Player Matchup

Hou Yi
Hou Yi
Platinum I
Lu Tang Clan 28
Hou Yi
Platinum I
Level 142
God Stats
17W - 7L
1,685 SR
Queue Stats
84W - 57L
2,047 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
Shwifffty
Cthulhu
Platinum V
Level 33
God Stats
6W - 3L
1,939 SR
Queue Stats
10W - 3L
1,979 MMR
Party 1
Hera
Hera
Platinum III
SmiteIsBrokenn
Hera
Platinum III
Level 155
God Stats
2W - 1L
2,029 SR
Queue Stats
26W - 8L
2,181 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,884 SR
2,069 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,474 SR
1,855 MMR
Neith
Neith
Platinum II
ACiD_Johnson
Neith
Platinum II
Level 152
God Stats
2W - 8L
1,241 SR
Queue Stats
349W - 232L
1,703 MMR
Party 2
Artemis
Artemis
Diamond V
Coke_ExClusiVe
Artemis
Diamond V
Level 160
God Stats
39W - 26L
1,743 SR
Queue Stats
492W - 395L
1,925 MMR
Party 2
Sol
Sol
Platinum II
Tobys_G
Sol
Platinum II
Level 63
God Stats
5W - 5L
1,438 SR
Queue Stats
56W - 42L
1,938 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
12,003
667
7,527
13,071
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Shwifffty
Cthulhu
17
5 / 0 / 6
13,092
727
13,430
19,961
27,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 6 / 9
11,321
629
15,034
11,483
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AphroditeMorgan Le FayTiamatGilgameshSobek

VS

Bans
SetAthenaScyllaAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,471
582
6,320
12,193
4,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 3
10,551
586
9,540
14,330
4,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
7 / 3 / 2
12,871
715
18,525
16,653
7,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
9
9
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
1
5
3
0.5
W
5
3
5
2.5
W
Cthulhu
Shwifffty
Cthulhu
5
0
6
8
W
2
6
9
1.08
L
Sol
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,991
Damage
34,385
44,515
Taken
43,176
36,624
Mitigated
15,978
6,124
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
1,103
0
2,728
12,193
4,047
731
8,565
3,628
0
35,380
L
9,540
2,708
0
3,337
14,330
4,833
899
10,142
4,188
0
37,747
W
7,527
1,129
0
2,760
13,071
4,828
2,270
5,596
7,475
0
50,799
W
Cthulhu
Shwifffty
Cthulhu
13,430
318
233
1,325
19,961
27,650
276
7,563
12,398
39,895
0
W
15,034
3,002
0
1,806
11,483
4,146
500
5,366
6,117
50,483
0
L
Sol
18,525
5,537
0
8,623
16,653
7,098
1,538
9,757
6,896
73,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
33,893
203
Minions Killed
219
0
Camps Cleared
0
1,001,103
Distance Traveled
932,926
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,471
582
57
3
0
307,234
4
L
Artemis
10,551
586
62
3
0
312,334
1
W
Hou Yi
12,003
667
92
5
0
313,038
4
W
Cthulhu
13,092
727
49
3
0
386,651
1
W
Hera
11,321
629
62
3
0
301,414
3
L
Sol
12,871
715
100
6
0
313,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role