Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Drozd007
Chaac
Level 81
God Stats
1W - 2L
1,443 SR
Queue Stats
48W - 54L
1,441 Elo+
Party 2
Set
Set
Lukie2210
Set
Level 71
God Stats
1W - 4L
1,453 SR
Queue Stats
221W - 250L
1,409 Elo+
Party 1
The Morrigan
The Morrigan
MmasterOogway
The Morrigan
Level 68
God Stats
2W - 5L
1,302 SR
Queue Stats
138W - 140L
1,459 Elo+
Party 1
Scylla
Scylla
yukameme0
Scylla
Level 44
God Stats
11W - 14L
1,579 SR
Queue Stats
115W - 114L
1,495 Elo+
Solo
Team Averages
Level 76
1,455 SR
1,461 Elo+

VS

Team Averages
Level 112
1,471 SR
1,481 Elo+
Cerberus
Cerberus
Beefish
Cerberus
Level 153
God Stats
3W - 4L
1,408 SR
Queue Stats
163W - 166L
1,525 Elo+
Solo
Da Ji
Da Ji
Canelamir
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crozerz
Hou Yi
Level 106
God Stats
1W - 0L
1,800 SR
Queue Stats
50W - 48L
1,446 Elo+
Solo
Scylla
Scylla
nickenyfiken
Scylla
Level 121
God Stats
13W - 23L
1,178 SR
Queue Stats
288W - 285L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
yElMorenox
Sun Wukong
Level 157
God Stats
5W - 2L
1,467 SR
Queue Stats
49W - 59L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 4 / 6
10,896
726
10,008
12,134
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Drozd007
Chaac
16
4 / 6 / 12
10,780
719
11,905
20,360
14,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 10
10,128
675
15,315
16,895
6,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
MmasterOogway
The Morrigan
14
1 / 8 / 7
8,861
591
5,149
6,172
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
yukameme0
Scylla
17
4 / 4 / 3
10,143
676
7,556
11,689
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beefish
Cerberus
18
4 / 1 / 19
12,380
825
9,413
17,826
22,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Canelamir
Da Ji
17
4 / 6 / 10
11,508
767
4,365
9,936
5,186
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Crozerz
Hou Yi
20
12 / 2 / 13
13,509
901
15,394
10,726
4,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
9 / 4 / 13
13,761
917
24,509
12,819
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
yElMorenox
Sun Wukong
16
0 / 4 / 20
10,883
726
5,788
17,133
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
17
Kills
29
29
Deaths
17
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
6
2
W
Cerberus
Beefish
Cerberus
4
1
19
13.5
W
Da Ji
Canelamir
Da Ji
4
6
10
1.5
W
Hou Yi
Crozerz
Hou Yi
12
2
13
9.25
L
Chaac
Drozd007
Chaac
4
6
12
1.67
L
3
7
10
1.14
L
The Morrigan
MmasterOogway
The Morrigan
1
8
7
0.56
W
Scylla
9
4
13
3.88
W
Sun Wukong
yElMorenox
Sun Wukong
0
4
20
2.5
L
Scylla
yukameme0
Scylla
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
59,469
67,250
Taken
68,440
32,706
Mitigated
57,308
8,659
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,008
5,866
0
1,662
12,134
4,037
484
7,396
4,738
0
39,754
W
Cerberus
Beefish
Cerberus
9,413
324
0
3,810
17,826
22,713
1,079
2,608
15,012
34,174
0
W
Da Ji
Canelamir
Da Ji
4,365
726
0
220
9,936
5,186
0
530
9,406
0
12,588
W
Hou Yi
Crozerz
Hou Yi
15,394
8,680
0
3,011
10,726
4,841
6,425
1,599
9,077
0
53,133
L
Chaac
Drozd007
Chaac
11,905
838
33
5,249
20,360
14,788
1
11,685
8,675
0
30,423
L
15,315
2,960
0
162
16,895
6,396
0
7,303
9,592
0
34,739
L
The Morrigan
MmasterOogway
The Morrigan
5,149
950
0
573
6,172
3,072
0
1,461
4,508
13,197
2,354
W
Scylla
24,509
962
446
2,162
12,819
4,993
135
801
11,962
63,603
0
W
Sun Wukong
yElMorenox
Sun Wukong
5,788
784
0
3,659
17,133
19,575
463
4,407
12,536
0
20,657
L
Scylla
yukameme0
Scylla
7,556
579
0
980
11,689
4,413
135
6,041
5,648
37,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
62,041
292
Minions Killed
316
8
Camps Cleared
3
1,214,528
Distance Traveled
1,311,884
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,896
726
93
6
2
253,432
0
W
Cerberus
12,380
825
67
4
0
298,452
3
W
Da Ji
11,508
767
22
1
0
208,585
2
W
Hou Yi
13,509
901
89
6
3
254,220
5
L
Chaac
10,780
719
48
3
1
253,047
2
L
Set
10,128
675
42
3
2
242,411
1
L
The Morrigan
8,861
591
20
1
1
214,979
5
W
Scylla
13,761
917
108
7
0
278,579
4
W
Sun Wukong
10,883
726
30
2
0
272,048
7
L
Scylla
10,143
676
89
6
2
250,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role