Player Matchup

Kali
Kali
DarknessHelar
Kali
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,196 Elo+
Party 1
Heimdallr
Heimdallr
Inzora
Heimdallr
Level 7
God Stats
4W - 0L
1,677 SR
Queue Stats
5W - 5L
1,213 Elo+
Party 1
Chaac
Chaac
PuddingZo
Chaac
Level 69
God Stats
3W - 0L
1,924 SR
Queue Stats
15W - 14L
1,405 Elo+
Party 2
Kuzenbo
Kuzenbo
Quinceeey
Kuzenbo
Level 26
God Stats
16W - 11L
1,277 SR
Queue Stats
82W - 83L
1,341 Elo+
Solo
Tiamat
Tiamat
laskau
Tiamat
Level 11
God Stats
3W - 5L
1,464 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 2
Team Averages
Level 29
1,568 SR
1,316 Elo+

VS

Team Averages
Level 18
1,399 SR
1,356 Elo+
Kukulkan
Kukulkan
MaltarRally
Kukulkan
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
13W - 17L
1,256 Elo+
Solo
Fenrir
Fenrir
SaraTossen
Fenrir
Level 24
God Stats
2W - 5L
1,323 SR
Queue Stats
207W - 286L
1,283 Elo+
Solo
Hades
Hades
edwarshair
Hades
Level 27
God Stats
2W - 2L
1,586 SR
Queue Stats
86W - 81L
1,449 Elo+
Solo
Skadi
Skadi
lollo58064
Skadi
Level 8
God Stats
3W - 6L
1,516 SR
Queue Stats
47W - 57L
1,406 Elo+
Solo
Ymir
Ymir
natron69
Ymir
Level 28
God Stats
1W - 2L
1,264 SR
Queue Stats
282W - 347L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 20
13,067
1,089
15,278
18,182
8,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Inzora
Heimdallr
20
20 / 3 / 22
15,779
1,315
38,688
15,174
6,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
PuddingZo
Chaac
20
11 / 0 / 21
14,012
1,168
19,824
10,646
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Quinceeey
Kuzenbo
20
4 / 0 / 27
12,533
1,044
13,396
17,792
28,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
laskau
Tiamat
19
6 / 3 / 16
12,600
1,050
13,037
11,716
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MaltarRally
Kukulkan
17
4 / 11 / 2
11,514
960
19,027
17,099
7,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SaraTossen
Fenrir
17
2 / 13 / 4
10,812
901
6,270
23,685
11,488
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
18
1 / 7 / 8
11,400
950
17,154
23,062
12,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
18
1 / 7 / 6
11,203
934
11,646
18,115
7,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
3 / 10 / 4
11,935
995
12,858
26,706
30,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
35
48
Kills
11
11
Deaths
48
106
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
5
20
3.4
W
Heimdallr
Inzora
Heimdallr
20
3
22
10.33
L
Kukulkan
MaltarRally
Kukulkan
4
11
2
0.45
W
Chaac
PuddingZo
Chaac
11
0
21
21.5
W
Kuzenbo
Quinceeey
Kuzenbo
4
0
27
17.5
L
Fenrir
SaraTossen
Fenrir
2
13
4
0.31
L
Hades
1
7
8
0.71
W
Tiamat
laskau
Tiamat
6
3
16
4.67
L
Skadi
1
7
6
0.57
L
Ymir
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,223
Damage
66,955
73,510
Taken
108,667
60,903
Mitigated
69,451
18,211
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,278
8,480
0
5,321
18,182
8,634
0
8,497
9,685
0
25,964
W
Heimdallr
Inzora
Heimdallr
38,688
26,811
0
4,545
15,174
6,913
0
11,552
3,622
0
59,755
L
Kukulkan
MaltarRally
Kukulkan
19,027
2,999
0
276
17,099
7,322
0
4,986
11,971
44,716
0
W
Chaac
PuddingZo
Chaac
19,824
3,164
0
4,424
10,646
10,361
0
7,831
2,815
0
36,586
W
Kuzenbo
Quinceeey
Kuzenbo
13,396
3,054
516
1,527
17,792
28,267
0
12,697
5,095
27,545
0
L
Fenrir
SaraTossen
Fenrir
6,270
2,608
0
409
23,685
11,488
0
3,457
19,902
0
21,892
L
Hades
17,154
1,264
1,484
3,754
23,062
12,485
0
5,470
17,135
26,973
0
W
Tiamat
laskau
Tiamat
13,037
545
0
1,878
11,716
6,728
0
8,462
3,254
32,971
0
L
Skadi
11,646
6,208
0
992
18,115
7,541
0
3,737
14,375
0
34,244
L
Ymir
12,858
1,954
0
0
26,706
30,615
0
8,783
17,363
38,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
56,864
193
Minions Killed
216
8
Camps Cleared
3
1,133,514
Distance Traveled
1,075,530
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,067
1,089
27
2
3
185,863
0
W
Heimdallr
15,779
1,315
38
3
4
217,381
0
L
Kukulkan
11,514
960
59
5
0
193,651
1
W
Chaac
14,012
1,168
48
4
0
252,478
0
W
Kuzenbo
12,533
1,044
19
2
0
260,141
0
L
Fenrir
10,812
901
23
2
1
238,144
0
L
Hades
11,400
950
15
1
0
218,436
0
W
Tiamat
12,600
1,050
61
5
1
217,651
0
L
Skadi
11,203
934
41
3
0
218,452
0
L
Ymir
11,935
995
78
7
2
206,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role