Player Matchup

Heimdallr
Heimdallr
BillyJacked
Heimdallr
Level 23
God Stats
2W - 0L
1,524 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 1
Tiamat
Tiamat
GDP-Butcher-DK
Tiamat
Level 50
God Stats
11W - 5L
1,724 SR
Queue Stats
189W - 199L
1,416 Elo+
Party 3
Achilles
Achilles
Moonman21
Achilles
Level 38
God Stats
21W - 19L
1,514 SR
Queue Stats
109W - 134L
1,426 Elo+
Solo
Cerberus
Cerberus
SleepySonata
Cerberus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,401 Elo+
Party 1
Kali
Kali
bongocongo548
Kali
Level 43
God Stats
9W - 5L
1,542 SR
Queue Stats
325W - 347L
1,443 Elo+
Party 3
Team Averages
Level 42
1,561 SR
1,387 Elo+

VS

Team Averages
Level 57
1,483 SR
1,383 Elo+
Sol
Sol
BraxxtoBombo
Sol
Level 36
God Stats
19W - 41L
1,365 SR
Queue Stats
158W - 237L
1,376 Elo+
Party 4
Achilles
Achilles
DAVEGAMER 4
Achilles
Level 117
God Stats
24W - 20L
1,603 SR
Queue Stats
317W - 317L
1,387 Elo+
Party 2
Nemesis
Nemesis
DiabloTTDL
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 152L
1,389 Elo+
Party 2
Neith
Neith
EuMesi
Neith
Level 48
God Stats
25W - 34L
1,431 SR
Queue Stats
170W - 272L
1,398 Elo+
Party 4
Ymir
Ymir
Vachii
Ymir
Level 55
God Stats
23W - 29L
1,518 SR
Queue Stats
240W - 341L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BillyJacked
Heimdallr
12
5 / 1 / 4
7,574
541
9,984
6,375
2,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,474
534
4,834
5,999
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Moonman21
Achilles
14
5 / 0 / 0
8,241
589
8,246
6,740
6,111
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SleepySonata
Cerberus
11
5 / 1 / 4
7,482
534
6,266
10,466
7,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 6
7,860
561
4,083
5,488
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,234
517
4,461
7,752
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DAVEGAMER 4
Achilles
11
0 / 5 / 0
5,964
426
3,064
11,039
11,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
DiabloTTDL
Nemesis
12
0 / 1 / 1
6,680
477
2,632
7,726
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
EuMesi
Neith
10
1 / 7 / 0
5,925
423
5,505
9,900
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Vachii
Ymir
11
1 / 2 / 1
7,129
509
3,891
12,844
6,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
4
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BillyJacked
Heimdallr
5
1
4
7
L
2
2
0
1
L
Achilles
DAVEGAMER 4
Achilles
0
5
0
0
L
Nemesis
DiabloTTDL
Nemesis
0
1
1
0.5
L
Neith
EuMesi
Neith
1
7
0
0.14
W
1
2
1
0.75
W
Achilles
Moonman21
Achilles
5
0
0
5
W
Cerberus
SleepySonata
Cerberus
5
1
4
7
L
Ymir
Vachii
Ymir
1
2
1
0.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
19,553
35,068
Taken
49,261
20,789
Mitigated
25,290
10,237
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BillyJacked
Heimdallr
9,984
7,149
0
1,741
6,375
2,164
213
1,533
4,842
0
41,526
L
4,461
1,048
0
4,539
7,752
2,332
1,238
4,178
3,574
43,320
0
L
Achilles
DAVEGAMER 4
Achilles
3,064
759
0
2,013
11,039
11,307
0
0
11,039
0
25,786
L
Nemesis
DiabloTTDL
Nemesis
2,632
1,526
0
396
7,726
2,811
0
1,105
6,621
0
48,345
L
Neith
EuMesi
Neith
5,505
2,766
252
2,188
9,900
2,824
0
1,895
8,005
0
33,792
W
4,834
249
0
2,214
5,999
2,764
189
4,103
1,896
39,364
0
W
Achilles
Moonman21
Achilles
8,246
1,814
0
1,608
6,740
6,111
912
0
6,606
0
39,313
W
Cerberus
SleepySonata
Cerberus
6,266
1,092
0
1,659
10,466
7,342
137
2,322
8,144
18,225
0
L
Ymir
Vachii
Ymir
3,891
1,113
0
3,785
12,844
6,016
0
3,922
8,922
23,293
0
W
4,083
1,405
0
3,015
5,488
2,408
485
394
5,094
0
45,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
32,932
361
Minions Killed
336
0
Camps Cleared
0
1,358,271
Distance Traveled
1,264,769
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,574
541
89
6
0
253,365
1
L
Sol
7,234
517
102
7
0
235,126
0
L
Achilles
5,964
426
51
4
0
245,021
1
L
Nemesis
6,680
477
88
6
0
320,723
3
L
Neith
5,925
423
57
4
0
219,471
0
W
Tiamat
7,474
534
88
6
0
268,066
4
W
Achilles
8,241
589
68
5
0
303,962
2
W
Cerberus
7,482
534
32
2
0
227,454
0
L
Ymir
7,129
509
38
3
0
244,428
2
W
Kali
7,860
561
84
6
0
305,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role