Player Matchup

Chernobog
Chernobog
Bronze IV
Pimzon
Chernobog
Bronze IV
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,138 MMR
Party 1
Eset
Eset
Silver II
p3lto
Eset
Silver II
Level 79
God Stats
2W - 5L
1,836 SR
Queue Stats
18W - 28L
1,341 MMR
Party 1
Hercules
Hercules
Silver III
toyysoldier
Hercules
Silver III
Level 62
God Stats
4W - 6L
1,321 SR
Queue Stats
20W - 34L
958 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,552 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,469 SR
1,297 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Regration
Scylla
Gold IV
Level 139
God Stats
39W - 48L
1,455 SR
Queue Stats
197W - 232L
1,466 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
SNYSTER
Xing Tian
Silver IV
Level 91
God Stats
19W - 17L
1,452 SR
Queue Stats
52W - 84L
926 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Pimzon
Chernobog
14
3 / 5 / 11
11,214
660
7,376
11,687
7,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
p3lto
Eset
16
7 / 4 / 7
11,911
701
12,457
9,581
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
toyysoldier
Hercules
15
5 / 2 / 9
10,959
645
8,351
16,434
15,159
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
KumbhakarnaTiamatThothSobekAthena

VS

Bans
BacchusYemojaGaneshaKuzenboCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 6 / 3
12,696
747
11,209
10,629
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Regration
Scylla
16
3 / 4 / 6
11,465
674
11,148
9,934
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SNYSTER
Xing Tian
15
2 / 5 / 5
11,335
667
3,086
17,896
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
15
Kills
11
11
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
6
3
1.25
L
Chernobog
Pimzon
Chernobog
3
5
11
1.7
W
Scylla
Regration
Scylla
3
4
6
1.5
W
Xing Tian
SNYSTER
Xing Tian
2
5
5
0.9
L
Eset
p3lto
Eset
7
4
7
2.63
L
Hercules
toyysoldier
Hercules
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
25,443
37,702
Taken
38,459
25,717
Mitigated
27,319
8,296
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,209
4,731
0
920
10,629
4,234
1,614
4,313
6,316
0
39,055
L
Chernobog
Pimzon
Chernobog
7,376
4,850
0
177
11,687
7,118
312
4,332
7,091
0
36,630
W
Scylla
Regration
Scylla
11,148
790
96
1,941
9,934
3,373
1,100
3,041
6,893
59,251
0
W
Xing Tian
SNYSTER
Xing Tian
3,086
141
0
1,713
17,896
19,712
265
5,103
12,793
14,532
0
L
Eset
p3lto
Eset
12,457
375
978
2,704
9,581
3,440
396
2,008
7,545
55,395
0
L
Hercules
toyysoldier
Hercules
8,351
1,717
0
4,437
16,434
15,159
135
7,014
8,832
0
26,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
35,496
176
Minions Killed
167
0
Camps Cleared
0
899,527
Distance Traveled
886,659
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,696
747
54
3
0
268,191
2
L
Chernobog
11,214
660
43
3
0
271,768
2
W
Scylla
11,465
674
97
6
0
306,566
3
W
Xing Tian
11,335
667
16
1
0
311,902
4
L
Eset
11,911
701
90
5
0
300,817
2
L
Hercules
10,959
645
43
3
0
326,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role