205
Minions Killed
344
0
Camps Cleared
0
775,588
Distance Traveled
927,542
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,501
450
30
3
0
157,631
2
L
Aphrodite
4,962
496
51
5
0
171,318
1
W
Kali
6,569
657
62
6
0
228,274
2
L
Rama
5,338
534
68
7
0
169,256
6
W
Tiamat
6,642
664
90
9
0
177,768
4
W
Geb
4,894
489
5
1
0
179,010
4
L
Loki
4,843
484
43
4
0
185,576
4
L
Terra
4,443
444
13
1
0
91,807
3
W
Artemis
5,747
575
77
8
0
162,916
1
W
Hades
7,132
713
110
11
0
179,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role