Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DoubleHache
Anubis
Level 154
God Stats
35W - 33L
1,496 SR
Queue Stats
78W - 92L
1,352 Elo+
Solo
Skadi
Skadi
End0neGame
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Minimalistiga198
Ymir
Level 154
God Stats
18W - 13L
1,755 SR
Queue Stats
810W - 781L
1,473 Elo+
Party 1
Anhur
Anhur
a090587
Anhur
Level 148
God Stats
5W - 5L
1,461 SR
Queue Stats
298W - 261L
1,420 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,449 Elo+

VS

Team Averages
Level 83
1,580 SR
1,409 Elo+
Anubis
Anubis
Arcitio
Anubis
Level 102
God Stats
72W - 32L
1,589 SR
Queue Stats
251W - 222L
1,487 Elo+
Solo
Ares
Ares
Boss_DaIek
Ares
Level 59
God Stats
8W - 10L
1,484 SR
Queue Stats
133W - 145L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Fayzrd321
Danzaburou
Level 63
God Stats
4W - 0L
1,728 SR
Queue Stats
337W - 355L
1,409 Elo+
Solo
Bellona
Bellona
Robchopgaming77
Bellona
Level 64
God Stats
53W - 31L
1,565 SR
Queue Stats
513W - 542L
1,409 Elo+
Solo
Cthulhu
Cthulhu
punctdani
Cthulhu
Level 126
God Stats
127W - 109L
1,533 SR
Queue Stats
419W - 433L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 3 / 3
6,318
527
5,669
10,173
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
1 / 6 / 2
6,912
576
6,436
9,101
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
5
0 / 3 / 0
4,328
361
627
2,692
652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 1
6,435
536
5,202
9,128
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
a090587
Anhur
13
2 / 1 / 0
7,181
598
2,985
4,891
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arcitio
Anubis
12
5 / 2 / 0
7,352
613
5,368
5,677
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 0 / 6
7,382
615
4,481
8,544
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fayzrd321
Danzaburou
12
2 / 1 / 2
7,312
609
3,153
5,731
1,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 3
7,226
602
6,260
8,308
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
punctdani
Cthulhu
11
2 / 1 / 7
6,239
520
3,595
6,727
2,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
3
1.17
W
Anubis
Arcitio
Anubis
5
2
0
2.5
W
5
0
6
8
L
Anubis
1
6
2
0.33
L
Skadi
0
3
0
0
W
Danzaburou
Fayzrd321
Danzaburou
2
1
2
3
L
1
4
1
0.38
W
3
2
3
2.25
L
Anhur
a090587
Anhur
2
1
0
2
W
Cthulhu
punctdani
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
22,857
35,985
Taken
34,987
13,419
Mitigated
15,848
12,069
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,669
3,022
0
4,884
10,173
3,005
16
3,211
6,962
0
29,463
W
Anubis
Arcitio
Anubis
5,368
213
0
2,907
5,677
2,115
261
1,373
4,304
44,558
0
W
4,481
240
0
2,918
8,544
3,049
0
2,030
6,514
37,182
0
L
Anubis
6,436
252
161
3,323
9,101
3,803
961
5,005
4,096
46,971
0
L
Skadi
627
177
0
0
2,692
652
0
1,630
1,062
0
4,166
W
Danzaburou
Fayzrd321
Danzaburou
3,153
1,524
0
2,056
5,731
1,604
486
1,053
4,678
0
50,422
L
5,202
1,353
0
1,523
9,128
4,675
0
1,918
7,210
31,508
0
W
6,260
1,815
0
3,380
8,308
6,150
518
4,127
4,181
0
34,883
L
Anhur
a090587
Anhur
2,985
1,641
0
2,178
4,891
1,284
0
1,680
3,211
0
41,297
W
Cthulhu
punctdani
Cthulhu
3,595
315
233
1,766
6,727
2,930
342
3,171
3,556
20,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
35,511
315
Minions Killed
379
0
Camps Cleared
0
951,627
Distance Traveled
1,140,147
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,318
527
57
5
0
234,282
1
W
Anubis
7,352
613
91
8
0
198,793
2
W
Ares
7,382
615
65
5
0
244,773
3
L
Anubis
6,912
576
94
8
0
196,530
0
L
Skadi
4,328
361
7
1
0
96,353
1
W
Danzaburou
7,312
609
99
8
0
225,223
3
L
Ymir
6,435
536
75
6
0
207,513
1
W
Bellona
7,226
602
87
7
0
231,644
6
L
Anhur
7,181
598
82
7
0
216,949
3
W
Cthulhu
6,239
520
37
3
0
239,714
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role